00001 /*---------------------------------------------------------------------------*\ 00002 * OpenSG * 00003 * * 00004 * * 00005 * Copyright (C) 2000-2002 by the OpenSG Forum * 00006 * * 00007 * www.opensg.org * 00008 * * 00009 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de * 00010 * * 00011 \*---------------------------------------------------------------------------*/ 00012 /*---------------------------------------------------------------------------*\ 00013 * License * 00014 * * 00015 * This library is free software; you can redistribute it and/or modify it * 00016 * under the terms of the GNU Library General Public License as published * 00017 * by the Free Software Foundation, version 2. * 00018 * * 00019 * This library is distributed in the hope that it will be useful, but * 00020 * WITHOUT ANY WARRANTY; without even the implied warranty of * 00021 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * 00022 * Library General Public License for more details. * 00023 * * 00024 * You should have received a copy of the GNU Library General Public * 00025 * License along with this library; if not, write to the Free Software * 00026 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * 00027 * * 00028 \*---------------------------------------------------------------------------*/ 00029 /*---------------------------------------------------------------------------*\ 00030 * Changes * 00031 * * 00032 * * 00033 * * 00034 * * 00035 * * 00036 * * 00037 \*---------------------------------------------------------------------------*/ 00038 00039 #ifndef _OSGLIGHTMODELCHUNK_H_ 00040 #define _OSGLIGHTMODELCHUNK_H_ 00041 #ifdef __sgi 00042 #pragma once 00043 #endif 00044 00045 #include <OSGConfig.h> 00046 00047 #include <OSGLightModelChunkBase.h> 00048 00049 OSG_BEGIN_NAMESPACE 00050 00055 class OSG_SYSTEMLIB_DLLMAPPING LightModelChunk : public LightModelChunkBase 00056 { 00057 private: 00058 00059 typedef LightModelChunkBase Inherited; 00060 00061 /*========================== PUBLIC =================================*/ 00062 public: 00063 00064 /*---------------------------------------------------------------------*/ 00068 virtual const StateChunkClass * getClass (void) const; 00069 00071 /*---------------------------------------------------------------------*/ 00075 inline static UInt32 getStaticClassId (void); 00076 inline static const StateChunkClass * getStaticClass (void); 00077 00078 /*---------------------------------------------------------------------*/ 00082 virtual void changed(BitVector whichField, 00083 UInt32 origin ); 00084 00086 /*---------------------------------------------------------------------*/ 00090 virtual void dump( UInt32 uiIndent = 0, 00091 const BitVector bvFlags = 0) const; 00092 00094 /*---------------------------------------------------------------------*/ 00098 virtual void activate ( DrawActionBase * action, UInt32 index = 0 ); 00099 00100 virtual void changeFrom ( DrawActionBase * action, StateChunk * old, 00101 UInt32 index = 0 ); 00102 00103 virtual void deactivate ( DrawActionBase * action, UInt32 index = 0 ); 00104 00106 /*---------------------------------------------------------------------*/ 00110 virtual Real32 switchCost ( StateChunk * chunk ); 00111 00112 virtual bool operator < (const StateChunk &other) const; 00113 00114 virtual bool operator == (const StateChunk &other) const; 00115 virtual bool operator != (const StateChunk &other) const; 00116 00118 /*========================= PROTECTED ===============================*/ 00119 protected: 00120 00121 // Variables should all be in LightModelChunkBase. 00122 00123 /*---------------------------------------------------------------------*/ 00127 LightModelChunk(void); 00128 LightModelChunk(const LightModelChunk &source); 00129 00131 /*---------------------------------------------------------------------*/ 00135 virtual ~LightModelChunk(void); 00136 00139 /*========================== PRIVATE ================================*/ 00140 private: 00141 00142 friend class FieldContainer; 00143 friend class LightModelChunkBase; 00144 00145 static StateChunkClass _class; 00146 00147 static void initMethod(void); 00148 00149 // prohibit default functions (move to 'public' if you need one) 00150 00151 void operator =(const LightModelChunk &source); 00152 }; 00153 00154 typedef LightModelChunk *LightModelChunkP; 00155 00156 OSG_END_NAMESPACE 00157 00158 #include <OSGLightModelChunkBase.inl> 00159 #include <OSGLightModelChunk.inl> 00160 00161 #define OSGLIGHTMODELCHUNK_HEADER_CVSID "@(#)$Id: OSGLightModelChunk.h,v 1.1 2005/12/14 22:17:03 dirk Exp $" 00162 00163 #endif /* _OSGLIGHTMODELCHUNK_H_ */
1.6.1