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osg::FieldTraitsRecurseBase< FieldTypeT > Class Template Reference
[Field Data Traits]

#include <OSGFieldDataType.h>

Inheritance diagram for osg::FieldTraitsRecurseBase< FieldTypeT >:

osg::FieldTraits osg::FieldTraitsIntegralRecurseMapper< FieldTypeT > osg::FieldTraitsRecurseMapper< FieldTypeT, bTypeHasParent > osg::FieldTraitsRecurseMapper1< FieldTypeT, bTypeHasParent > osg::FieldTraitsRecurseMapper1< FieldTypeT, false > osg::FieldTraitsRecurseMapper2< FieldTypeT, bTypeHasParent > osg::FieldTraitsRecurseMapper2< FieldTypeT, false > osg::FieldTraitsRecurseMapper< FieldTypeT, false > osg::FieldDataTraits1< FieldTypeT > osg::FieldDataTraits2< FieldTypeT > osg::FieldDataTraits< FieldTypeT > List of all members.

Public Types

typedef osgIF< uiTest==1,
const FieldTypeT, const FieldTypeT
& >::_IRet 
ArgumentType
enum  { bHasParent = 0x00 }
enum  { ToStringConvertable = 0x01, FromStringConvertable = 0x02 }

Static Public Member Functions

static UInt32 getBinSize (const FieldTypeT &oObject)
static UInt32 getBinSize (const FieldTypeT *pObjectStore, UInt32 uiNumObjects)
static void copyToBin (BinaryDataHandler &pMem, const FieldTypeT &oObject)
static void copyToBin (BinaryDataHandler &pMem, const FieldTypeT *pObjectStore, UInt32 uiNumObjects)
static void copyFromBin (BinaryDataHandler &pMem, FieldTypeT &oObject)
static void copyFromBin (BinaryDataHandler &pMem, FieldTypeT *pObjectStore, UInt32 uiNumObjects)
static bool getFromString (FieldTypeT &outVal, const Char8 *inVal)
static void putToString (const FieldTypeT &inVal, std::string &outStr)
static const Char8getPName (void)

Static Public Attributes

static const UInt32 uiTest = TypeTraits<FieldTypeT>::IsPOD == true

Detailed Description

template<class FieldTypeT>
class osg::FieldTraitsRecurseBase< FieldTypeT >

Definition at line 112 of file OSGFieldDataType.h.


Member Typedef Documentation

template<class FieldTypeT>
typedef osgIF<uiTest == 1, const FieldTypeT , const FieldTypeT & >::_IRet osg::FieldTraitsRecurseBase< FieldTypeT >::ArgumentType
 

Reimplemented in osg::FieldDataTraits< void * >.

Definition at line 122 of file OSGFieldDataType.h.


Member Enumeration Documentation

template<class FieldTypeT>
anonymous enum
 

Enumerator:
bHasParent 

Definition at line 114 of file OSGFieldDataType.h.

00114 { bHasParent = 0x00 };

anonymous enum [inherited]
 

Enumerator:
ToStringConvertable 
FromStringConvertable 

Definition at line 69 of file OSGFieldDataType.h.

00070     {
00071         ToStringConvertable   = 0x01,
00072         FromStringConvertable = 0x02
00073     };


Member Function Documentation

template<class FieldTypeT>
static UInt32 osg::FieldTraitsRecurseBase< FieldTypeT >::getBinSize const FieldTypeT &  oObject  )  [inline, static]
 

Reimplemented in osg::FieldDataTraits< Color3f >, osg::FieldDataTraits< Color4f >, osg::FieldDataTraits< Color3ub >, osg::FieldDataTraits< Color4ub >, osg::FieldDataTraits< std::string >, osg::FieldDataTraits1< Time >, osg::FieldDataTraits< DynamicVolume >, osg::FieldDataTraits1< BitVector >, osg::FieldDataTraits1< GLenum >, osg::FieldDataTraits< Plane >, osg::FieldTraitsIntegralRecurseMapper< FieldTypeT >, osg::FieldTraitsRecurseMapper< FieldTypeT, bTypeHasParent >, osg::FieldTraitsRecurseMapper1< FieldTypeT, bTypeHasParent >, osg::FieldTraitsRecurseMapper2< FieldTypeT, bTypeHasParent >, osg::FieldDataTraits< Matrix >, osg::FieldDataTraits< Quaternion >, osg::FieldDataTraits2< bool >, osg::FieldTraitsRecurseMapper< AttachmentMap, false >, osg::FieldTraitsRecurseMapper< FieldContainerPtr, false >, osg::FieldDataTraits< ParticleBSPTree >, osg::FieldTraitsIntegralRecurseMapper< UInt64 >, osg::FieldTraitsIntegralRecurseMapper< Real16 >, osg::FieldTraitsIntegralRecurseMapper< UInt8 >, osg::FieldTraitsIntegralRecurseMapper< UInt16 >, osg::FieldTraitsIntegralRecurseMapper< Int64 >, osg::FieldTraitsIntegralRecurseMapper< Int16 >, osg::FieldTraitsIntegralRecurseMapper< bool >, osg::FieldTraitsIntegralRecurseMapper< Real32 >, osg::FieldTraitsIntegralRecurseMapper< Int8 >, osg::FieldTraitsIntegralRecurseMapper< UInt32 >, osg::FieldTraitsIntegralRecurseMapper< Real64 >, osg::FieldTraitsIntegralRecurseMapper< QBit >, osg::FieldTraitsIntegralRecurseMapper< Int32 >, osg::FieldTraitsRecurseMapper< LightPtr, true >, osg::FieldTraitsRecurseMapper< GroupPtr, true >, osg::FieldTraitsRecurseMapper< DVRGeometryPtr, true >, osg::FieldTraitsRecurseMapper< GeoPTypesPtr, true >, osg::FieldTraitsRecurseMapper< ProgramChunkPtr, true >, osg::FieldTraitsRecurseMapper< MultiPassMaterialPtr, true >, osg::FieldTraitsRecurseMapper< StereoBufferViewportPtr, true >, osg::FieldTraitsRecurseMapper< SwitchPtr, true >, osg::FieldTraitsRecurseMapper< FresnelMaterialPtr, true >, osg::FieldTraitsRecurseMapper< DistanceLODPtr, true >, osg::FieldTraitsRecurseMapper< ComponentTransformPtr, true >, osg::FieldTraitsRecurseMapper< ImageForegroundPtr, true >, osg::FieldTraitsRecurseMapper< StencilChunkPtr, true >, osg::FieldTraitsRecurseMapper< StatePtr, true >, osg::FieldTraitsRecurseMapper< ParticlesPtr, true >, osg::FieldTraitsRecurseMapper< RegisterCombinersChunkPtr, true >, osg::FieldTraitsRecurseMapper< StatisticsForegroundPtr, true >, osg::FieldTraitsRecurseMapper< MaterialPtr, true >, osg::FieldTraitsRecurseMapper< NodePtr, true >, osg::FieldTraitsRecurseMapper< MultiDisplayWindowPtr, true >, osg::FieldTraitsRecurseMapper< SimpleMaterialPtr, true >, osg::FieldTraitsRecurseMapper< ImageGenericAttPtr, true >, osg::FieldTraitsRecurseMapper< DepthClearBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< DirectionalLightPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterVec4fPtr, true >, osg::FieldTraitsRecurseMapper< DVRAppearancePtr, true >, osg::FieldTraitsRecurseMapper< SlicesPtr, true >, osg::FieldTraitsRecurseMapper< GeoPLengthsPtr, true >, osg::FieldTraitsRecurseMapper< CameraPtr, true >, osg::FieldTraitsRecurseMapper< PassiveWindowPtr, true >, osg::FieldTraitsRecurseMapper< FileGrabForegroundPtr, true >, osg::FieldTraitsRecurseMapper< LineChunkPtr, true >, osg::FieldTraitsRecurseMapper< BackgroundPtr, true >, osg::FieldTraitsRecurseMapper< CubeTextureChunkPtr, true >, osg::FieldTraitsRecurseMapper< FieldTypeT, false >, osg::FieldTraitsRecurseMapper< DVRMtexLUTShaderPtr, true >, osg::FieldTraitsRecurseMapper< MaterialGroupPtr, true >, osg::FieldTraitsRecurseMapper< ForegroundPtr, true >, osg::FieldTraitsRecurseMapper< XWindowPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterIntPtr, true >, osg::FieldTraitsRecurseMapper< PassiveViewportPtr, true >, osg::FieldTraitsRecurseMapper< ClusterWindowPtr, true >, osg::FieldTraitsRecurseMapper< DrawablePtr, true >, osg::FieldTraitsRecurseMapper< TextureGrabBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< TextureTransformChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterVec2fPtr, true >, osg::FieldTraitsRecurseMapper< ColorMaskChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterRealPtr, true >, osg::FieldTraitsRecurseMapper< ColorBufferViewportPtr, true >, osg::FieldTraitsRecurseMapper< LightChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterVec3fPtr, true >, osg::FieldTraitsRecurseMapper< CameraDecoratorPtr, true >, osg::FieldTraitsRecurseMapper< ViewportPtr, true >, osg::FieldTraitsRecurseMapper< TransformChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShearedStereoCameraDecoratorPtr, true >, osg::FieldTraitsRecurseMapper< GenericAttPtr, true >, osg::FieldTraitsRecurseMapper< TwoSidedLightingChunkPtr, true >, osg::FieldTraitsRecurseMapper< SimpleStatisticsForegroundPtr, true >, osg::FieldTraitsRecurseMapper< GLUTWindowPtr, true >, osg::FieldTraitsRecurseMapper< DisplayCalibrationPtr, true >, osg::FieldTraitsRecurseMapper< DVRVolumeTexturePtr, true >, osg::FieldTraitsRecurseMapper< PointChunkPtr, true >, osg::FieldTraitsRecurseMapper< GeoColorsPtr, true >, osg::FieldTraitsRecurseMapper< ImageBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< GeoTexCoordsPtr, true >, osg::FieldTraitsRecurseMapper< StateSortingGroupPtr, true >, osg::FieldTraitsRecurseMapper< PhongMaterialPtr, true >, osg::FieldTraitsRecurseMapper< TextureBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< PolygonForegroundPtr, true >, osg::FieldTraitsRecurseMapper< PerspectiveCameraPtr, true >, osg::FieldTraitsRecurseMapper< ClipPlaneChunkPtr, true >, osg::FieldTraitsRecurseMapper< PointLightPtr, true >, osg::FieldTraitsRecurseMapper< ImageComposerPtr, true >, osg::FieldTraitsRecurseMapper< GeoIndicesPtr, true >, osg::FieldTraitsRecurseMapper< GeoNormalsPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterBoolPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterStringPtr, true >, osg::FieldTraitsRecurseMapper< BillboardPtr, true >, osg::FieldTraitsRecurseMapper< ImagePtr, true >, osg::FieldTraitsRecurseMapper< BlendChunkPtr, true >, osg::FieldTraitsRecurseMapper< QTWindowPtr, true >, osg::FieldTraitsRecurseMapper< LightEnvPtr, true >, osg::FieldTraitsRecurseMapper< AttachmentPtr, true >, osg::FieldTraitsRecurseMapper< ProxyGroupPtr, true >, osg::FieldTraitsRecurseMapper< TileCameraDecoratorPtr, true >, osg::FieldTraitsRecurseMapper< SimpleTexturedMaterialPtr, true >, osg::FieldTraitsRecurseMapper< MaterialPoolPtr, true >, osg::FieldTraitsRecurseMapper< StateChunkPtr, true >, osg::FieldTraitsRecurseMapper< GrabForegroundPtr, true >, osg::FieldTraitsRecurseMapper< DVRShaderPtr, true >, osg::FieldTraitsRecurseMapper< SortFirstWindowPtr, true >, osg::FieldTraitsRecurseMapper< GradientBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< TextureChunkPtr, true >, osg::FieldTraitsRecurseMapper< SolidBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< ProjectionCameraDecoratorPtr, true >, osg::FieldTraitsRecurseMapper< MatrixCameraDecoratorPtr, true >, osg::FieldTraitsRecurseMapper< OffCenterPerspectiveCameraPtr, true >, osg::FieldTraitsRecurseMapper< WindowPtr, true >, osg::FieldTraitsRecurseMapper< MaterialChunkPtr, true >, osg::FieldTraitsRecurseMapper< DVRLookupTablePtr, true >, osg::FieldTraitsRecurseMapper< MaterialDrawablePtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterMatrixPtr, true >, osg::FieldTraitsRecurseMapper< NodeCorePtr, true >, osg::FieldTraitsRecurseMapper< DVRClipObjectsPtr, true >, osg::FieldTraitsRecurseMapper< TransformPtr, true >, osg::FieldTraitsRecurseMapper< DVRSimpleLUTShaderPtr, true >, osg::FieldTraitsRecurseMapper< DVRVolumePtr, true >, osg::FieldTraitsRecurseMapper< ShaderChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterPtr, true >, osg::FieldTraitsRecurseMapper< DVRIsoSurfacePtr, true >, osg::FieldTraitsRecurseMapper< WIN32WindowPtr, true >, osg::FieldTraitsRecurseMapper< SHLParameterChunkPtr, true >, osg::FieldTraitsRecurseMapper< PolygonBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< DVRIsoShaderPtr, true >, osg::FieldTraitsRecurseMapper< InverseTransformPtr, true >, osg::FieldTraitsRecurseMapper< GraphicStatisticsForegroundPtr, true >, osg::FieldTraitsRecurseMapper< FragmentProgramChunkPtr, true >, osg::FieldTraitsRecurseMapper< GeoPositionsPtr, true >, osg::FieldTraitsRecurseMapper< MatrixCameraPtr, true >, osg::FieldTraitsRecurseMapper< PassiveBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< DVRSimpleShaderPtr, true >, osg::FieldTraitsRecurseMapper< FatBorderChunkPtr, true >, osg::FieldTraitsRecurseMapper< AttachmentContainerPtr, true >, osg::FieldTraitsRecurseMapper< TexGenChunkPtr, true >, osg::FieldTraitsRecurseMapper< SpotLightPtr, true >, osg::FieldTraitsRecurseMapper< SkyBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< DVRClipGeometryPtr, true >, osg::FieldTraitsRecurseMapper< DepthChunkPtr, true >, osg::FieldTraitsRecurseMapper< SHLChunkPtr, true >, osg::FieldTraitsRecurseMapper< GeometryPtr, true >, osg::FieldTraitsRecurseMapper< StereoCameraDecoratorPtr, true >, osg::FieldTraitsRecurseMapper< ChunkMaterialPtr, true >, osg::FieldTraitsRecurseMapper< VertexProgramChunkPtr, true >, osg::FieldTraitsRecurseMapper< PolygonChunkPtr, true >, osg::FieldTraitsRecurseMapper< SurfacePtr, true >, osg::FieldTraitsRecurseMapper< TextureGrabForegroundPtr, true >, osg::FieldTraitsRecurseMapper< InlinePtr, true >, osg::FieldTraitsRecurseMapper1< FieldTypeT, false >, and osg::FieldTraitsRecurseMapper2< FieldTypeT, false >.

Definition at line 130 of file OSGFieldDataType.h.

Referenced by osg::FieldDataTraits< DynamicVolume >::getBinSize(), and osg::FieldDataTraits< std::string >::getBinSize().

00131     {
00132         typedef FieldDataTraits<FieldTypeT> MappedTrait;
00133 
00134         std::string value;
00135 
00136         MappedTrait::putToString(oObject, value);
00137 
00138         return value.length() + 1 + sizeof(UInt32);
00139     }

template<class FieldTypeT>
static UInt32 osg::FieldTraitsRecurseBase< FieldTypeT >::getBinSize const FieldTypeT *  pObjectStore,
UInt32  uiNumObjects
[inline, static]
 

Reimplemented in osg::FieldDataTraits< Color3f >, osg::FieldDataTraits< Color4f >, osg::FieldDataTraits< Color3ub >, osg::FieldDataTraits< Color4ub >, osg::FieldDataTraits< std::string >, osg::FieldDataTraits1< Time >, osg::FieldDataTraits< DynamicVolume >, osg::FieldDataTraits1< BitVector >, osg::FieldDataTraits1< GLenum >, osg::FieldDataTraits< Plane >, osg::FieldTraitsIntegralRecurseMapper< FieldTypeT >, osg::FieldTraitsRecurseMapper< FieldTypeT, bTypeHasParent >, osg::FieldTraitsRecurseMapper1< FieldTypeT, bTypeHasParent >, osg::FieldTraitsRecurseMapper2< FieldTypeT, bTypeHasParent >, osg::FieldDataTraits< Matrix >, osg::FieldDataTraits< Quaternion >, osg::FieldTraitsRecurseMapper< AttachmentMap, false >, osg::FieldTraitsRecurseMapper< FieldContainerPtr, false >, osg::FieldTraitsIntegralRecurseMapper< UInt64 >, osg::FieldTraitsIntegralRecurseMapper< Real16 >, osg::FieldTraitsIntegralRecurseMapper< UInt8 >, osg::FieldTraitsIntegralRecurseMapper< UInt16 >, osg::FieldTraitsIntegralRecurseMapper< Int64 >, osg::FieldTraitsIntegralRecurseMapper< Int16 >, osg::FieldTraitsIntegralRecurseMapper< bool >, osg::FieldTraitsIntegralRecurseMapper< Real32 >, osg::FieldTraitsIntegralRecurseMapper< Int8 >, osg::FieldTraitsIntegralRecurseMapper< UInt32 >, osg::FieldTraitsIntegralRecurseMapper< Real64 >, osg::FieldTraitsIntegralRecurseMapper< QBit >, osg::FieldTraitsIntegralRecurseMapper< Int32 >, osg::FieldTraitsRecurseMapper< LightPtr, true >, osg::FieldTraitsRecurseMapper< GroupPtr, true >, osg::FieldTraitsRecurseMapper< DVRGeometryPtr, true >, osg::FieldTraitsRecurseMapper< GeoPTypesPtr, true >, osg::FieldTraitsRecurseMapper< ProgramChunkPtr, true >, osg::FieldTraitsRecurseMapper< MultiPassMaterialPtr, true >, osg::FieldTraitsRecurseMapper< StereoBufferViewportPtr, true >, osg::FieldTraitsRecurseMapper< SwitchPtr, true >, osg::FieldTraitsRecurseMapper< FresnelMaterialPtr, true >, osg::FieldTraitsRecurseMapper< DistanceLODPtr, true >, osg::FieldTraitsRecurseMapper< ComponentTransformPtr, true >, osg::FieldTraitsRecurseMapper< ImageForegroundPtr, true >, osg::FieldTraitsRecurseMapper< StencilChunkPtr, true >, osg::FieldTraitsRecurseMapper< StatePtr, true >, osg::FieldTraitsRecurseMapper< ParticlesPtr, true >, osg::FieldTraitsRecurseMapper< RegisterCombinersChunkPtr, true >, osg::FieldTraitsRecurseMapper< StatisticsForegroundPtr, true >, osg::FieldTraitsRecurseMapper< MaterialPtr, true >, osg::FieldTraitsRecurseMapper< NodePtr, true >, osg::FieldTraitsRecurseMapper< MultiDisplayWindowPtr, true >, osg::FieldTraitsRecurseMapper< SimpleMaterialPtr, true >, osg::FieldTraitsRecurseMapper< ImageGenericAttPtr, true >, osg::FieldTraitsRecurseMapper< DepthClearBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< DirectionalLightPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterVec4fPtr, true >, osg::FieldTraitsRecurseMapper< DVRAppearancePtr, true >, osg::FieldTraitsRecurseMapper< SlicesPtr, true >, osg::FieldTraitsRecurseMapper< GeoPLengthsPtr, true >, osg::FieldTraitsRecurseMapper< CameraPtr, true >, osg::FieldTraitsRecurseMapper< PassiveWindowPtr, true >, osg::FieldTraitsRecurseMapper< FileGrabForegroundPtr, true >, osg::FieldTraitsRecurseMapper< LineChunkPtr, true >, osg::FieldTraitsRecurseMapper< BackgroundPtr, true >, osg::FieldTraitsRecurseMapper< CubeTextureChunkPtr, true >, osg::FieldTraitsRecurseMapper< FieldTypeT, false >, osg::FieldTraitsRecurseMapper< DVRMtexLUTShaderPtr, true >, osg::FieldTraitsRecurseMapper< MaterialGroupPtr, true >, osg::FieldTraitsRecurseMapper< ForegroundPtr, true >, osg::FieldTraitsRecurseMapper< XWindowPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterIntPtr, true >, osg::FieldTraitsRecurseMapper< PassiveViewportPtr, true >, osg::FieldTraitsRecurseMapper< ClusterWindowPtr, true >, osg::FieldTraitsRecurseMapper< DrawablePtr, true >, osg::FieldTraitsRecurseMapper< TextureGrabBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< TextureTransformChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterVec2fPtr, true >, osg::FieldTraitsRecurseMapper< ColorMaskChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterRealPtr, true >, osg::FieldTraitsRecurseMapper< ColorBufferViewportPtr, true >, osg::FieldTraitsRecurseMapper< LightChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterVec3fPtr, true >, osg::FieldTraitsRecurseMapper< CameraDecoratorPtr, true >, osg::FieldTraitsRecurseMapper< ViewportPtr, true >, osg::FieldTraitsRecurseMapper< TransformChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShearedStereoCameraDecoratorPtr, true >, osg::FieldTraitsRecurseMapper< GenericAttPtr, true >, osg::FieldTraitsRecurseMapper< TwoSidedLightingChunkPtr, true >, osg::FieldTraitsRecurseMapper< SimpleStatisticsForegroundPtr, true >, osg::FieldTraitsRecurseMapper< GLUTWindowPtr, true >, osg::FieldTraitsRecurseMapper< DisplayCalibrationPtr, true >, osg::FieldTraitsRecurseMapper< DVRVolumeTexturePtr, true >, osg::FieldTraitsRecurseMapper< PointChunkPtr, true >, osg::FieldTraitsRecurseMapper< GeoColorsPtr, true >, osg::FieldTraitsRecurseMapper< ImageBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< GeoTexCoordsPtr, true >, osg::FieldTraitsRecurseMapper< StateSortingGroupPtr, true >, osg::FieldTraitsRecurseMapper< PhongMaterialPtr, true >, osg::FieldTraitsRecurseMapper< TextureBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< PolygonForegroundPtr, true >, osg::FieldTraitsRecurseMapper< PerspectiveCameraPtr, true >, osg::FieldTraitsRecurseMapper< ClipPlaneChunkPtr, true >, osg::FieldTraitsRecurseMapper< PointLightPtr, true >, osg::FieldTraitsRecurseMapper< ImageComposerPtr, true >, osg::FieldTraitsRecurseMapper< GeoIndicesPtr, true >, osg::FieldTraitsRecurseMapper< GeoNormalsPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterBoolPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterStringPtr, true >, osg::FieldTraitsRecurseMapper< BillboardPtr, true >, osg::FieldTraitsRecurseMapper< ImagePtr, true >, osg::FieldTraitsRecurseMapper< BlendChunkPtr, true >, osg::FieldTraitsRecurseMapper< QTWindowPtr, true >, osg::FieldTraitsRecurseMapper< LightEnvPtr, true >, osg::FieldTraitsRecurseMapper< AttachmentPtr, true >, osg::FieldTraitsRecurseMapper< ProxyGroupPtr, true >, osg::FieldTraitsRecurseMapper< TileCameraDecoratorPtr, true >, osg::FieldTraitsRecurseMapper< SimpleTexturedMaterialPtr, true >, osg::FieldTraitsRecurseMapper< MaterialPoolPtr, true >, osg::FieldTraitsRecurseMapper< StateChunkPtr, true >, osg::FieldTraitsRecurseMapper< GrabForegroundPtr, true >, osg::FieldTraitsRecurseMapper< DVRShaderPtr, true >, osg::FieldTraitsRecurseMapper< SortFirstWindowPtr, true >, osg::FieldTraitsRecurseMapper< GradientBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< TextureChunkPtr, true >, osg::FieldTraitsRecurseMapper< SolidBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< ProjectionCameraDecoratorPtr, true >, osg::FieldTraitsRecurseMapper< MatrixCameraDecoratorPtr, true >, osg::FieldTraitsRecurseMapper< OffCenterPerspectiveCameraPtr, true >, osg::FieldTraitsRecurseMapper< WindowPtr, true >, osg::FieldTraitsRecurseMapper< MaterialChunkPtr, true >, osg::FieldTraitsRecurseMapper< DVRLookupTablePtr, true >, osg::FieldTraitsRecurseMapper< MaterialDrawablePtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterMatrixPtr, true >, osg::FieldTraitsRecurseMapper< NodeCorePtr, true >, osg::FieldTraitsRecurseMapper< DVRClipObjectsPtr, true >, osg::FieldTraitsRecurseMapper< TransformPtr, true >, osg::FieldTraitsRecurseMapper< DVRSimpleLUTShaderPtr, true >, osg::FieldTraitsRecurseMapper< DVRVolumePtr, true >, osg::FieldTraitsRecurseMapper< ShaderChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterPtr, true >, osg::FieldTraitsRecurseMapper< DVRIsoSurfacePtr, true >, osg::FieldTraitsRecurseMapper< WIN32WindowPtr, true >, osg::FieldTraitsRecurseMapper< SHLParameterChunkPtr, true >, osg::FieldTraitsRecurseMapper< PolygonBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< DVRIsoShaderPtr, true >, osg::FieldTraitsRecurseMapper< InverseTransformPtr, true >, osg::FieldTraitsRecurseMapper< GraphicStatisticsForegroundPtr, true >, osg::FieldTraitsRecurseMapper< FragmentProgramChunkPtr, true >, osg::FieldTraitsRecurseMapper< GeoPositionsPtr, true >, osg::FieldTraitsRecurseMapper< MatrixCameraPtr, true >, osg::FieldTraitsRecurseMapper< PassiveBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< DVRSimpleShaderPtr, true >, osg::FieldTraitsRecurseMapper< FatBorderChunkPtr, true >, osg::FieldTraitsRecurseMapper< AttachmentContainerPtr, true >, osg::FieldTraitsRecurseMapper< TexGenChunkPtr, true >, osg::FieldTraitsRecurseMapper< SpotLightPtr, true >, osg::FieldTraitsRecurseMapper< SkyBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< DVRClipGeometryPtr, true >, osg::FieldTraitsRecurseMapper< DepthChunkPtr, true >, osg::FieldTraitsRecurseMapper< SHLChunkPtr, true >, osg::FieldTraitsRecurseMapper< GeometryPtr, true >, osg::FieldTraitsRecurseMapper< StereoCameraDecoratorPtr, true >, osg::FieldTraitsRecurseMapper< ChunkMaterialPtr, true >, osg::FieldTraitsRecurseMapper< VertexProgramChunkPtr, true >, osg::FieldTraitsRecurseMapper< PolygonChunkPtr, true >, osg::FieldTraitsRecurseMapper< SurfacePtr, true >, osg::FieldTraitsRecurseMapper< TextureGrabForegroundPtr, true >, osg::FieldTraitsRecurseMapper< InlinePtr, true >, osg::FieldTraitsRecurseMapper1< FieldTypeT, false >, and osg::FieldTraitsRecurseMapper2< FieldTypeT, false >.

Definition at line 141 of file OSGFieldDataType.h.

00143     {
00144         typedef FieldDataTraits<FieldTypeT> MappedTrait;
00145 
00146         UInt32 size = 0;
00147 
00148         for(UInt32 i = 0; i < uiNumObjects; ++i)
00149         {
00150             size += MappedTrait::getBinSize(pObjectStore[i]);
00151         }
00152 
00153         return size;
00154     }

template<class FieldTypeT>
static void osg::FieldTraitsRecurseBase< FieldTypeT >::copyToBin BinaryDataHandler pMem,
const FieldTypeT &  oObject
[inline, static]
 

Reimplemented in osg::FieldDataTraits< Color3f >, osg::FieldDataTraits< Color4f >, osg::FieldDataTraits< Color3ub >, osg::FieldDataTraits< Color4ub >, osg::FieldDataTraits< std::string >, osg::FieldDataTraits1< Time >, osg::FieldDataTraits< DynamicVolume >, osg::FieldDataTraits1< BitVector >, osg::FieldDataTraits1< GLenum >, osg::FieldDataTraits< Plane >, osg::FieldTraitsIntegralRecurseMapper< FieldTypeT >, osg::FieldTraitsRecurseMapper< FieldTypeT, bTypeHasParent >, osg::FieldTraitsRecurseMapper1< FieldTypeT, bTypeHasParent >, osg::FieldTraitsRecurseMapper2< FieldTypeT, bTypeHasParent >, osg::FieldDataTraits< Matrix >, osg::FieldDataTraits< Quaternion >, osg::FieldDataTraits2< bool >, osg::FieldTraitsRecurseMapper< AttachmentMap, false >, osg::FieldTraitsRecurseMapper< FieldContainerPtr, false >, osg::FieldDataTraits< ParticleBSPTree >, osg::FieldTraitsIntegralRecurseMapper< UInt64 >, osg::FieldTraitsIntegralRecurseMapper< Real16 >, osg::FieldTraitsIntegralRecurseMapper< UInt8 >, osg::FieldTraitsIntegralRecurseMapper< UInt16 >, osg::FieldTraitsIntegralRecurseMapper< Int64 >, osg::FieldTraitsIntegralRecurseMapper< Int16 >, osg::FieldTraitsIntegralRecurseMapper< bool >, osg::FieldTraitsIntegralRecurseMapper< Real32 >, osg::FieldTraitsIntegralRecurseMapper< Int8 >, osg::FieldTraitsIntegralRecurseMapper< UInt32 >, osg::FieldTraitsIntegralRecurseMapper< Real64 >, osg::FieldTraitsIntegralRecurseMapper< QBit >, osg::FieldTraitsIntegralRecurseMapper< Int32 >, osg::FieldTraitsRecurseMapper< LightPtr, true >, osg::FieldTraitsRecurseMapper< GroupPtr, true >, osg::FieldTraitsRecurseMapper< DVRGeometryPtr, true >, osg::FieldTraitsRecurseMapper< GeoPTypesPtr, true >, osg::FieldTraitsRecurseMapper< ProgramChunkPtr, true >, osg::FieldTraitsRecurseMapper< MultiPassMaterialPtr, true >, osg::FieldTraitsRecurseMapper< StereoBufferViewportPtr, true >, osg::FieldTraitsRecurseMapper< SwitchPtr, true >, osg::FieldTraitsRecurseMapper< FresnelMaterialPtr, true >, osg::FieldTraitsRecurseMapper< DistanceLODPtr, true >, osg::FieldTraitsRecurseMapper< ComponentTransformPtr, true >, osg::FieldTraitsRecurseMapper< ImageForegroundPtr, true >, osg::FieldTraitsRecurseMapper< StencilChunkPtr, true >, osg::FieldTraitsRecurseMapper< StatePtr, true >, osg::FieldTraitsRecurseMapper< ParticlesPtr, true >, osg::FieldTraitsRecurseMapper< RegisterCombinersChunkPtr, true >, osg::FieldTraitsRecurseMapper< StatisticsForegroundPtr, true >, osg::FieldTraitsRecurseMapper< MaterialPtr, true >, osg::FieldTraitsRecurseMapper< NodePtr, true >, osg::FieldTraitsRecurseMapper< MultiDisplayWindowPtr, true >, osg::FieldTraitsRecurseMapper< SimpleMaterialPtr, true >, osg::FieldTraitsRecurseMapper< ImageGenericAttPtr, true >, osg::FieldTraitsRecurseMapper< DepthClearBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< DirectionalLightPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterVec4fPtr, true >, osg::FieldTraitsRecurseMapper< DVRAppearancePtr, true >, osg::FieldTraitsRecurseMapper< SlicesPtr, true >, osg::FieldTraitsRecurseMapper< GeoPLengthsPtr, true >, osg::FieldTraitsRecurseMapper< CameraPtr, true >, osg::FieldTraitsRecurseMapper< PassiveWindowPtr, true >, osg::FieldTraitsRecurseMapper< FileGrabForegroundPtr, true >, osg::FieldTraitsRecurseMapper< LineChunkPtr, true >, osg::FieldTraitsRecurseMapper< BackgroundPtr, true >, osg::FieldTraitsRecurseMapper< CubeTextureChunkPtr, true >, osg::FieldTraitsRecurseMapper< FieldTypeT, false >, osg::FieldTraitsRecurseMapper< DVRMtexLUTShaderPtr, true >, osg::FieldTraitsRecurseMapper< MaterialGroupPtr, true >, osg::FieldTraitsRecurseMapper< ForegroundPtr, true >, osg::FieldTraitsRecurseMapper< XWindowPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterIntPtr, true >, osg::FieldTraitsRecurseMapper< PassiveViewportPtr, true >, osg::FieldTraitsRecurseMapper< ClusterWindowPtr, true >, osg::FieldTraitsRecurseMapper< DrawablePtr, true >, osg::FieldTraitsRecurseMapper< TextureGrabBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< TextureTransformChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterVec2fPtr, true >, osg::FieldTraitsRecurseMapper< ColorMaskChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterRealPtr, true >, osg::FieldTraitsRecurseMapper< ColorBufferViewportPtr, true >, osg::FieldTraitsRecurseMapper< LightChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterVec3fPtr, true >, osg::FieldTraitsRecurseMapper< CameraDecoratorPtr, true >, osg::FieldTraitsRecurseMapper< ViewportPtr, true >, osg::FieldTraitsRecurseMapper< TransformChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShearedStereoCameraDecoratorPtr, true >, osg::FieldTraitsRecurseMapper< GenericAttPtr, true >, osg::FieldTraitsRecurseMapper< TwoSidedLightingChunkPtr, true >, osg::FieldTraitsRecurseMapper< SimpleStatisticsForegroundPtr, true >, osg::FieldTraitsRecurseMapper< GLUTWindowPtr, true >, osg::FieldTraitsRecurseMapper< DisplayCalibrationPtr, true >, osg::FieldTraitsRecurseMapper< DVRVolumeTexturePtr, true >, osg::FieldTraitsRecurseMapper< PointChunkPtr, true >, osg::FieldTraitsRecurseMapper< GeoColorsPtr, true >, osg::FieldTraitsRecurseMapper< ImageBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< GeoTexCoordsPtr, true >, osg::FieldTraitsRecurseMapper< StateSortingGroupPtr, true >, osg::FieldTraitsRecurseMapper< PhongMaterialPtr, true >, osg::FieldTraitsRecurseMapper< TextureBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< PolygonForegroundPtr, true >, osg::FieldTraitsRecurseMapper< PerspectiveCameraPtr, true >, osg::FieldTraitsRecurseMapper< ClipPlaneChunkPtr, true >, osg::FieldTraitsRecurseMapper< PointLightPtr, true >, osg::FieldTraitsRecurseMapper< ImageComposerPtr, true >, osg::FieldTraitsRecurseMapper< GeoIndicesPtr, true >, osg::FieldTraitsRecurseMapper< GeoNormalsPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterBoolPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterStringPtr, true >, osg::FieldTraitsRecurseMapper< BillboardPtr, true >, osg::FieldTraitsRecurseMapper< ImagePtr, true >, osg::FieldTraitsRecurseMapper< BlendChunkPtr, true >, osg::FieldTraitsRecurseMapper< QTWindowPtr, true >, osg::FieldTraitsRecurseMapper< LightEnvPtr, true >, osg::FieldTraitsRecurseMapper< AttachmentPtr, true >, osg::FieldTraitsRecurseMapper< ProxyGroupPtr, true >, osg::FieldTraitsRecurseMapper< TileCameraDecoratorPtr, true >, osg::FieldTraitsRecurseMapper< SimpleTexturedMaterialPtr, true >, osg::FieldTraitsRecurseMapper< MaterialPoolPtr, true >, osg::FieldTraitsRecurseMapper< StateChunkPtr, true >, osg::FieldTraitsRecurseMapper< GrabForegroundPtr, true >, osg::FieldTraitsRecurseMapper< DVRShaderPtr, true >, osg::FieldTraitsRecurseMapper< SortFirstWindowPtr, true >, osg::FieldTraitsRecurseMapper< GradientBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< TextureChunkPtr, true >, osg::FieldTraitsRecurseMapper< SolidBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< ProjectionCameraDecoratorPtr, true >, osg::FieldTraitsRecurseMapper< MatrixCameraDecoratorPtr, true >, osg::FieldTraitsRecurseMapper< OffCenterPerspectiveCameraPtr, true >, osg::FieldTraitsRecurseMapper< WindowPtr, true >, osg::FieldTraitsRecurseMapper< MaterialChunkPtr, true >, osg::FieldTraitsRecurseMapper< DVRLookupTablePtr, true >, osg::FieldTraitsRecurseMapper< MaterialDrawablePtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterMatrixPtr, true >, osg::FieldTraitsRecurseMapper< NodeCorePtr, true >, osg::FieldTraitsRecurseMapper< DVRClipObjectsPtr, true >, osg::FieldTraitsRecurseMapper< TransformPtr, true >, osg::FieldTraitsRecurseMapper< DVRSimpleLUTShaderPtr, true >, osg::FieldTraitsRecurseMapper< DVRVolumePtr, true >, osg::FieldTraitsRecurseMapper< ShaderChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterPtr, true >, osg::FieldTraitsRecurseMapper< DVRIsoSurfacePtr, true >, osg::FieldTraitsRecurseMapper< WIN32WindowPtr, true >, osg::FieldTraitsRecurseMapper< SHLParameterChunkPtr, true >, osg::FieldTraitsRecurseMapper< PolygonBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< DVRIsoShaderPtr, true >, osg::FieldTraitsRecurseMapper< InverseTransformPtr, true >, osg::FieldTraitsRecurseMapper< GraphicStatisticsForegroundPtr, true >, osg::FieldTraitsRecurseMapper< FragmentProgramChunkPtr, true >, osg::FieldTraitsRecurseMapper< GeoPositionsPtr, true >, osg::FieldTraitsRecurseMapper< MatrixCameraPtr, true >, osg::FieldTraitsRecurseMapper< PassiveBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< DVRSimpleShaderPtr, true >, osg::FieldTraitsRecurseMapper< FatBorderChunkPtr, true >, osg::FieldTraitsRecurseMapper< AttachmentContainerPtr, true >, osg::FieldTraitsRecurseMapper< TexGenChunkPtr, true >, osg::FieldTraitsRecurseMapper< SpotLightPtr, true >, osg::FieldTraitsRecurseMapper< SkyBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< DVRClipGeometryPtr, true >, osg::FieldTraitsRecurseMapper< DepthChunkPtr, true >, osg::FieldTraitsRecurseMapper< SHLChunkPtr, true >, osg::FieldTraitsRecurseMapper< GeometryPtr, true >, osg::FieldTraitsRecurseMapper< StereoCameraDecoratorPtr, true >, osg::FieldTraitsRecurseMapper< ChunkMaterialPtr, true >, osg::FieldTraitsRecurseMapper< VertexProgramChunkPtr, true >, osg::FieldTraitsRecurseMapper< PolygonChunkPtr, true >, osg::FieldTraitsRecurseMapper< SurfacePtr, true >, osg::FieldTraitsRecurseMapper< TextureGrabForegroundPtr, true >, osg::FieldTraitsRecurseMapper< InlinePtr, true >, osg::FieldTraitsRecurseMapper1< FieldTypeT, false >, and osg::FieldTraitsRecurseMapper2< FieldTypeT, false >.

Definition at line 156 of file OSGFieldDataType.h.

Referenced by osg::FieldDataTraits< Quaternion >::copyToBin(), osg::FieldDataTraits< Plane >::copyToBin(), osg::FieldDataTraits1< GLenum >::copyToBin(), osg::FieldDataTraits1< BitVector >::copyToBin(), osg::FieldDataTraits< DynamicVolume >::copyToBin(), and osg::FieldDataTraits< std::string >::copyToBin().

00158     {
00159         typedef FieldDataTraits<FieldTypeT> MappedTrait;
00160         
00161         std::string value;
00162 
00163         MappedTrait::putToString(oObject, value);
00164 
00165         pMem.putValue(value);
00166     }

template<class FieldTypeT>
static void osg::FieldTraitsRecurseBase< FieldTypeT >::copyToBin BinaryDataHandler pMem,
const FieldTypeT *  pObjectStore,
UInt32  uiNumObjects
[inline, static]
 

Reimplemented in osg::FieldDataTraits< Color3f >, osg::FieldDataTraits< Color4f >, osg::FieldDataTraits< Color3ub >, osg::FieldDataTraits< Color4ub >, osg::FieldDataTraits< std::string >, osg::FieldDataTraits1< Time >, osg::FieldDataTraits< DynamicVolume >, osg::FieldDataTraits1< BitVector >, osg::FieldDataTraits1< GLenum >, osg::FieldDataTraits< Plane >, osg::FieldTraitsIntegralRecurseMapper< FieldTypeT >, osg::FieldTraitsRecurseMapper< FieldTypeT, bTypeHasParent >, osg::FieldTraitsRecurseMapper1< FieldTypeT, bTypeHasParent >, osg::FieldTraitsRecurseMapper2< FieldTypeT, bTypeHasParent >, osg::FieldDataTraits< Matrix >, osg::FieldDataTraits< Quaternion >, osg::FieldTraitsRecurseMapper< AttachmentMap, false >, osg::FieldTraitsRecurseMapper< FieldContainerPtr, false >, osg::FieldTraitsIntegralRecurseMapper< UInt64 >, osg::FieldTraitsIntegralRecurseMapper< Real16 >, osg::FieldTraitsIntegralRecurseMapper< UInt8 >, osg::FieldTraitsIntegralRecurseMapper< UInt16 >, osg::FieldTraitsIntegralRecurseMapper< Int64 >, osg::FieldTraitsIntegralRecurseMapper< Int16 >, osg::FieldTraitsIntegralRecurseMapper< bool >, osg::FieldTraitsIntegralRecurseMapper< Real32 >, osg::FieldTraitsIntegralRecurseMapper< Int8 >, osg::FieldTraitsIntegralRecurseMapper< UInt32 >, osg::FieldTraitsIntegralRecurseMapper< Real64 >, osg::FieldTraitsIntegralRecurseMapper< QBit >, osg::FieldTraitsIntegralRecurseMapper< Int32 >, osg::FieldTraitsRecurseMapper< LightPtr, true >, osg::FieldTraitsRecurseMapper< GroupPtr, true >, osg::FieldTraitsRecurseMapper< DVRGeometryPtr, true >, osg::FieldTraitsRecurseMapper< GeoPTypesPtr, true >, osg::FieldTraitsRecurseMapper< ProgramChunkPtr, true >, osg::FieldTraitsRecurseMapper< MultiPassMaterialPtr, true >, osg::FieldTraitsRecurseMapper< StereoBufferViewportPtr, true >, osg::FieldTraitsRecurseMapper< SwitchPtr, true >, osg::FieldTraitsRecurseMapper< FresnelMaterialPtr, true >, osg::FieldTraitsRecurseMapper< DistanceLODPtr, true >, osg::FieldTraitsRecurseMapper< ComponentTransformPtr, true >, osg::FieldTraitsRecurseMapper< ImageForegroundPtr, true >, osg::FieldTraitsRecurseMapper< StencilChunkPtr, true >, osg::FieldTraitsRecurseMapper< StatePtr, true >, osg::FieldTraitsRecurseMapper< ParticlesPtr, true >, osg::FieldTraitsRecurseMapper< RegisterCombinersChunkPtr, true >, osg::FieldTraitsRecurseMapper< StatisticsForegroundPtr, true >, osg::FieldTraitsRecurseMapper< MaterialPtr, true >, osg::FieldTraitsRecurseMapper< NodePtr, true >, osg::FieldTraitsRecurseMapper< MultiDisplayWindowPtr, true >, osg::FieldTraitsRecurseMapper< SimpleMaterialPtr, true >, osg::FieldTraitsRecurseMapper< ImageGenericAttPtr, true >, osg::FieldTraitsRecurseMapper< DepthClearBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< DirectionalLightPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterVec4fPtr, true >, osg::FieldTraitsRecurseMapper< DVRAppearancePtr, true >, osg::FieldTraitsRecurseMapper< SlicesPtr, true >, osg::FieldTraitsRecurseMapper< GeoPLengthsPtr, true >, osg::FieldTraitsRecurseMapper< CameraPtr, true >, osg::FieldTraitsRecurseMapper< PassiveWindowPtr, true >, osg::FieldTraitsRecurseMapper< FileGrabForegroundPtr, true >, osg::FieldTraitsRecurseMapper< LineChunkPtr, true >, osg::FieldTraitsRecurseMapper< BackgroundPtr, true >, osg::FieldTraitsRecurseMapper< CubeTextureChunkPtr, true >, osg::FieldTraitsRecurseMapper< FieldTypeT, false >, osg::FieldTraitsRecurseMapper< DVRMtexLUTShaderPtr, true >, osg::FieldTraitsRecurseMapper< MaterialGroupPtr, true >, osg::FieldTraitsRecurseMapper< ForegroundPtr, true >, osg::FieldTraitsRecurseMapper< XWindowPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterIntPtr, true >, osg::FieldTraitsRecurseMapper< PassiveViewportPtr, true >, osg::FieldTraitsRecurseMapper< ClusterWindowPtr, true >, osg::FieldTraitsRecurseMapper< DrawablePtr, true >, osg::FieldTraitsRecurseMapper< TextureGrabBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< TextureTransformChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterVec2fPtr, true >, osg::FieldTraitsRecurseMapper< ColorMaskChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterRealPtr, true >, osg::FieldTraitsRecurseMapper< ColorBufferViewportPtr, true >, osg::FieldTraitsRecurseMapper< LightChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterVec3fPtr, true >, osg::FieldTraitsRecurseMapper< CameraDecoratorPtr, true >, osg::FieldTraitsRecurseMapper< ViewportPtr, true >, osg::FieldTraitsRecurseMapper< TransformChunkPtr, true >, osg::FieldTraitsRecurseMapper< ShearedStereoCameraDecoratorPtr, true >, osg::FieldTraitsRecurseMapper< GenericAttPtr, true >, osg::FieldTraitsRecurseMapper< TwoSidedLightingChunkPtr, true >, osg::FieldTraitsRecurseMapper< SimpleStatisticsForegroundPtr, true >, osg::FieldTraitsRecurseMapper< GLUTWindowPtr, true >, osg::FieldTraitsRecurseMapper< DisplayCalibrationPtr, true >, osg::FieldTraitsRecurseMapper< DVRVolumeTexturePtr, true >, osg::FieldTraitsRecurseMapper< PointChunkPtr, true >, osg::FieldTraitsRecurseMapper< GeoColorsPtr, true >, osg::FieldTraitsRecurseMapper< ImageBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< GeoTexCoordsPtr, true >, osg::FieldTraitsRecurseMapper< StateSortingGroupPtr, true >, osg::FieldTraitsRecurseMapper< PhongMaterialPtr, true >, osg::FieldTraitsRecurseMapper< TextureBackgroundPtr, true >, osg::FieldTraitsRecurseMapper< PolygonForegroundPtr, true >, osg::FieldTraitsRecurseMapper< PerspectiveCameraPtr, true >, osg::FieldTraitsRecurseMapper< ClipPlaneChunkPtr, true >, osg::FieldTraitsRecurseMapper< PointLightPtr, true >, osg::FieldTraitsRecurseMapper< ImageComposerPtr, true >, osg::FieldTraitsRecurseMapper< GeoIndicesPtr, true >, osg::FieldTraitsRecurseMapper< GeoNormalsPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterBoolPtr, true >, osg::FieldTraitsRecurseMapper< ShaderParameterStringPtr, true >, osg::FieldTraitsRecurseMapper< BillboardPtr, true >, osg::FieldTraitsRecurseMapper< ImagePtr, true >, osg::FieldTraitsRecurseMapper< BlendChunkPtr, true >, osg::FieldTraitsRecurseMapper< QTWindowPtr, true >, osg::FieldTraitsRecurseMapper< LightEnvPtr, true >,