|
Public Types |
| typedef TextureChunkPtr | Ptr |
| enum | {
ImageFieldId = Inherited::NextFieldId,
InternalFormatFieldId = ImageFieldId + 1,
ExternalFormatFieldId = InternalFormatFieldId + 1,
ScaleFieldId = ExternalFormatFieldId + 1,
FrameFieldId = ScaleFieldId + 1,
MinFilterFieldId = FrameFieldId + 1,
MagFilterFieldId = MinFilterFieldId + 1,
WrapSFieldId = MagFilterFieldId + 1,
WrapTFieldId = WrapSFieldId + 1,
WrapRFieldId = WrapTFieldId + 1,
EnvModeFieldId = WrapRFieldId + 1,
EnvColorFieldId = EnvModeFieldId + 1,
EnvCombineRGBFieldId = EnvColorFieldId + 1,
EnvCombineAlphaFieldId = EnvCombineRGBFieldId + 1,
EnvScaleRGBFieldId = EnvCombineAlphaFieldId + 1,
EnvScaleAlphaFieldId = EnvScaleRGBFieldId + 1,
EnvSource0RGBFieldId = EnvScaleAlphaFieldId + 1,
EnvSource1RGBFieldId = EnvSource0RGBFieldId + 1,
EnvSource2RGBFieldId = EnvSource1RGBFieldId + 1,
EnvSource0AlphaFieldId = EnvSource2RGBFieldId + 1,
EnvSource1AlphaFieldId = EnvSource0AlphaFieldId + 1,
EnvSource2AlphaFieldId = EnvSource1AlphaFieldId + 1,
EnvOperand0RGBFieldId = EnvSource2AlphaFieldId + 1,
EnvOperand1RGBFieldId = EnvOperand0RGBFieldId + 1,
EnvOperand2RGBFieldId = EnvOperand1RGBFieldId + 1,
EnvOperand0AlphaFieldId = EnvOperand2RGBFieldId + 1,
EnvOperand1AlphaFieldId = EnvOperand0AlphaFieldId + 1,
EnvOperand2AlphaFieldId = EnvOperand1AlphaFieldId + 1,
GLIdFieldId = EnvOperand2AlphaFieldId + 1,
PointSpriteFieldId = GLIdFieldId + 1,
PriorityFieldId = PointSpriteFieldId + 1,
ShaderOperationFieldId = PriorityFieldId + 1,
ShaderInputFieldId = ShaderOperationFieldId + 1,
ShaderOffsetMatrixFieldId = ShaderInputFieldId + 1,
ShaderOffsetScaleFieldId = ShaderOffsetMatrixFieldId + 1,
ShaderOffsetBiasFieldId = ShaderOffsetScaleFieldId + 1,
ShaderRGBADotProductFieldId = ShaderOffsetBiasFieldId + 1,
ShaderCullModesFieldId = ShaderRGBADotProductFieldId + 1,
ShaderConstEyeFieldId = ShaderCullModesFieldId + 1,
LodBiasFieldId = ShaderConstEyeFieldId + 1,
TargetFieldId = LodBiasFieldId + 1,
DirtyLeftFieldId = TargetFieldId + 1,
DirtyMinXFieldId = DirtyLeftFieldId + 1,
DirtyMaxXFieldId = DirtyMinXFieldId + 1,
DirtyMinYFieldId = DirtyMaxXFieldId + 1,
DirtyMaxYFieldId = DirtyMinYFieldId + 1,
DirtyMinZFieldId = DirtyMaxYFieldId + 1,
DirtyMaxZFieldId = DirtyMinZFieldId + 1,
NextFieldId = DirtyMaxZFieldId + 1
} |
Public Member Functions |
|
| *virtual const StateChunkClass * | getClass (void) const |
|
| *virtual void | changed (BitVector whichField, UInt32 origin) |
|
| *virtual void | dump (UInt32 uiIndent=0, const BitVector bvFlags=0) const |
|
| *virtual void | activate (DrawActionBase *action, UInt32 index=0) |
| virtual void | changeFrom (DrawActionBase *action, StateChunk *old, UInt32 index=0) |
| virtual void | deactivate (DrawActionBase *action, UInt32 index=0) |
| virtual bool | isTransparent (void) const |
|
| *virtual Real32 | switchCost (StateChunk *chunk) |
| virtual bool | operator< (const StateChunk &other) const |
| virtual bool | operator== (const StateChunk &other) const |
| virtual bool | operator!= (const StateChunk &other) const |
|
| *void | imageContentChanged (Int32 minx=-1, Int32 maxx=-1, Int32 miny=-1, Int32 maxy=-1, Int32 minz=-1, Int32 maxz=-1) |
| void | setImage (ImagePtr &pImage) |
| void | setShaderOffsetMatrix (Real32 m11, Real32 m12, Real32 m21, Real32 m22) |
|
| *virtual FieldContainerType & | getType (void) |
| virtual const FieldContainerType & | getType (void) const |
| virtual UInt32 | getContainerSize (void) const |
|
| *SFImagePtr * | getSFImage (void) |
| | Get the TextureChunk::_sfImage field.
|
| SFGLenum * | getSFInternalFormat (void) |
| | Get the TextureChunk::_sfInternalFormat field.
|
| SFGLenum * | getSFExternalFormat (void) |
| | Get the TextureChunk::_sfExternalFormat field.
|
| SFBool * | getSFScale (void) |
| | Get the TextureChunk::_sfScale field.
|
| SFUInt32 * | getSFFrame (void) |
| | Get the TextureChunk::_sfFrame field.
|
| SFGLenum * | getSFMinFilter (void) |
| | Get the TextureChunk::_sfMinFilter field.
|
| SFGLenum * | getSFMagFilter (void) |
| | Get the TextureChunk::_sfMagFilter field.
|
| SFGLenum * | getSFWrapS (void) |
| | Get the TextureChunk::_sfWrapS field.
|
| SFGLenum * | getSFWrapT (void) |
| | Get the TextureChunk::_sfWrapT field.
|
| SFGLenum * | getSFWrapR (void) |
| | Get the TextureChunk::_sfWrapR field.
|
| SFGLenum * | getSFEnvMode (void) |
| | Get the TextureChunk::_sfEnvMode field.
|
| SFColor4f * | getSFEnvColor (void) |
| | Get the TextureChunk::_sfEnvColor field.
|
| SFGLenum * | getSFEnvCombineRGB (void) |
| | Get the TextureChunk::_sfEnvCombineRGB field.
|
| SFGLenum * | getSFEnvCombineAlpha (void) |
| | Get the TextureChunk::_sfEnvCombineAlpha field.
|
| SFReal32 * | getSFEnvScaleRGB (void) |
| | Get the TextureChunk::_sfEnvScaleRGB field.
|
| SFReal32 * | getSFEnvScaleAlpha (void) |
| | Get the TextureChunk::_sfEnvScaleAlpha field.
|
| SFGLenum * | getSFEnvSource0RGB (void) |
| | Get the TextureChunk::_sfEnvSource0RGB field.
|
| SFGLenum * | getSFEnvSource1RGB (void) |
| | Get the TextureChunk::_sfEnvSource1RGB field.
|
| SFGLenum * | getSFEnvSource2RGB (void) |
| | Get the TextureChunk::_sfEnvSource2RGB field.
|
| SFGLenum * | getSFEnvSource0Alpha (void) |
| | Get the TextureChunk::_sfEnvSource0Alpha field.
|
| SFGLenum * | getSFEnvSource1Alpha (void) |
| | Get the TextureChunk::_sfEnvSource1Alpha field.
|
| SFGLenum * | getSFEnvSource2Alpha (void) |
| | Get the TextureChunk::_sfEnvSource2Alpha field.
|
| SFGLenum * | getSFEnvOperand0RGB (void) |
| | Get the TextureChunk::_sfEnvOperand0RGB field.
|
| SFGLenum * | getSFEnvOperand1RGB (void) |
| | Get the TextureChunk::_sfEnvOperand1RGB field.
|
| SFGLenum * | getSFEnvOperand2RGB (void) |
| | Get the TextureChunk::_sfEnvOperand2RGB field.
|
| SFGLenum * | getSFEnvOperand0Alpha (void) |
| | Get the TextureChunk::_sfEnvOperand0Alpha field.
|
| SFGLenum * | getSFEnvOperand1Alpha (void) |
| | Get the TextureChunk::_sfEnvOperand1Alpha field.
|
| SFGLenum * | getSFEnvOperand2Alpha (void) |
| | Get the TextureChunk::_sfEnvOperand2Alpha field.
|
| SFGLenum * | getSFGLId (void) |
| | Get the TextureChunk::_sfGLId field.
|
| SFBool * | getSFPointSprite (void) |
| | Get the TextureChunk::_sfPointSprite field.
|
| SFReal32 * | getSFPriority (void) |
| | Get the TextureChunk::_sfPriority field.
|
| SFGLenum * | getSFShaderOperation (void) |
| | Get the TextureChunk::_sfShaderOperation field.
|
| SFGLenum * | getSFShaderInput (void) |
| | Get the TextureChunk::_sfShaderInput field.
|
| MFReal32 * | getMFShaderOffsetMatrix (void) |
| | Get the TextureChunk::_mfShaderOffsetMatrix field.
|
| SFReal32 * | getSFShaderOffsetScale (void) |
| | Get the TextureChunk::_sfShaderOffsetScale field.
|
| SFReal32 * | getSFShaderOffsetBias (void) |
| | Get the TextureChunk::_sfShaderOffsetBias field.
|
| SFGLenum * | getSFShaderRGBADotProduct (void) |
| | Get the TextureChunk::_sfShaderRGBADotProduct field.
|
| SFUInt8 * | getSFShaderCullModes (void) |
| | Get the TextureChunk::_sfShaderCullModes field.
|
| SFVec3f * | getSFShaderConstEye (void) |
| | Get the TextureChunk::_sfShaderConstEye field.
|
| SFReal32 * | getSFLodBias (void) |
| | Get the TextureChunk::_sfLodBias field.
|
| SFGLenum * | getSFTarget (void) |
| | Get the TextureChunk::_sfTarget field.
|
| SFInt32 * | getSFDirtyLeft (void) |
| | Get the TextureChunk::_sfDirtyLeft field.
|
| SFInt32 * | getSFDirtyMinX (void) |
| | Get the TextureChunk::_sfDirtyMinX field.
|
| SFInt32 * | getSFDirtyMaxX (void) |
| | Get the TextureChunk::_sfDirtyMaxX field.
|
| SFInt32 * | getSFDirtyMinY (void) |
| | Get the TextureChunk::_sfDirtyMinY field.
|
| SFInt32 * | getSFDirtyMaxY (void) |
| | Get the TextureChunk::_sfDirtyMaxY field.
|
| SFInt32 * | getSFDirtyMinZ (void) |
| | Get the TextureChunk::_sfDirtyMinZ field.
|
| SFInt32 * | getSFDirtyMaxZ (void) |
| | Get the TextureChunk::_sfDirtyMaxZ field.
|
| ImagePtr & | getImage (void) |
| | Get the value of the TextureChunk::_sfImage field.
|
| const ImagePtr & | getImage (void) const |
| | Get the value of the TextureChunk::_sfImage field.
|
| GLenum & | getInternalFormat (void) |
| | Get the value of the TextureChunk::_sfInternalFormat field.
|
| const GLenum & | getInternalFormat (void) const |
| | Get the value of the TextureChunk::_sfInternalFormat field.
|
| GLenum & | getExternalFormat (void) |
| | Get the value of the TextureChunk::_sfExternalFormat field.
|
| const GLenum & | getExternalFormat (void) const |
| | Get the value of the TextureChunk::_sfExternalFormat field.
|
| bool & | getScale (void) |
| | Get the value of the TextureChunk::_sfScale field.
|
| const bool & | getScale (void) const |
| | Get the value of the TextureChunk::_sfScale field.
|
| UInt32 & | getFrame (void) |
| | Get the value of the TextureChunk::_sfFrame field.
|
| const UInt32 & | getFrame (void) const |
| | Get the value of the TextureChunk::_sfFrame field.
|
| GLenum & | getMinFilter (void) |
| | Get the value of the TextureChunk::_sfMinFilter field.
|
| const GLenum & | getMinFilter (void) const |
| | Get the value of the TextureChunk::_sfMinFilter field.
|
| GLenum & | getMagFilter (void) |
| | Get the value of the TextureChunk::_sfMagFilter field.
|
| const GLenum & | getMagFilter (void) const |
| | Get the value of the TextureChunk::_sfMagFilter field.
|
| GLenum & | getWrapS (void) |
| | Get the value of the TextureChunk::_sfWrapS field.
|
| const GLenum & | getWrapS (void) const |
| | Get the value of the TextureChunk::_sfWrapS field.
|
| GLenum & | getWrapT (void) |
| | Get the value of the TextureChunk::_sfWrapT field.
|
| const GLenum & | getWrapT (void) const |
| | Get the value of the TextureChunk::_sfWrapT field.
|
| GLenum & | getWrapR (void) |
| | Get the value of the TextureChunk::_sfWrapR field.
|
| const GLenum & | getWrapR (void) const |
| | Get the value of the TextureChunk::_sfWrapR field.
|
| GLenum & | getEnvMode (void) |
| | Get the value of the TextureChunk::_sfEnvMode field.
|
| const GLenum & | getEnvMode (void) const |
| | Get the value of the TextureChunk::_sfEnvMode field.
|
| Color4f & | getEnvColor (void) |
| | Get the value of the TextureChunk::_sfEnvColor field.
|
| const Color4f & | getEnvColor (void) const |
| | Get the value of the TextureChunk::_sfEnvColor field.
|
| GLenum & | getEnvCombineRGB (void) |
| | Get the value of the TextureChunk::_sfEnvCombineRGB field.
|
| const GLenum & | getEnvCombineRGB (void) const |
| | Get the value of the TextureChunk::_sfEnvCombineRGB field.
|
| GLenum & | getEnvCombineAlpha (void) |
| | Get the value of the TextureChunk::_sfEnvCombineAlpha field.
|
| const GLenum & | getEnvCombineAlpha (void) const |
| | Get the value of the TextureChunk::_sfEnvCombineAlpha field.
|
| Real32 & | getEnvScaleRGB (void) |
| | Get the value of the TextureChunk::_sfEnvScaleRGB field.
|
| const Real32 & | getEnvScaleRGB (void) const |
| | Get the value of the TextureChunk::_sfEnvScaleRGB field.
|
| Real32 & | getEnvScaleAlpha (void) |
| | Get the value of the TextureChunk::_sfEnvScaleAlpha field.
|
| const Real32 & | getEnvScaleAlpha (void) const |
| | Get the value of the TextureChunk::_sfEnvScaleAlpha field.
|
| GLenum & | getEnvSource0RGB (void) |
| | Get the value of the TextureChunk::_sfEnvSource0RGB field.
|
| const GLenum & | getEnvSource0RGB (void) const |
| | Get the value of the TextureChunk::_sfEnvSource0RGB field.
|
| GLenum & | getEnvSource1RGB (void) |
| | Get the value of the TextureChunk::_sfEnvSource1RGB field.
|
| const GLenum & | getEnvSource1RGB (void) const |
| | Get the value of the TextureChunk::_sfEnvSource1RGB field.
|
| GLenum & | getEnvSource2RGB (void) |
| | Get the value of the TextureChunk::_sfEnvSource2RGB field.
|
| const GLenum & | getEnvSource2RGB (void) const |
| | Get the value of the TextureChunk::_sfEnvSource2RGB field.
|
| GLenum & | getEnvSource0Alpha (void) |
| | Get the value of the TextureChunk::_sfEnvSource0Alpha field.
|
| const GLenum & | getEnvSource0Alpha (void) const |
| | Get the value of the TextureChunk::_sfEnvSource0Alpha field.
|
| GLenum & | getEnvSource1Alpha (void) |
| | Get the value of the TextureChunk::_sfEnvSource1Alpha field.
|
| const GLenum & | getEnvSource1Alpha (void) const |
| | Get the value of the TextureChunk::_sfEnvSource1Alpha field.
|
| GLenum & | getEnvSource2Alpha (void) |
| | Get the value of the TextureChunk::_sfEnvSource2Alpha field.
|
| const GLenum & | getEnvSource2Alpha (void) const |
| | Get the value of the TextureChunk::_sfEnvSource2Alpha field.
|
| GLenum & | getEnvOperand0RGB (void) |
| | Get the value of the TextureChunk::_sfEnvOperand0RGB field.
|
| const GLenum & | getEnvOperand0RGB (void) const |
| | Get the value of the TextureChunk::_sfEnvOperand0RGB field.
|
| GLenum & | getEnvOperand1RGB (void) |
| | Get the value of the TextureChunk::_sfEnvOperand1RGB field.
|
| const GLenum & | getEnvOperand1RGB (void) const |
| | Get the value of the TextureChunk::_sfEnvOperand1RGB field.
|
| GLenum & | getEnvOperand2RGB (void) |
| | Get the value of the TextureChunk::_sfEnvOperand2RGB field.
|
| const GLenum & | getEnvOperand2RGB (void) const |
| | Get the value of the TextureChunk::_sfEnvOperand2RGB field.
|
| GLenum & | getEnvOperand0Alpha (void) |
| | Get the value of the TextureChunk::_sfEnvOperand0Alpha field.
|
| const GLenum & | getEnvOperand0Alpha (void) const |
| | Get the value of the TextureChunk::_sfEnvOperand0Alpha field.
|
| GLenum & | getEnvOperand1Alpha (void) |
| | Get the value of the TextureChunk::_sfEnvOperand1Alpha field.
|
| const GLenum & | getEnvOperand1Alpha (void) const |
| | Get the value of the TextureChunk::_sfEnvOperand1Alpha field.
|
| GLenum & | getEnvOperand2Alpha (void) |
| | Get the value of the TextureChunk::_sfEnvOperand2Alpha field.
|
| const GLenum & | getEnvOperand2Alpha (void) const |
| | Get the value of the TextureChunk::_sfEnvOperand2Alpha field.
|
| GLenum & | getGLId (void) |
| | Get the value of the TextureChunk::_sfGLId field.
|
| const GLenum & | getGLId (void) const |
| | Get the value of the TextureChunk::_sfGLId field.
|
| bool & | getPointSprite (void) |
| | Get the value of the TextureChunk::_sfPointSprite field.
|
| const bool & | getPointSprite (void) const |
| | Get the value of the TextureChunk::_sfPointSprite field.
|
| Real32 & | getPriority (void) |
| | Get the value of the TextureChunk::_sfPriority field.
|
| const Real32 & | getPriority (void) const |
| | Get the value of the TextureChunk::_sfPriority field.
|
| GLenum & | getShaderOperation (void) |
| | Get the value of the TextureChunk::_sfShaderOperation field.
|
| const GLenum & | getShaderOperation (void) const |
| | Get the value of the TextureChunk::_sfShaderOperation field.
|
| GLenum & | getShaderInput (void) |
| | Get the value of the TextureChunk::_sfShaderInput field.
|
| const GLenum & | getShaderInput (void) const |
| | Get the value of the TextureChunk::_sfShaderInput field.
|
| Real32 & | getShaderOffsetScale (void) |
| | Get the value of the TextureChunk::_sfShaderOffsetScale field.
|
| const Real32 & | getShaderOffsetScale (void) const |
| | Get the value of the TextureChunk::_sfShaderOffsetScale field.
|
| Real32 & | getShaderOffsetBias (void) |
| | Get the value of the TextureChunk::_sfShaderOffsetBias field.
|
| const Real32 & | getShaderOffsetBias (void) const |
| | Get the value of the TextureChunk::_sfShaderOffsetBias field.
|
| GLenum & | getShaderRGBADotProduct (void) |
| | Get the value of the TextureChunk::_sfShaderRGBADotProduct field.
|
| const GLenum & | getShaderRGBADotProduct (void) const |
| | Get the value of the TextureChunk::_sfShaderRGBADotProduct field.
|
| UInt8 & | getShaderCullModes (void) |
| | Get the value of the TextureChunk::_sfShaderCullModes field.
|
| const UInt8 & | getShaderCullModes (void) const |
| | Get the value of the TextureChunk::_sfShaderCullModes field.
|
| Vec3f & | getShaderConstEye (void) |
| | Get the value of the TextureChunk::_sfShaderConstEye field.
|
| const Vec3f & | getShaderConstEye (void) const |
| | Get the value of the TextureChunk::_sfShaderConstEye field.
|
| Real32 & | getLodBias (void) |
| | Get the value of the TextureChunk::_sfLodBias field.
|
| const Real32 & | getLodBias (void) const |
| | Get the value of the TextureChunk::_sfLodBias field.
|
| GLenum & | getTarget (void) |
| | Get the value of the TextureChunk::_sfTarget field.
|
| const GLenum & | getTarget (void) const |
| | Get the value of the TextureChunk::_sfTarget field.
|
| Int32 & | getDirtyLeft (void) |
| | Get the value of the TextureChunk::_sfDirtyLeft field.
|
| const Int32 & | getDirtyLeft (void) const |
| | Get the value of the TextureChunk::_sfDirtyLeft field.
|
| Int32 & | getDirtyMinX (void) |
| | Get the value of the TextureChunk::_sfDirtyMinX field.
|
| const Int32 & | getDirtyMinX (void) const |
| | Get the value of the TextureChunk::_sfDirtyMinX field.
|
| Int32 & | getDirtyMaxX (void) |
| | Get the value of the TextureChunk::_sfDirtyMaxX field.
|
| const Int32 & | getDirtyMaxX (void) const |
| | Get the value of the TextureChunk::_sfDirtyMaxX field.
|
| Int32 & | getDirtyMinY (void) |
| | Get the value of the TextureChunk::_sfDirtyMinY field.
|
| const Int32 & | getDirtyMinY (void) const |
| | Get the value of the TextureChunk::_sfDirtyMinY field.
|
| Int32 & | getDirtyMaxY (void) |
| | Get the value of the TextureChunk::_sfDirtyMaxY field.
|
| const Int32 & | getDirtyMaxY (void) const |
| | Get the value of the TextureChunk::_sfDirtyMaxY field.
|
| Int32 & | getDirtyMinZ (void) |
| | Get the value of the TextureChunk::_sfDirtyMinZ field.
|
| const Int32 & | getDirtyMinZ (void) const |
| | Get the value of the TextureChunk::_sfDirtyMinZ field.
|
| Int32 & | getDirtyMaxZ (void) |
| | Get the value of the TextureChunk::_sfDirtyMaxZ field.
|
| const Int32 & | getDirtyMaxZ (void) const |
| | Get the value of the TextureChunk::_sfDirtyMaxZ field.
|
| Real32 & | getShaderOffsetMatrix (const UInt32 index) |
| | Get the value of the index element the TextureChunk::_mfShaderOffsetMatrix field.
|
| MFReal32 & | getShaderOffsetMatrix (void) |
| | Get the TextureChunk::_mfShaderOffsetMatrix field.
|
| const MFReal32 & | getShaderOffsetMatrix (void) const |
| | Get the TextureChunk::_mfShaderOffsetMatrix field.
|
|
| *void | setImage (const ImagePtr &value) |
| | Set the value of the TextureChunk::_sfImage field.
|
| void | setInternalFormat (const GLenum &value) |
| | Set the value of the TextureChunk::_sfInternalFormat field.
|
| void | setExternalFormat (const GLenum &value) |
| | Set the value of the TextureChunk::_sfExternalFormat field.
|
| void | setScale (const bool &value) |
| | Set the value of the TextureChunk::_sfScale field.
|
| void | setFrame (const UInt32 &value) |
| | Set the value of the TextureChunk::_sfFrame field.
|
| void | setMinFilter (const GLenum &value) |
| | Set the value of the TextureChunk::_sfMinFilter field.
|
| void | setMagFilter (const GLenum &value) |
| | Set the value of the TextureChunk::_sfMagFilter field.
|
| void | setWrapS (const GLenum &value) |
| | Set the value of the TextureChunk::_sfWrapS field.
|
| void | setWrapT (const GLenum &value) |
| | Set the value of the TextureChunk::_sfWrapT field.
|
| void | setWrapR (const GLenum &value) |
| | Set the value of the TextureChunk::_sfWrapR field.
|
| void | setEnvMode (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvMode field.
|
| void | setEnvColor (const Color4f &value) |
| | Set the value of the TextureChunk::_sfEnvColor field.
|
| void | setEnvCombineRGB (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvCombineRGB field.
|
| void | setEnvCombineAlpha (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvCombineAlpha field.
|
| void | setEnvScaleRGB (const Real32 &value) |
| | Set the value of the TextureChunk::_sfEnvScaleRGB field.
|
| void | setEnvScaleAlpha (const Real32 &value) |
| | Set the value of the TextureChunk::_sfEnvScaleAlpha field.
|
| void | setEnvSource0RGB (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvSource0RGB field.
|
| void | setEnvSource1RGB (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvSource1RGB field.
|
| void | setEnvSource2RGB (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvSource2RGB field.
|
| void | setEnvSource0Alpha (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvSource0Alpha field.
|
| void | setEnvSource1Alpha (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvSource1Alpha field.
|
| void | setEnvSource2Alpha (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvSource2Alpha field.
|
| void | setEnvOperand0RGB (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvOperand0RGB field.
|
| void | setEnvOperand1RGB (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvOperand1RGB field.
|
| void | setEnvOperand2RGB (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvOperand2RGB field.
|
| void | setEnvOperand0Alpha (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvOperand0Alpha field.
|
| void | setEnvOperand1Alpha (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvOperand1Alpha field.
|
| void | setEnvOperand2Alpha (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvOperand2Alpha field.
|
| void | setGLId (const GLenum &value) |
| | Set the value of the TextureChunk::_sfGLId field.
|
| void | setPointSprite (const bool &value) |
| | Set the value of the TextureChunk::_sfPointSprite field.
|
| void | setPriority (const Real32 &value) |
| | Set the value of the TextureChunk::_sfPriority field.
|
| void | setShaderOperation (const GLenum &value) |
| | Set the value of the TextureChunk::_sfShaderOperation field.
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| void | setShaderInput (const GLenum &value) |
| | Set the value of the TextureChunk::_sfShaderInput field.
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| void | setShaderOffsetScale (const Real32 &value) |
| | Set the value of the TextureChunk::_sfShaderOffsetScale field.
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| void | setShaderOffsetBias (const Real32 &value) |
| | Set the value of the TextureChunk::_sfShaderOffsetBias field.
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| void | setShaderRGBADotProduct (const GLenum &value) |
| | Set the value of the TextureChunk::_sfShaderRGBADotProduct field.
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| void | setShaderCullModes (const UInt8 &value) |
| | Set the value of the TextureChunk::_sfShaderCullModes field.
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| void | setShaderConstEye (const Vec3f &value) |
| | Set the value of the TextureChunk::_sfShaderConstEye field.
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| void | setLodBias (const Real32 &value) |
| | Set the value of the TextureChunk::_sfLodBias field.
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| void | setTarget (const GLenum &value) |
| | Set the value of the TextureChunk::_sfTarget field.
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| void | setDirtyLeft (const Int32 &value) |
| | Set the value of the TextureChunk::_sfDirtyLeft field.
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| void | setDirtyMinX (const Int32 &value) |
| | Set the value of the TextureChunk::_sfDirtyMinX field.
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| void | setDirtyMaxX (const Int32 &value) |
| | Set the value of the TextureChunk::_sfDirtyMaxX field.
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| void | setDirtyMinY (const Int32 &value) |
| | Set the value of the TextureChunk::_sfDirtyMinY field.
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| void | setDirtyMaxY (const Int32 &value) |
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