| _brickSets | osg::TextureManager | [private] |
| _parent | osg::TextureManager | [private] |
| _registeredTextures | osg::TextureManager | [private] |
| BRICK_SUBDIVIDE_ON_BRICK_SIZE enum value | osg::TextureManager | |
| BRICK_SUBDIVIDE_ON_TEXTURE_MEMORY enum value | osg::TextureManager | |
| BRICK_SUBDIVIDE_STATIC enum value | osg::TextureManager | |
| BrickingMode enum name | osg::TextureManager | |
| BrickSet | osg::TextureManager | [friend] |
| buildTextures(ChunkMaterialPtr material, DVRVolume *volume, TextureMode mode=TM_3D) | osg::TextureManager | |
| calcBrickSubdivision(Int32 resX, Int32 resY, Int32 resZ, Int32 dataSize, DVRVolume *volume) | osg::TextureManager | [private, static] |
| clearTextures(ChunkMaterialPtr material=NullFC) | osg::TextureManager | |
| dump(UInt32 uiIndent=0, const BitVector bvFlags=0) const | osg::TextureManager | |
| NUM_BRICKING_MODES enum value | osg::TextureManager | |
| NUM_TEXTURE_MODES enum value | osg::TextureManager | |
| registerTexture(ImagePtr image, UInt32 internalFormat, UInt32 externalFormat, bool doBricking=1, Int32 textureStage0=0, Int32 textureStage1=-1) | osg::TextureManager | |
| reloadTexture(Int32 id, DrawActionBase *action) | osg::TextureManager | |
| sortBricks(DrawActionBase *da, Matrix modelMat, Vec3f eyePoint, DVRVolume *volume, TextureMode mode) | osg::TextureManager | |
| TextureManager(DVRVolume *volume) | osg::TextureManager | |
| TextureMode enum name | osg::TextureManager | |
| TM_2D enum value | osg::TextureManager | |
| TM_2D_Multi enum value | osg::TextureManager | |
| TM_3D enum value | osg::TextureManager | |
| unregisterTexture(Int32 id) | osg::TextureManager | |
| ~TextureManager(void) | osg::TextureManager | |