We have a from-scratch tutorial for OpenSG on this wiki, here are the individual pages:

OpenSG 2.0

  1. Introduction
  2. First Application
  3. Basics
  4. Node cores
  5. Geometry
  6. Light
  7. Windows and Viewports?
  8. Traversal?
  9. Multithreading?
  10. Clustering?
  11. Modelling?
  12. Find Memory leaks
  13. Using the fcd2code generator
  14. Creating a new container type
  15. Debugging Tips
  16. Tips for porting from 1.x

We also have the slides from the "Hands On with Open/Free VR Packages:OpenSG & VRJuggler" course given at IEEE Virtual Reality 2009 attached to this page Download.

For reference, here is the original tutorial for OpenSG 1.x:

OpenSG 1.x

  1. Introduction
  2. First Application
  3. Basics
  4. Node cores
  5. Geometry
  6. Light
  7. Windows and Viewports
  8. Traversal
  9. Multithreading
  10. Clustering
  11. Modelling
  12. Find Memory leaks

Attachments