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00044 #include <cstdio>
00045 #include <climits>
00046
00047 #include "OSGConfig.h"
00048
00049 #include "OSGGL.h"
00050
00051 #include <iostream>
00052 #include <fstream>
00053 #include <vector>
00054
00055 #include "OSGLog.h"
00056
00057 #include "OSGNode.h"
00058 #include "OSGGeometry.h"
00059 #include "OSGTypedGeoVectorProperty.h"
00060 #include "OSGTypedGeoIntegralProperty.h"
00061 #ifndef OSG_EMBEDDED
00062 #include "OSGGeoFunctions.h"
00063 #endif
00064 #include "OSGSimpleTexturedMaterial.h"
00065 #ifndef OSG_EMBEDDED
00066 #include "OSGImageFileHandler.h"
00067 #include "OSGPathHandler.h"
00068 #endif
00069 #include "OSGGroup.h"
00070 #ifndef OSG_EMBEDDED
00071 #include "OSGSceneFileHandler.h"
00072 #endif
00073 #include "OSGTriangleIterator.h"
00074
00075 #include "OSGOBJSceneFileType.h"
00076
00077 OSG_USING_NAMESPACE
00078
00079
00085 #if defined(OSG_WIN32_ICL) && !defined(OSG_CHECK_FIELDSETARG)
00086 #pragma warning (disable : 383)
00087 #endif
00088
00089
00090
00091
00092
00093 const Char8 *OBJSceneFileType::_suffixA[] = { "obj" };
00094
00095 OBJSceneFileType OBJSceneFileType::_the(_suffixA,
00096 sizeof(_suffixA),
00097 false,
00098 10,
00099 (SceneFileType::OSG_READ_SUPPORTED |
00100 SceneFileType::OSG_WRITE_SUPPORTED));
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00135
00136 NodeTransitPtr OBJSceneFileType::read( std::istream &is,
00137 const Char8 *,
00138 Resolver ) const
00139 {
00140 NodeUnrecPtr rootPtr, nodePtr;
00141 std::string elem;
00142 std::map<std::string, DataElem>::const_iterator elemI;
00143 Vec3r vec3r;
00144 Pnt3r pnt3r;
00145 Vec2r vec2r;
00146 Real32 x,y,z;
00147 GeoPnt3rPropertyUnrecPtr coordPtr = GeoPnt3rProperty::create();
00148 GeoVec2rPropertyUnrecPtr texCoordPtr = GeoVec2rProperty::create();
00149 GeoVec3rPropertyUnrecPtr normalPtr = GeoVec3rProperty::create();
00150 GeometryUnrecPtr geoPtr;
00151 GeoIntegralPropertyUnrecPtr posIndexPtr, texIndexPtr, normalIndexPtr;
00152 GeoIntegralPropertyUnrecPtr lensPtr;
00153 GeoIntegralPropertyUnrecPtr typePtr;
00154 DataElem dataElem;
00155 Char8 strBuf[8192], *token, *nextToken;
00156 Int32 strBufSize = sizeof(strBuf)/sizeof(Char8);
00157 Int32 index, posIndex = 0, indexType;
00158 Int32 i,j,n,primCount[3];
00159 std::list<Mesh> meshList;
00160 std::map<std::string, SimpleTexturedMaterialUnrecPtr> mtlMap;
00161 std::map<std::string, SimpleTexturedMaterialUnrecPtr>::iterator mtlI;
00162 Mesh emptyMesh;
00163 Face emptyFace;
00164 TiePoint emptyTie;
00165 Int32 indexMask, meshIndexMask;
00166 std::list<Face>::iterator faceI;
00167 std::list<Mesh>::iterator meshI;
00168 bool isSingleIndex;
00169
00170
00171 meshList.push_back(emptyMesh);
00172 meshI = meshList.begin();
00173
00174 if(is)
00175 {
00176 primCount[0] = 0;
00177 primCount[1] = 0;
00178 primCount[2] = 0;
00179
00180 for(is >> elem; is.eof() == false; is >> elem)
00181 {
00182 if(elem[0] == '#' || elem[0] == '$')
00183 {
00184 is.ignore(INT_MAX, '\n');
00185 }
00186 else
00187 {
00188 #ifndef OSG_EMBEDDED
00189 SceneFileHandler::the()->updateReadProgress();
00190 #endif
00191 elemI = _dataElemMap.find(elem);
00192 dataElem = ((elemI == _dataElemMap.end()) ?
00193 UNKNOWN_DE : elemI->second );
00194 switch (dataElem)
00195 {
00196 case OBJECT_DE:
00197 case GROUP_DE:
00198 case SMOOTHING_GROUP_DE:
00199 is.ignore(INT_MAX, '\n');
00200 break;
00201 case VERTEX_DE:
00202 primCount[0]++;
00203 is >> x >> y >> z;
00204 pnt3r.setValues(x,y,z);
00205 coordPtr->addValue(pnt3r);
00206 break;
00207 case VERTEX_TEXTURECOORD_DE:
00208 primCount[1]++;
00209 is >> x >> y;
00210 vec2r.setValues(x,y);
00211 texCoordPtr->addValue(vec2r);
00212 break;
00213 case VERTEX_NORMAL_DE:
00214 primCount[2]++;
00215 is >> x >> y >> z;
00216 vec3r.setValues(x,y,z);
00217 normalPtr->addValue(vec3r);
00218 break;
00219 case LIB_MTL_DE:
00220 is >> elem;
00221 readMTL ( elem.c_str(), mtlMap );
00222 is.ignore(INT_MAX, '\n');
00223 break;
00224 case USE_MTL_DE:
00225 is >> elem;
00226 if (meshI->faceList.empty() == false)
00227 {
00228 meshList.push_front(emptyMesh);
00229 meshI = meshList.begin();
00230 }
00231 mtlI = mtlMap.find(elem);
00232 if (mtlI == mtlMap.end())
00233 {
00234 FFATAL (("Unkown mtl %s\n", elem.c_str()));
00235 }
00236 else
00237 {
00238 meshI->mtlPtr = mtlI->second;
00239 }
00240 break;
00241 case FACE_DE:
00242 meshI->faceList.push_front(emptyFace);
00243 faceI = meshI->faceList.begin();
00244 is.get(strBuf,strBufSize);
00245 token = strBuf;
00246 indexType = 0;
00247 while(token && *token)
00248 {
00249 for (; *token == '/'; token++)
00250 indexType++;
00251 for (; isspace(*token); token++)
00252 indexType = 0;
00253 index = strtol(token, &nextToken, 10);
00254 if (token == nextToken)
00255 break;
00256 if (indexType == 0)
00257 faceI->tieVec.push_back(emptyTie);
00258 if (index >= 0)
00259 index--;
00260 else
00261 index = primCount[indexType] + index;
00262 faceI->tieVec.back().index[indexType] = index;
00263 token = nextToken;
00264 }
00265 break;
00266 case UNKNOWN_DE:
00267 default:
00268 FWARNING (( "Unkown obj data elem: %s\n", elem.c_str()));
00269 is.ignore(INT_MAX, '\n');
00270 break;
00271 }
00272 }
00273 }
00274
00275 #if 0
00276 std::cerr << "------------------------------------------------" << std::endl;
00277 i = 0;
00278 for (meshI = meshList.begin(); meshI != meshList.end(); meshI++)
00279 {
00280 std::cerr << "Mesh " << i << " faceCount :"
00281 << meshI->faceList.size() << std::endl;
00282 j = 0 ;
00283 for ( faceI = meshI->faceList.begin(); faceI != meshI->faceList.end();
00284 faceI++)
00285 std::cerr << "MESH " << i << "face: " << j++ << "tie num: "
00286 << faceI->tieVec.size() << std::endl;
00287 i++;
00288 }
00289 std::cerr << "------------------------------------------------" << std::endl;
00290 #endif
00291
00292
00293 for (meshI = meshList.begin(); meshI != meshList.end(); meshI++)
00294 {
00295 geoPtr = Geometry::create();
00296 posIndexPtr = NULL;
00297 texIndexPtr = NULL;
00298 normalIndexPtr = NULL;
00299 lensPtr = GeoUIntProperty::create();
00300 typePtr = GeoUInt8Property::create();
00301
00302
00303 meshIndexMask = 0;
00304 isSingleIndex = true;
00305 if ( meshI->faceList.empty() == false)
00306 {
00307 for ( faceI = meshI->faceList.begin();
00308 faceI != meshI->faceList.end(); faceI++)
00309 {
00310 indexMask = 0;
00311 n = faceI->tieVec.size();
00312 for (i = 0; i < n; i++)
00313 {
00314 for (j = 0; j < 3; j++)
00315 {
00316 if ((index = (faceI->tieVec[i].index[j])) >= 0)
00317 {
00318 indexMask |= (1 << j);
00319 if (j)
00320 isSingleIndex &= (posIndex == index);
00321 else
00322 posIndex = index;
00323 }
00324 }
00325 }
00326 if (meshIndexMask == 0)
00327 {
00328 meshIndexMask = indexMask;
00329 }
00330 else if (meshIndexMask != indexMask)
00331 {
00332
00333
00334
00335
00336
00337
00338
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00340
00341
00342
00343
00344 if( !(indexMask & 1) )
00345 {
00346
00347 FFATAL (( "IndexMask unmatch, can not create geo\n"));
00348 meshIndexMask = 0;
00349 break;
00350 }
00351 else
00352 {
00353
00354 meshIndexMask &= indexMask;
00355 }
00356 }
00357 }
00358 }
00359 else
00360 {
00361 FWARNING (("Mesh with empty faceList\n"));
00362 }
00363
00364
00365 if (meshIndexMask)
00366 {
00367 geoPtr->setPositions ( coordPtr );
00368 posIndexPtr = GeoUIntProperty::create();
00369 if(!isSingleIndex)
00370 geoPtr->setIndex(posIndexPtr, Geometry::PositionsIndex);
00371 geoPtr->setLengths ( lensPtr );
00372 geoPtr->setTypes ( typePtr );
00373
00374 if ( (meshIndexMask & 2) && texCoordPtr->size() > 0 )
00375 {
00376 geoPtr->setTexCoords ( texCoordPtr );
00377 texIndexPtr = GeoUIntProperty::create();
00378 if(!isSingleIndex)
00379 geoPtr->setIndex(texIndexPtr, Geometry::TexCoordsIndex);
00380 }
00381 else
00382 {
00383 geoPtr->setTexCoords ( NULL );
00384 }
00385
00386 if ( (meshIndexMask & 4) && normalPtr->size() > 0 )
00387 {
00388 geoPtr->setNormals ( normalPtr );
00389 normalIndexPtr = GeoUIntProperty::create();
00390 if(!isSingleIndex)
00391 geoPtr->setIndex(normalIndexPtr, Geometry::NormalsIndex);
00392 }
00393 else
00394 {
00395 geoPtr->setNormals ( NULL );
00396 }
00397
00398 if (meshI->mtlPtr == NULL)
00399 {
00400 meshI->mtlPtr = SimpleTexturedMaterial::create();
00401 meshI->mtlPtr->setDiffuse( Color3r( .8f, .8f, .8f ) );
00402 meshI->mtlPtr->setSpecular( Color3r( 1.f, 1.f, 1.f ) );
00403 meshI->mtlPtr->setShininess( 20.f );
00404 }
00405 geoPtr->setMaterial ( meshI->mtlPtr );
00406
00407 for ( faceI = meshI->faceList.begin();
00408 faceI != meshI->faceList.end(); faceI++)
00409 {
00410 n = faceI->tieVec.size();
00411
00412
00413 lensPtr->push_back(n);
00414
00415
00416 typePtr->push_back(GL_POLYGON);
00417
00418
00419 for (i = 0; i < n; i++)
00420 {
00421 if (isSingleIndex)
00422 {
00423 posIndexPtr->push_back(faceI->tieVec[i].index[0]);
00424 }
00425 else
00426 {
00427 posIndexPtr->push_back(faceI->tieVec[i].index[0]);
00428 if(texIndexPtr != NULL)
00429 texIndexPtr->push_back(faceI->tieVec[i].index[1]);
00430 if(normalIndexPtr != NULL)
00431 normalIndexPtr->push_back(faceI->tieVec[i].index[2]);
00432 }
00433 }
00434 }
00435
00436 if(isSingleIndex)
00437 {
00438 geoPtr->setIndex(posIndexPtr, Geometry::PositionsIndex);
00439 geoPtr->setIndex(posIndexPtr, Geometry::NormalsIndex );
00440 geoPtr->setIndex(posIndexPtr, Geometry::TexCoordsIndex);
00441 }
00442
00443
00444 createSharedIndex( geoPtr );
00445
00446
00447
00448
00449 #ifndef OSG_EMBEDDED
00450 if(geoPtr->getNormals() == NULL)
00451 calcVertexNormals(geoPtr);
00452 #endif
00453
00454
00455 nodePtr = Node::create();
00456 nodePtr->setCore( geoPtr );
00457
00458 if (meshList.size() > 1)
00459 {
00460 if (rootPtr == NULL)
00461 {
00462 rootPtr = Node::create();
00463
00464 GroupUnrecPtr tmpPtr = Group::create();
00465
00466 rootPtr->setCore ( tmpPtr );
00467 rootPtr->addChild(nodePtr);
00468 }
00469 else
00470 {
00471 rootPtr->addChild(nodePtr);
00472 }
00473 }
00474 else
00475 {
00476 rootPtr = nodePtr;
00477 }
00478 }
00479 }
00480 }
00481
00482 #ifndef OSG_EMBEDDED
00483 SceneFileHandler::the()->updateReadProgress(100);
00484 #endif
00485 return NodeTransitPtr(rootPtr);
00486 }
00487
00488 void OBJSceneFileType::write(Node * const node,
00489 std::ostream &os,
00490 UInt32 &pIndex,
00491 UInt32 &nIndex,
00492 UInt32 &tIndex) const
00493 {
00494 #ifndef OSG_EMBEDDED
00495 UInt32 i,pCount=0,nCount=0,tCount=0;
00496 Geometry *g = dynamic_cast<Geometry *>(node->getCore());
00497 if(g != NULL)
00498 {
00499
00500 os << "g Geometry" << std::endl;
00501 os << "usemtl Geometry" << std::endl;
00502 Matrixr mat = node->getToWorld();
00503
00504 if(g->getPositions())
00505 {
00506 pCount = g->getPositions()->getSize();
00507 for(i=0 ; i< pCount ; ++i)
00508 {
00509 Pnt3r v;
00510 g->getPositions()->getValue(v, i);
00511 mat.mult(v, v);
00512 os << "v " << v[0] << " " << v[1] << " " << v[2] << std::endl;
00513 }
00514 }
00515
00516 if(g->getNormals())
00517 {
00518 nCount = g->getNormals()->getSize();
00519 for(i=0 ; i< nCount ; ++i)
00520 {
00521 Vec3r v;
00522 g->getNormals()->getValue(v, i);
00523 mat.mult(v, v);
00524 os << "vn " << v[0] << " " << v[1] << " " << v[2] << std::endl;
00525 }
00526 }
00527
00528 if(g->getTexCoords())
00529 {
00530 tCount = g->getTexCoords()->getSize();
00531 for(i=0 ; i< tCount ; ++i)
00532 {
00533 Vec2f v;
00534 g->getTexCoords()->getValue(v, i);
00535 os << "vt " << v[0] << " " << v[1] << std::endl;
00536 }
00537 }
00538
00539 TriangleIterator f;
00540 for(f=g->beginTriangles() ; f!=g->endTriangles() ; ++f)
00541 {
00542 os << "f";
00543 for(i=0 ; i<3 ; ++i)
00544 {
00545 os << " " << f.getPositionIndex(i) + pIndex;
00546 if(nCount || tCount)
00547 {
00548 os << "/";
00549 if(tCount)
00550 os << f.getTexCoordsIndex(i) + tIndex;
00551 if(nCount)
00552 os << "/" << f.getNormalIndex(i) + nIndex;
00553 }
00554 }
00555 os << std::endl;
00556 }
00557 pIndex += pCount;
00558 tIndex += tCount;
00559 nIndex += nCount;
00560 }
00561 for(MFUnrecChildNodePtr::const_iterator nI =node->getMFChildren()->begin();
00562 nI!=node->getMFChildren()->end();
00563 ++nI)
00564 {
00565 write((*nI),os,pIndex,nIndex,tIndex);
00566 }
00567 #endif
00568 }
00569
00570 bool OBJSceneFileType::write(Node * const node, std::ostream &os,
00571 const Char8 *fileNameOrExtension) const
00572 {
00573 UInt32 pIndex=1;
00574 UInt32 tIndex=1;
00575 UInt32 nIndex=1;
00576
00577 write(node,os,pIndex,tIndex,nIndex);
00578
00579 return true;
00580 }
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00626 OBJSceneFileType::OBJSceneFileType(const Char8 *suffixArray[],
00627 UInt16 suffixByteCount,
00628 bool override,
00629 UInt32 overridePriority,
00630 UInt32 flags) :
00631 SceneFileType(suffixArray,
00632 suffixByteCount,
00633 override,
00634 overridePriority,
00635 flags),
00636 _dataElemMap()
00637
00638 {
00639 initElemMap();
00640 }
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00663 OBJSceneFileType::OBJSceneFileType(const OBJSceneFileType &obj) :
00664 SceneFileType(obj)
00665 {
00666 initElemMap();
00667 }
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00690 OBJSceneFileType &OBJSceneFileType::the(void)
00691 {
00692 return _the;
00693 }
00694
00695 OBJSceneFileType::~OBJSceneFileType(void)
00696 {
00697 return;
00698 }
00699
00700 const Char8 *OBJSceneFileType::getName(void) const
00701 {
00702 return "Wavefront Geometry";
00703 }
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00726 void OBJSceneFileType::initElemMap(void)
00727 {
00728 if (_dataElemMap.empty())
00729 {
00730 _dataElemMap[""] = UNKNOWN_DE;
00731
00732 _dataElemMap["v"] = VERTEX_DE;
00733 _dataElemMap["vt"] = VERTEX_TEXTURECOORD_DE;
00734 _dataElemMap["vn"] = VERTEX_NORMAL_DE;
00735 _dataElemMap["f"] = FACE_DE;
00736 _dataElemMap["fo"] = FACE_DE;
00737 _dataElemMap["mtllib"] = LIB_MTL_DE;
00738 _dataElemMap["usemtl"] = USE_MTL_DE;
00739 _dataElemMap["g"] = GROUP_DE;
00740 _dataElemMap["s"] = SMOOTHING_GROUP_DE;
00741 _dataElemMap["o"] = OBJECT_DE;
00742 }
00743
00744 if (_mtlElemMap.empty())
00745 {
00746 _mtlElemMap[""] = UNKNOWN_ME;
00747
00748 _mtlElemMap["newmtl"] = NEW_MTL_ME;
00749 _mtlElemMap["Kd"] = MTL_DIFFUSE_ME;
00750 _mtlElemMap["Ka"] = MTL_AMBIENT_ME;
00751 _mtlElemMap["Ks"] = MTL_SPECULAR_ME;
00752 _mtlElemMap["Ns"] = MTL_SHININESS_ME;
00753 _mtlElemMap["Tr"] = MTL_TRANSPARENCY_ME;
00754 _mtlElemMap["d"] = MTL_DISSOLVE_ME;
00755 _mtlElemMap["map_Kd"] = MTL_MAP_KD_ME;
00756 _mtlElemMap["map_Ka"] = MTL_MAP_KA_ME;
00757 _mtlElemMap["map_Ks"] = MTL_MAP_KS_ME;
00758 _mtlElemMap["illum"] = MTL_ILLUM_ME;
00759 _mtlElemMap["refl"] = MTL_REFL_ME;
00760 }
00761 }
00762
00763 Int32 OBJSceneFileType::readMTL ( const Char8 *fileName,
00764 std::map<std::string,
00765 SimpleTexturedMaterialUnrecPtr> & mtlMap )
00766 const
00767 {
00768 if(fileName == NULL || strlen(fileName) == 0)
00769 return 0;
00770
00771 Int32 mtlCount = 0;
00772
00773 #ifndef OSG_EMBEDDED
00774 PathHandler *pathHandler = SceneFileHandler::the()->getPathHandler();
00775 #endif
00776 std::string fullFilePath;
00777 #ifndef OSG_EMBEDDED
00778 if(pathHandler != NULL)
00779 fullFilePath = pathHandler->findFile(fileName);
00780 else
00781 fullFilePath = fileName;
00782 #endif
00783
00784 if(fullFilePath.empty())
00785 {
00786 FWARNING (("Couldn't open '%s'!\n", fileName));
00787 return 0;
00788 }
00789
00790 std::ifstream in(fullFilePath.c_str());
00791 SimpleTexturedMaterialUnrecPtr mtlPtr = NULL;
00792 Real32 a,b,c;
00793 std::string elem;
00794 std::map<std::string, MaterialElem>::const_iterator elemI;
00795 MaterialElem mtlElem;
00796 std::map<std::string, OSG::ImageUnrecPtr> imageMap;
00797 std::map<std::string, OSG::ImageUnrecPtr>::iterator iI;
00798 ImageUnrecPtr image = NULL;
00799 bool constDiffuse = false, constAmbient = false, constSpecular = false;
00800
00801 if (in)
00802 {
00803 for (in >> elem; in.eof() == false; in >> elem)
00804 {
00805 if (elem[0] == '#' || elem[0] == '$' )
00806 {
00807 in.ignore(INT_MAX, '\n');
00808 }
00809 else
00810 {
00811 elemI = _mtlElemMap.find(elem);
00812 mtlElem = ((elemI == _mtlElemMap.end()) ?
00813 UNKNOWN_ME : elemI->second);
00814 if (mtlElem == NEW_MTL_ME)
00815 {
00816 in >> elem;
00817 mtlPtr = SimpleTexturedMaterial::create();
00818 mtlPtr->setColorMaterial(GL_NONE);
00819 mtlPtr->setEnvMode(GL_MODULATE);
00820 mtlMap[elem] = mtlPtr;
00821 mtlCount++;
00822 constDiffuse = false;
00823 constAmbient = false;
00824 constSpecular = false;
00825 }
00826 else
00827 {
00828 if (mtlPtr == NULL)
00829 {
00830 FFATAL (( "Invalid Mtl token: %s, newmtl expected in %s\n",
00831 elem.c_str(), fileName ));
00832 in.ignore(INT_MAX, '\n');
00833 }
00834 else
00835 {
00836 switch (mtlElem)
00837 {
00838 case MTL_DIFFUSE_ME:
00839 in >> a >> b >> c;
00840 if (!constDiffuse)
00841 mtlPtr->setDiffuse( Color3r( a,b,c ));
00842 break;
00843 case MTL_AMBIENT_ME:
00844 in >> a >> b >> c;
00845 if (!constAmbient)
00846 mtlPtr->setAmbient( Color3r( a,b,c ));
00847 break;
00848 case MTL_SPECULAR_ME:
00849 in >> a >> b >> c;
00850 if (!constSpecular)
00851 mtlPtr->setSpecular( Color3r( a,b,c ));
00852 break;
00853 case MTL_SHININESS_ME:
00854 in >> a;
00855 mtlPtr->setShininess(a);
00856 break;
00857 case MTL_ILLUM_ME:
00858 ;
00859 in >> elem;
00860
00861 break;
00862 case MTL_REFL_ME:
00863 mtlPtr->setEnvMap(true);
00864 break;
00865 case MTL_TRANSPARENCY_ME:
00866 in >> a;
00867 mtlPtr->setTransparency(a);
00868 break;
00869 case MTL_DISSOLVE_ME:
00870 in >> a;
00871 mtlPtr->setTransparency(1.f - a);
00872 break;
00873 case MTL_MAP_KD_ME:
00874 case MTL_MAP_KA_ME:
00875 case MTL_MAP_KS_ME:
00876 image = NULL;
00877 in >> elem;
00878 iI = imageMap.find(elem);
00879 if (iI == imageMap.end())
00880 {
00881 #ifndef OSG_EMBEDDED
00882 std::string fullElemPath;
00883 if(pathHandler != NULL)
00884 fullElemPath = pathHandler->findFile(elem.c_str());
00885 else
00886 fullElemPath = elem.c_str();
00887 image = OSG::ImageFileHandler::the()->read(fullElemPath.c_str());
00888
00889 if(image != NULL)
00890 {
00891 image->setForceAlphaBinary(
00892 image->calcIsAlphaBinary());
00893
00894 imageMap[elem] = image;
00895 }
00896 #endif
00897 }
00898 else
00899 {
00900 image = iI->second;
00901 }
00902 if (image != NULL)
00903 {
00904 mtlPtr->setImage(image);
00905 switch (mtlElem)
00906 {
00907 case MTL_MAP_KD_ME:
00908 constDiffuse = true;
00909 mtlPtr->setDiffuse ( Color3r( 1.f, 1.f, 1.f) );
00910 break;
00911 case MTL_MAP_KA_ME:
00912 constAmbient = true;
00913 mtlPtr->setAmbient ( Color3r( 1.f, 1.f, 1.f) );
00914 break;
00915 case MTL_MAP_KS_ME:
00916 constSpecular = true;
00917 mtlPtr->setSpecular ( Color3r( 1.f, 1.f, 1.f) );
00918 break;
00919 default:
00920 break;
00921 }
00922 }
00923 else
00924 {
00925 FFATAL (( "Can not find %s texture file in mtl %s \n",
00926 elem.c_str(), fileName ));
00927 }
00928 break;
00929 default:
00930 FWARNING (( "Invalid %s entry in %s\n",
00931 elem.c_str(), fileName ));
00932 in.ignore(INT_MAX, '\n');
00933 }
00934 }
00935 }
00936 }
00937 }
00938 }
00939 return mtlCount;
00940 }