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Reimplemented in osg::FieldDataTraits< Color3f >, osg::FieldDataTraits< Color4f >, osg::FieldDataTraits< Color3ub >, osg::FieldDataTraits< Color4ub >, osg::FieldDataTraits< std::string >, osg::FieldDataTraits1< Time >, osg::FieldDataTraits< DynamicVolume >, osg::FieldDataTraits1< BitVector >, osg::FieldDataTraits1< GLenum >, osg::FieldDataTraits< Plane >, osg::FieldTraitsIntegralRecurseMapper< FieldTypeT >, osg::FieldTraitsRecurseMapper< FieldTypeT, bTypeHasParent >, osg::FieldDataTraits< Matrix >, osg::FieldDataTraits< Quaternion >, osg::FieldDataTraits2< bool >, osg::FieldTraitsRecurseMapper< AttachmentMap, false >, osg::FieldTraitsRecurseMapper< FieldContainerPtr, false >, osg::FieldDataTraits< ParticleBSPTree >, osg::FieldTraitsIntegralRecurseMapper< UInt64 >, osg::FieldTraitsIntegralRecurseMapper< Real16 >, osg::FieldTraitsIntegralRecurseMapper< UInt8 >, osg::FieldTraitsIntegralRecurseMapper< UInt16 >, osg::FieldTraitsIntegralRecurseMapper< Int64 >, osg::FieldTraitsIntegralRecurseMapper< Int16 >, osg::FieldTraitsIntegralRecurseMapper< bool >, osg::FieldTraitsIntegralRecurseMapper< Real32 >, osg::FieldTraitsIntegralRecurseMapper< Int8 >, osg::FieldTraitsIntegralRecurseMapper< UInt32 >, osg::FieldTraitsIntegralRecurseMapper< Real64 >, osg::FieldTraitsIntegralRecurseMapper< QBit >, osg::FieldTraitsIntegralRecurseMapper< Int32 >, osg::FieldTraitsRecurseMapper< LightPtr, true >, osg::FieldTraitsRecurseMapper< GroupPtr, true >, osg::FieldTraitsRecurseMapper< DVRGeometryPtr, true >, osg::FieldTraitsRecurseMapper< GeoPTypesPtr, true >, osg::FieldTraitsRecurseMapper< ProgramChunkPtr, true >, osg::FieldTraitsRecurseMapper< MultiPassMaterialPtr, true >, osg::FieldTraitsRecurseMapper< StereoBufferViewportPtr, true >, osg::FieldTraitsRecurseMapper< SwitchPtr, true >, osg::FieldTraitsRecurseMapper< FresnelMaterialPtr, true >, osg::FieldTraitsRecurseMapper< DistanceLODPtr, true >, osg::FieldTraitsRecurseMapper< ComponentTransformPtr, true >, osg::FieldTraitsRecurseMapper< ImageForegroundPtr, true >, osg::FieldTraitsRecurseMapper< StencilChunkPtr, true >, osg::FieldTraitsRecurseMapper< StatePtr, true >, osg::FieldTraitsRecurseMapper< ParticlesPtr, true >, osg::FieldTraitsRecurseMapper< RegisterCombinersChunkPtr, true >, osg::FieldTraitsRecurseMapper< StatisticsForegroundPtr, true >, osg::FieldTraitsRecurseMapper< MaterialPtr, true >, osg::FieldTraitsRecurseMapper< NodePtr, true >, osg::FieldTraitsRecurseMapper< MultiDisplayWindowPtr, true >, osg::FieldTraitsRecurseMapper< SimpleMaterialPtr, true >, osg::FieldTraitsRecurseMapper< ImageGenericAttPtr, true >, osg::FieldTraitsRecurseMapper< DepthClearBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< DirectionalLightPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterVec4fPtr, true >, osg::FieldTraitsRecurseMapper< DVRAppearancePtr, true >, osg::FieldTraitsRecurseMapper< SlicesPtr, true >, osg::FieldTraitsRecurseMapper< GeoPLengthsPtr, true >, osg::FieldTraitsRecurseMapper< CameraPtr, true >, osg::FieldTraitsRecurseMapper< PassiveWindowPtr, true >, osg::FieldTraitsRecurseMapper< FileGrabForegroundPtr, true >, osg::FieldTraitsRecurseMapper< LineChunkPtr, true >, osg::FieldTraitsRecurseMapper< BackgroundPtr, true >, osg::FieldTraitsRecurseMapper< CubeTextureChunkPtr, true >, osg::FieldTraitsRecurseMapper< FieldTypeT, false >, osg::FieldTraitsRecurseMapper< DVRMtexLUTShaderPtr, true >, osg::FieldTraitsRecurseMapper< MaterialGroupPtr, true >, osg::FieldTraitsRecurseMapper< ForegroundPtr, true >, osg::FieldTraitsRecurseMapper< XWindowPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterIntPtr, true >, osg::FieldTraitsRecurseMapper< PassiveViewportPtr, true >, osg::FieldTraitsRecurseMapper< ClusterWindowPtr, true >, osg::FieldTraitsRecurseMapper< DrawablePtr, true >, osg::FieldTraitsRecurseMapper< TextureGrabBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< TextureTransformChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterVec2fPtr, true >, osg::FieldTraitsRecurseMapper< ColorMaskChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterRealPtr, true >, osg::FieldTraitsRecurseMapper< ColorBufferViewportPtr, true >, osg::FieldTraitsRecurseMapper< LightChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterVec3fPtr, true >, osg::FieldTraitsRecurseMapper< CameraDecoratorPtr, true >, osg::FieldTraitsRecurseMapper< ViewportPtr, true >, osg::FieldTraitsRecurseMapper< TransformChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShearedStereoCameraDecoratorPtr, true >, osg::FieldTraitsRecurseMapper< GenericAttPtr, true >, osg::FieldTraitsRecurseMapper< TwoSidedLightingChunkPtr, true >, osg::FieldTraitsRecurseMapper< SimpleStatisticsForegroundPtr, true >, osg::FieldTraitsRecurseMapper< GLUTWindowPtr, true >, osg::FieldTraitsRecurseMapper< DisplayCalibrationPtr, true >, osg::FieldTraitsRecurseMapper< DVRVolumeTexturePtr, true >, osg::FieldTraitsRecurseMapper< PointChunkPtr, true >, osg::FieldTraitsRecurseMapper< GeoColorsPtr, true >, osg::FieldTraitsRecurseMapper< ImageBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< GeoTexCoordsPtr, true >, osg::FieldTraitsRecurseMapper< StateSortingGroupPtr, true >, osg::FieldTraitsRecurseMapper< PhongMaterialPtr, true >, osg::FieldTraitsRecurseMapper< TextureBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< PolygonForegroundPtr, true >, osg::FieldTraitsRecurseMapper< PerspectiveCameraPtr, true >, osg::FieldTraitsRecurseMapper< ClipPlaneChunkPtr, true >, osg::FieldTraitsRecurseMapper< PointLightPtr, true >, osg::FieldTraitsRecurseMapper< ImageComposerPtr, true >, osg::FieldTraitsRecurseMapper< GeoIndicesPtr, true >, osg::FieldTraitsRecurseMapper< GeoNormalsPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterBoolPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterStringPtr, true >, osg::FieldTraitsRecurseMapper< BillboardPtr, true >, osg::FieldTraitsRecurseMapper< ImagePtr, true >, osg::FieldTraitsRecurseMapper< BlendChunkPtr, true >, osg::FieldTraitsRecurseMapper< QTWindowPtr, true >, osg::FieldTraitsRecurseMapper< LightEnvPtr, true >, osg::FieldTraitsRecurseMapper< AttachmentPtr, true >, osg::FieldTraitsRecurseMapper< ProxyGroupPtr, true >, osg::FieldTraitsRecurseMapper< TileCameraDecoratorPtr, true >, osg::FieldTraitsRecurseMapper< SimpleTexturedMaterialPtr, true >, osg::FieldTraitsRecurseMapper< MaterialPoolPtr, true >, osg::FieldTraitsRecurseMapper< StateChunkPtr, true >, osg::FieldTraitsRecurseMapper< GrabForegroundPtr, true >, osg::FieldTraitsRecurseMapper< DVRShaderPtr, true >, osg::FieldTraitsRecurseMapper< SortFirstWindowPtr, true >, osg::FieldTraitsRecurseMapper< GradientBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< TextureChunkPtr, true >, osg::FieldTraitsRecurseMapper< SolidBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< ProjectionCameraDecoratorPtr, true >, osg::FieldTraitsRecurseMapper< MatrixCameraDecoratorPtr, true >, osg::FieldTraitsRecurseMapper< OffCenterPerspectiveCameraPtr, true >, osg::FieldTraitsRecurseMapper< WindowPtr, true >, osg::FieldTraitsRecurseMapper< MaterialChunkPtr, true >, osg::FieldTraitsRecurseMapper< DVRLookupTablePtr, true >, osg::FieldTraitsRecurseMapper< MaterialDrawablePtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterMatrixPtr, true >, osg::FieldTraitsRecurseMapper< NodeCorePtr, true >, osg::FieldTraitsRecurseMapper< DVRClipObjectsPtr, true >, osg::FieldTraitsRecurseMapper< TransformPtr, true >, osg::FieldTraitsRecurseMapper< DVRSimpleLUTShaderPtr, true >, osg::FieldTraitsRecurseMapper< DVRVolumePtr, true >, osg::FieldTraitsRecurseMapper< ShaderChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterPtr, true >, osg::FieldTraitsRecurseMapper< DVRIsoSurfacePtr, true >, osg::FieldTraitsRecurseMapper< WIN32WindowPtr, true >, osg::FieldTraitsRecurseMapper< SHLParameterChunkPtr, true >, osg::FieldTraitsRecurseMapper< PolygonBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< DVRIsoShaderPtr, true >, osg::FieldTraitsRecurseMapper< InverseTransformPtr, true >, osg::FieldTraitsRecurseMapper< GraphicStatisticsForegroundPtr, true >, osg::FieldTraitsRecurseMapper< FragmentProgramChunkPtr, true >, osg::FieldTraitsRecurseMapper< GeoPositionsPtr, true >, osg::FieldTraitsRecurseMapper< MatrixCameraPtr, true >, osg::FieldTraitsRecurseMapper< PassiveBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< DVRSimpleShaderPtr, true >, osg::FieldTraitsRecurseMapper< FatBorderChunkPtr, true >, osg::FieldTraitsRecurseMapper< AttachmentContainerPtr, true >, osg::FieldTraitsRecurseMapper< TexGenChunkPtr, true >, osg::FieldTraitsRecurseMapper< SpotLightPtr, true >, osg::FieldTraitsRecurseMapper< SkyBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< DVRClipGeometryPtr, true >, osg::FieldTraitsRecurseMapper< DepthChunkPtr, true >, osg::FieldTraitsRecurseMapper< SHLChunkPtr, true >, osg::FieldTraitsRecurseMapper< GeometryPtr, true >, osg::FieldTraitsRecurseMapper< StereoCameraDecoratorPtr, true >, osg::FieldTraitsRecurseMapper< ChunkMaterialPtr, true >, osg::FieldTraitsRecurseMapper< VertexProgramChunkPtr, true >, osg::FieldTraitsRecurseMapper< PolygonChunkPtr, true >, osg::FieldTraitsRecurseMapper< SurfacePtr, true >, osg::FieldTraitsRecurseMapper< TextureGrabForegroundPtr, true >, and osg::FieldTraitsRecurseMapper< InlinePtr, true >.
Definition at line 182 of file OSGFieldDataType.h.
Referenced by osg::FieldDataTraits< Quaternion >::copyFromBin(), osg::FieldDataTraits< Plane >::copyFromBin(), osg::FieldDataTraits1< GLenum >::copyFromBin(), osg::FieldDataTraits1< BitVector >::copyFromBin(), osg::FieldDataTraits< DynamicVolume >::copyFromBin(), and osg::FieldDataTraits< std::string >::copyFromBin(). 00184 {
00185 typedef FieldDataTraits<FieldTypeT> MappedTrait;
00186
00187 const Char8 *c = NULL;
00188
00189 std::string value;
00190
00191 pMem.getValue(value);
00192 c = value.c_str();
00193 MappedTrait::getFromString(oObject, c);
00194 }
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