#include <OSGConfig.h>#include <OSGGeometry.h>#include <OSGSystemDef.h>#include <OSGBaseTypes.h>#include <OSGNode.h>#include <OSGGeoFunctions.inl>Go to the source code of this file.
Namespaces | |
| namespace | osg |
Functions | |
| void | osg::calcVertexNormals (GeometryPtr geo) |
| void | osg::calcVertexNormals (GeometryPtr geo, Real32 creaseAngle) |
| void | osg::calcFaceNormals (GeometryPtr geo) |
| void | osg::calcVertexTangents (GeometryPtr geo, Int32 srcTexIndex=0, Int32 dstAttribTan=Geometry::TexCoords1FieldId, Int32 dstAttribBin=Geometry::TexCoords2FieldId) |
| void | osg::calcVertexTexCoords (GeometryPtr geo, Int32 texIndex=0) |
| Int32 | osg::setIndexFromVRMLData (GeometryPtr geo, std::vector< Int32 > &coordIndex, std::vector< Int32 > &normalIndex, std::vector< Int32 > &colorIndex, std::vector< Int32 > &texCoordIndex, bool convex=true, bool ccw=true, bool normalPerVertex=true, bool colorPerVertex=true, bool createNormal=true, bool faceSet=true) |
| Int32 | osg::setIndexFromIndexedX3DData (GeometryPtr geo, std::vector< Int32 > &coordIndex, std::vector< Int32 > &normalIndex, std::vector< Int32 > &colorIndex, std::vector< Int32 > &texCoordIndex, Int32 primitiveType=GL_POLYGON, bool convex=true, bool ccw=true, bool normalPerVertex=true, bool colorPerVertex=true, bool createNormal=true) |
| Int32 | osg::createOptimizedPrimitives (GeometryPtr geo, UInt32 iteration=1, bool createStrips=true, bool createFans=true, UInt32 minFanEdgeCount=16, bool colorCode=false, bool stitchStrips=false) |
| void | osg::createConvexPrimitives (GeometryPtr geo) |
| Int32 | osg::createSharedIndex (GeometryPtr geo) |
| Int32 | osg::createSingleIndex (GeometryPtr geo) |
| UInt32 | osg::calcPrimitiveCount (GeometryPtr geo, UInt32 &triangle, UInt32 &line, UInt32 &point) |
| NodePtr | osg::calcVertexNormalsGeo (GeometryPtr geo, Real32 length) |
| NodePtr | osg::calcFaceNormalsGeo (GeometryPtr geo, Real32 length) |
| void | osg::mergeGeometries (std::vector< NodePtr > &nodes, std::vector< NodePtr > &results) |
| void | osg::separateProperties (GeometryPtr geo) |
1.6.1