#include <OSGConfig.h>#include <OSGDVRShader.h>#include <OSGDrawActionBase.h>#include <OSGDVRVolume.h>#include <OSGDVRVolumeTexture.h>#include <OSGDVRIsoSurface.h>#include <OSGSlicer.h>#include <OSGWindow.h>#include <OSGCamera.h>#include <OSGColor.h>#include <OSGGLU.h>#include <OSGGLEXT.h>#include "OSGDVRIsoShader.h"Go to the source code of this file.
Namespaces | |
| namespace | osg |
Functions | |
| Vec4f | cToV (Color4f &col) |
Definition at line 17 of file OSGDVRIsoShaderARBFragmentProgram.cpp.
References osg::Color4< ValueTypeT >::alpha(), osg::Color4< ValueTypeT >::blue(), osg::Color4< ValueTypeT >::green(), and osg::Color4< ValueTypeT >::red().
Referenced by osg::DVRIsoShader::activate_FragmentProgramShading().
1.6.1