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Welcome to OpenSG!

OpenSG is a portable scenegraph system to create realtime graphics programs, e.g. for virtual reality applications. It is developed following Open Source principles ( LGPL) and can be used freely. It runs on Windows, Linux, Solaris and MacOS X and is based on  OpenGL. It is used in a number of projects? and places to do many different things, all of them cool. :-)

Some examples of what people are doing with OpenSG:

WikiFile(http://opensg.vrsource.org/trac/chrome/site/Gallery/thumbs_snaps.html)?

More are in the Application Gallery?.

If you're curious why you should use OpenSG and not some other scenegraph or game engine, see wiki:Comparison. If you're interested in our general vision for OpenSG 2, please see OpenSG2Vision.

Notice: This site is heavily under construction. Please bear with us for the time being.
It is targeted to go official close to the first OpenSG 2 announcements, so some of the descriptions are targeted at that.

If you come across a typo or other simple problems, please feel free to fix it. Just click "Edit this page" and go. Thanks!