OSGAlgorithm.cpp
Go to the documentation of this file.00001 /*---------------------------------------------------------------------------*\ 00002 * OpenSG * 00003 * * 00004 * * 00005 * Copyright (C) 2000-2002 by the OpenSG Forum * 00006 * * 00007 * www.opensg.org * 00008 * * 00009 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de * 00010 * * 00011 \*---------------------------------------------------------------------------*/ 00012 /*---------------------------------------------------------------------------*\ 00013 * License * 00014 * * 00015 * This library is free software; you can redistribute it and/or modify it * 00016 * under the terms of the GNU Library General Public License as published * 00017 * by the Free Software Foundation, version 2. * 00018 * * 00019 * This library is distributed in the hope that it will be useful, but * 00020 * WITHOUT ANY WARRANTY; without even the implied warranty of * 00021 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * 00022 * Library General Public License for more details. * 00023 * * 00024 * You should have received a copy of the GNU Library General Public * 00025 * License along with this library; if not, write to the Free Software * 00026 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * 00027 * * 00028 \*---------------------------------------------------------------------------*/ 00029 /*---------------------------------------------------------------------------*\ 00030 * Changes * 00031 * * 00032 * * 00033 * * 00034 * * 00035 * * 00036 * * 00037 \*---------------------------------------------------------------------------*/ 00038 00039 #include <cstdlib> 00040 #include <cstdio> 00041 00042 #include <sstream> 00043 #include <fstream> 00044 00045 #include "OSGConfig.h" 00046 00047 #include "OSGAction.h" 00048 #include "OSGCamera.h" 00049 #include "OSGSceneFileHandler.h" 00050 #include "OSGVolumeDraw.h" 00051 00052 #include "OSGAlgorithm.h" 00053 00054 #include "OSGFrameBufferObject.h" 00055 #include "OSGFrameBufferAttachment.h" 00056 00057 OSG_USING_NAMESPACE 00058 00059 // Documentation for this class is emited in the 00060 // OSGAlgorithmBase.cpp file. 00061 // To modify it, please change the .fcd file (OSGAlgorithm.fcd) and 00062 // regenerate the base file. 00063 00064 /*-------------------------------------------------------------------------*/ 00065 /* Sync */ 00066 00067 void Algorithm::changed(ConstFieldMaskArg whichField, 00068 UInt32 origin, 00069 BitVector details) 00070 { 00071 Inherited::changed(whichField, origin, details); 00072 } 00073 00074 /*-------------------------------------------------------------------------*/ 00075 /* Dump */ 00076 00077 void Algorithm::dump( UInt32 OSG_CHECK_ARG(uiIndent), 00078 const BitVector OSG_CHECK_ARG(bvFlags )) const 00079 { 00080 SLOG << "Dump VisitSubTree NI" << std::endl; 00081 } 00082 00083 /*-------------------------------------------------------------------------*/ 00084 /* Constructors */ 00085 00086 Algorithm::Algorithm(void) : 00087 Inherited() 00088 { 00089 } 00090 00091 Algorithm::Algorithm(const Algorithm &source) : 00092 Inherited(source) 00093 { 00094 } 00095 00096 /*-------------------------------------------------------------------------*/ 00097 /* Destructor */ 00098 00099 Algorithm::~Algorithm(void) 00100 { 00101 } 00102 00103 /*-------------------------------------------------------------------------*/ 00104 /* Draw */ 00105 00106 00107 /*-------------------------------------------------------------------------*/ 00108 /* loading */ 00109 00110 /*-------------------------------------------------------------------------*/ 00111 /* Init */ 00112 00113 void Algorithm::initMethod(InitPhase ePhase) 00114 { 00115 Inherited::initMethod(ePhase); 00116 00117 if(ePhase == TypeObject::SystemPost) 00118 { 00119 } 00120 } 00121
