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OpenSGNew websiteWe are working on a completely new website, please visit it here.Latest Activities
Latest NewsSIGGRAPH is getting closer and as every year, we will have a BOF this year, too. It will be on Tuesday, August 1st, from 5-6 pm in the Convention Center, Room 213. The OpenSG 1.6 version has been released. Go here to download it. The OpenSG 1.4 version has been released. Go here to download it. OpenSG Plus Finishing Event. The OpenSG 1.2 version has been released. Go here to download it. The OpenSG 2003 Symposium was held from March 31st to April 2nd. IntroductionOpenSG is a portable scenegraph system to create realtime graphics programs, e.g. for virtual reality applications. It is developed following Open Source (LGPL) principles and can be used freely. It runs on IRIX, Windows and Linux and is based on OpenGL. Read the motivation to get an overview of the special features of the system and why we decided to start a new initiative. OpenSG is not supposed to be a complete VR system. It is the rendering basis on top of which VR systems can be built. Rendering is a rather well defined task, which we can understand and judge based on our experience in the field. VR systems, on the other hand, have not evolved far enough to converge on a widely accepted approach to solve their problems. Direct link to our TUTORIAL.
Downloads are here, but read the prerequisites to make sure your setup is supported. The development of OpenSG is supported by the members of the OpenSG Forum and by the OpenSG PLUS project, which is funded by the German Ministry for Education and Research (BMBF). |
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