#include <OSGShearedStereoCameraDecorator.h>
Inheritance diagram for osg::ShearedStereoCameraDecorator:

Public Types | |
| typedef ShearedStereoCameraDecoratorPtr | Ptr |
| enum | { ZeroParallaxDistanceFieldId = Inherited::NextFieldId, OverlapFieldId = ZeroParallaxDistanceFieldId + 1, NextFieldId = OverlapFieldId + 1 } |
Public Member Functions | |
Field Get | |
| *SFCameraPtr * | getSFDecoratee (void) |
| SFNodePtr * | getSFBeacon (void) |
| SFReal32 * | getSFNear (void) |
| SFReal32 * | getSFFar (void) |
| CameraPtr & | getDecoratee (void) |
| const CameraPtr & | getDecoratee (void) const |
| NodePtr & | getBeacon (void) |
| const NodePtr & | getBeacon (void) const |
| Real32 & | getNear (void) |
| const Real32 & | getNear (void) const |
| Real32 & | getFar (void) |
| const Real32 & | getFar (void) const |
Field Set | |
| *void | setDecoratee (const CameraPtr &value) |
| void | setBeacon (const NodePtr &value) |
| void | setNear (const Real32 &value) |
| void | setFar (const Real32 &value) |
Setup Rendering | |
| *virtual void | setup (DrawActionBase *action, const Viewport &port) |
| virtual void | setupProjection (DrawActionBase *action, const Viewport &port) |
Access Parameters | |
| virtual void | getFrustum (FrustumVolume &result, const Viewport &port) |
| virtual void | getWorldToScreen (Matrix &result, const Viewport &port) |
Intersection Helper | |
| *bool | calcViewRay (Line &line, Int32 x, Int32 y, const Viewport &port) |
your_category | |
| *virtual void | draw (DrawAction *action, const Viewport &port) |
Field Get | |
| *SFCameraPtr * | getSFDecoratee (void) |
| SFNodePtr * | getSFBeacon (void) |
| SFReal32 * | getSFNear (void) |
| SFReal32 * | getSFFar (void) |
| CameraPtr & | getDecoratee (void) |
| const CameraPtr & | getDecoratee (void) const |
| NodePtr & | getBeacon (void) |
| const NodePtr & | getBeacon (void) const |
| Real32 & | getNear (void) |
| const Real32 & | getNear (void) const |
| Real32 & | getFar (void) |
| const Real32 & | getFar (void) const |
Field Set | |
| *void | setDecoratee (const CameraPtr &value) |
| void | setBeacon (const NodePtr &value) |
| void | setNear (const Real32 &value) |
| void | setFar (const Real32 &value) |
Setup Rendering | |
| *virtual void | setup (DrawActionBase *action, const Viewport &port) |
| virtual void | setupProjection (DrawActionBase *action, const Viewport &port) |
Access Parameters | |
| virtual void | getFrustum (FrustumVolume &result, const Viewport &port) |
| virtual void | getWorldToScreen (Matrix &result, const Viewport &port) |
Intersection Helper | |
| *bool | calcViewRay (Line &line, Int32 x, Int32 y, const Viewport &port) |
Field Get | |
| *SFBool * | getSFLeftEye (void) |
| Get the StereoCameraDecorator::_sfLeftEye field. | |
| SFReal32 * | getSFEyeSeparation (void) |
| Get the StereoCameraDecorator::_sfEyeSeparation field. | |
| bool & | getLeftEye (void) |
| Get the value of the StereoCameraDecorator::_sfLeftEye field. | |
| const bool & | getLeftEye (void) const |
| Get the value of the StereoCameraDecorator::_sfLeftEye field. | |
| Real32 & | getEyeSeparation (void) |
| Get the value of the StereoCameraDecorator::_sfEyeSeparation field. | |
| const Real32 & | getEyeSeparation (void) const |
| Get the value of the StereoCameraDecorator::_sfEyeSeparation field. | |
Field Set | |
| *void | setLeftEye (const bool &value) |
| Set the value of the StereoCameraDecorator::_sfLeftEye field. | |
| void | setEyeSeparation (const Real32 &value) |
| Set the value of the StereoCameraDecorator::_sfEyeSeparation field. | |
your_category | |
| *virtual void | draw (DrawAction *action, const Viewport &port) |
Field Get | |
| *SFCameraPtr * | getSFDecoratee (void) |
| SFNodePtr * | getSFBeacon (void) |
| SFReal32 * | getSFNear (void) |
| SFReal32 * | getSFFar (void) |
| CameraPtr & | getDecoratee (void) |
| const CameraPtr & | getDecoratee (void) const |
| NodePtr & | getBeacon (void) |
| const NodePtr & | getBeacon (void) const |
| Real32 & | getNear (void) |
| const Real32 & | getNear (void) const |
| Real32 & | getFar (void) |
| const Real32 & | getFar (void) const |
Field Set | |
| *void | setDecoratee (const CameraPtr &value) |
| void | setBeacon (const NodePtr &value) |
| void | setNear (const Real32 &value) |
| void | setFar (const Real32 &value) |
Setup Rendering | |
| *virtual void | setup (DrawActionBase *action, const Viewport &port) |
| virtual void | setupProjection (DrawActionBase *action, const Viewport &port) |
Access Parameters | |
| virtual void | getFrustum (FrustumVolume &result, const Viewport &port) |
| virtual void | getWorldToScreen (Matrix &result, const Viewport &port) |
Intersection Helper | |
| *bool | calcViewRay (Line &line, Int32 x, Int32 y, const Viewport &port) |
Sync | |
| *virtual void | changed (BitVector whichField, UInt32 origin) |
access | |
| *virtual void | getProjection (Matrix &result, UInt32 width, UInt32 height) |
Output | |
| *virtual void | dump (UInt32 uiIndent=0, const BitVector bvFlags=0) const |
FieldContainer Get | |
| *virtual FieldContainerType & | getType (void) |
| virtual const FieldContainerType & | getType (void) const |
| virtual UInt32 | getContainerSize (void) const |
Field Get | |
| *SFReal32 * | getSFZeroParallaxDistance (void) |
| Get the ShearedStereoCameraDecorator::_sfZeroParallaxDistance field. | |
| SFReal32 * | getSFOverlap (void) |
| Get the ShearedStereoCameraDecorator::_sfOverlap field. | |
| Real32 & | getZeroParallaxDistance (void) |
| Get the value of the ShearedStereoCameraDecorator::_sfZeroParallaxDistance field. | |
| const Real32 & | getZeroParallaxDistance (void) const |
| Get the value of the ShearedStereoCameraDecorator::_sfZeroParallaxDistance field. | |
| Real32 & | getOverlap (void) |
| Get the value of the ShearedStereoCameraDecorator::_sfOverlap field. | |
| const Real32 & | getOverlap (void) const |
| Get the value of the ShearedStereoCameraDecorator::_sfOverlap field. | |
Field Set | |
| *void | setZeroParallaxDistance (const Real32 &value) |
| Set the value of the ShearedStereoCameraDecorator::_sfZeroParallaxDistance field. | |
| void | setOverlap (const Real32 &value) |
| Set the value of the ShearedStereoCameraDecorator::_sfOverlap field. | |
Binary Access | |
| *virtual UInt32 | getBinSize (const BitVector &whichField) |
| virtual void | copyToBin (BinaryDataHandler &pMem, const BitVector &whichField) |
| virtual void | copyFromBin (BinaryDataHandler &pMem, const BitVector &whichField) |
Copy | |
| *virtual FieldContainerPtr | shallowCopy (void) const |
Field Get | |
| *SFBool * | getSFLeftEye (void) |
| Get the StereoCameraDecorator::_sfLeftEye field. | |
| SFReal32 * | getSFEyeSeparation (void) |
| Get the StereoCameraDecorator::_sfEyeSeparation field. | |
| bool & | getLeftEye (void) |
| Get the value of the StereoCameraDecorator::_sfLeftEye field. | |
| const bool & | getLeftEye (void) const |
| Get the value of the StereoCameraDecorator::_sfLeftEye field. | |
| Real32 & | getEyeSeparation (void) |
| Get the value of the StereoCameraDecorator::_sfEyeSeparation field. | |
| const Real32 & | getEyeSeparation (void) const |
| Get the value of the StereoCameraDecorator::_sfEyeSeparation field. | |
Field Set | |
| *void | setLeftEye (const bool &value) |
| Set the value of the StereoCameraDecorator::_sfLeftEye field. | |
| void | setEyeSeparation (const Real32 &value) |
| Set the value of the StereoCameraDecorator::_sfEyeSeparation field. | |
your_category | |
| *virtual void | draw (DrawAction *action, const Viewport &port) |
| virtual void | getProjectionTranslation (Matrix &result, UInt32 width, UInt32 height) |
| virtual void | getViewing (Matrix &result, UInt32 width, UInt32 height) |
Field Get | |
| *SFCameraPtr * | getSFDecoratee (void) |
| SFNodePtr * | getSFBeacon (void) |
| SFReal32 * | getSFNear (void) |
| SFReal32 * | getSFFar (void) |
| CameraPtr & | getDecoratee (void) |
| const CameraPtr & | getDecoratee (void) const |
| NodePtr & | getBeacon (void) |
| const NodePtr & | getBeacon (void) const |
| Real32 & | getNear (void) |
| const Real32 & | getNear (void) const |
| Real32 & | getFar (void) |
| const Real32 & | getFar (void) const |
Field Set | |
| *void | setDecoratee (const CameraPtr &value) |
| void | setBeacon (const NodePtr &value) |
| void | setNear (const Real32 &value) |
| void | setFar (const Real32 &value) |
Setup Rendering | |
| *virtual void | setup (DrawActionBase *action, const Viewport &port) |
| virtual void | setupProjection (DrawActionBase *action, const Viewport &port) |
Access Parameters | |
| virtual void | getFrustum (FrustumVolume &result, const Viewport &port) |
| virtual void | getWorldToScreen (Matrix &result, const Viewport &port) |
Intersection Helper | |
| *bool | calcViewRay (Line &line, Int32 x, Int32 y, const Viewport &port) |
Field Get | |
| *SFBool * | getSFLeftEye (void) |
| Get the StereoCameraDecorator::_sfLeftEye field. | |
| SFReal32 * | getSFEyeSeparation (void) |
| Get the StereoCameraDecorator::_sfEyeSeparation field. | |
| bool & | getLeftEye (void) |
| Get the value of the StereoCameraDecorator::_sfLeftEye field. | |
| const bool & | getLeftEye (void) const |
| Get the value of the StereoCameraDecorator::_sfLeftEye field. | |
| Real32 & | getEyeSeparation (void) |
| Get the value of the StereoCameraDecorator::_sfEyeSeparation field. | |
| const Real32 & | getEyeSeparation (void) const |
| Get the value of the StereoCameraDecorator::_sfEyeSeparation field. | |
Field Set | |
| *void | setLeftEye (const bool &value) |
| Set the value of the StereoCameraDecorator::_sfLeftEye field. | |
| void | setEyeSeparation (const Real32 &value) |
| Set the value of the StereoCameraDecorator::_sfEyeSeparation field. | |
Field Get | |
| *SFCameraPtr * | getSFDecoratee (void) |
| SFNodePtr * | getSFBeacon (void) |
| SFReal32 * | getSFNear (void) |
| SFReal32 * | getSFFar (void) |
| CameraPtr & | getDecoratee (void) |
| const CameraPtr & | getDecoratee (void) const |
| NodePtr & | getBeacon (void) |
| const NodePtr & | getBeacon (void) const |
| Real32 & | getNear (void) |
| const Real32 & | getNear (void) const |
| Real32 & | getFar (void) |
| const Real32 & | getFar (void) const |
Field Set | |
| *void | setDecoratee (const CameraPtr &value) |
| void | setBeacon (const NodePtr &value) |
| void | setNear (const Real32 &value) |
| void | setFar (const Real32 &value) |
Setup Rendering | |
| *virtual void | setup (DrawActionBase *action, const Viewport &port) |
| virtual void | setupProjection (DrawActionBase *action, const Viewport &port) |
Access Parameters | |
| virtual void | getFrustum (FrustumVolume &result, const Viewport &port) |
| virtual void | getWorldToScreen (Matrix &result, const Viewport &port) |
Intersection Helper | |
| *bool | calcViewRay (Line &line, Int32 x, Int32 y, const Viewport &port) |
Static Public Member Functions | |
Class Get | |
| *static const char * | getClassname (void) |
Class Get | |
| *static const char * | getClassname (void) |
Class Get | |
| *static const char * | getClassname (void) |
Class Get | |
| *static FieldContainerType & | getClassType (void) |
| access the type of the class | |
| static UInt32 | getClassTypeId (void) |
| access the numerical type of the class | |
Construction | |
| *static ShearedStereoCameraDecoratorPtr | create (void) |
| create a new instance of the class | |
| static ShearedStereoCameraDecoratorPtr | createEmpty (void) |
| create an empty new instance of the class, do not copy the prototype | |
Class Get | |
| *static const char * | getClassname (void) |
Class Get | |
| *static const char * | getClassname (void) |
Static Public Attributes | |
| static const osg::BitVector | ZeroParallaxDistanceFieldMask |
| static const osg::BitVector | OverlapFieldMask |
| static const osg::BitVector | MTInfluenceMask |
| static const osg::BitVector | LeftEyeFieldMask |
| static const osg::BitVector | EyeSeparationFieldMask |
| static const osg::BitVector | DecorateeFieldMask |
| static const osg::BitVector | BeaconFieldMask |
| static const osg::BitVector | NearFieldMask |
| static const osg::BitVector | FarFieldMask |
| static const BitVector | AttachmentsFieldMask |
| static const BitVector | NextFieldMask |
Protected Member Functions | |
Sync | |
| *void | executeSyncImpl (CameraBase *pOther, const BitVector &whichField) |
Sync | |
| *void | executeSyncImpl (CameraDecoratorBase *pOther, const BitVector &whichField) |
Sync | |
| *void | executeSyncImpl (CameraBase *pOther, const BitVector &whichField) |
Sync | |
| *void | executeSyncImpl (StereoCameraDecoratorBase *pOther, const BitVector &whichField) |
Sync | |
| *void | executeSyncImpl (CameraDecoratorBase *pOther, const BitVector &whichField) |
Sync | |
| *void | executeSyncImpl (CameraBase *pOther, const BitVector &whichField) |
Constructors | |
| * | ShearedStereoCameraDecorator (void) |
| ShearedStereoCameraDecorator (const ShearedStereoCameraDecorator &source) | |
Destructors | |
| *virtual | ~ShearedStereoCameraDecorator (void) |
Sync | |
| *void | executeSyncImpl (ShearedStereoCameraDecoratorBase *pOther, const BitVector &whichField) |
| virtual void | executeSync (FieldContainer &other, const BitVector &whichField) |
Sync | |
| *void | executeSyncImpl (StereoCameraDecoratorBase *pOther, const BitVector &whichField) |
Sync | |
| *void | executeSyncImpl (CameraDecoratorBase *pOther, const BitVector &whichField) |
Sync | |
| *void | executeSyncImpl (CameraBase *pOther, const BitVector &whichField) |
Sync | |
| *void | executeSyncImpl (CameraDecoratorBase *pOther, const BitVector &whichField) |
Sync | |
| *void | executeSyncImpl (CameraBase *pOther, const BitVector &whichField) |
Protected Attributes | |
Fields | |
| *SFCameraPtr | _sfDecoratee |
Fields | |
| *SFNodePtr | _sfBeacon |
| SFReal32 | _sfNear |
| SFReal32 | _sfFar |
Fields | |
| *SFCameraPtr | _sfDecoratee |
Fields | |
| *SFNodePtr | _sfBeacon |
| SFReal32 | _sfNear |
| SFReal32 | _sfFar |
Fields | |
| *SFBool | _sfLeftEye |
| SFReal32 | _sfEyeSeparation |
Fields | |
| *SFCameraPtr | _sfDecoratee |
Fields | |
| *SFNodePtr | _sfBeacon |
| SFReal32 | _sfNear |
| SFReal32 | _sfFar |
Fields | |
| *SFReal32 | _sfZeroParallaxDistance |
| SFReal32 | _sfOverlap |
Fields | |
| *SFBool | _sfLeftEye |
| SFReal32 | _sfEyeSeparation |
Fields | |
| *SFCameraPtr | _sfDecoratee |
Fields | |
| *SFNodePtr | _sfBeacon |
| SFReal32 | _sfNear |
| SFReal32 | _sfFar |
Fields | |
| *SFBool | _sfLeftEye |
| SFReal32 | _sfEyeSeparation |
Fields | |
| *SFCameraPtr | _sfDecoratee |
Fields | |
| *SFNodePtr | _sfBeacon |
| SFReal32 | _sfNear |
| SFReal32 | _sfFar |
Private Types | |
| typedef ShearedStereoCameraDecoratorBase | Inherited |
Private Member Functions | |
| void | operator= (const ShearedStereoCameraDecorator &source) |
Static Private Member Functions | |
| static void | initMethod (void) |
Friends | |
| class | FieldContainer |
| class | ShearedStereoCameraDecoratorBase |
The only parameter is defined by the _sfZeroParallaxDistance field.
Definition at line 55 of file OSGShearedStereoCameraDecorator.h.
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Reimplemented from osg::ShearedStereoCameraDecoratorBase. Definition at line 59 of file OSGShearedStereoCameraDecorator.h. |
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Reimplemented from osg::StereoCameraDecoratorBase. Definition at line 91 of file OSGShearedStereoCameraDecoratorBase.h. |
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Reimplemented from osg::StereoCameraDecoratorBase. Definition at line 93 of file OSGShearedStereoCameraDecoratorBase.h. 00094 { 00095 ZeroParallaxDistanceFieldId = Inherited::NextFieldId, 00096 OverlapFieldId = ZeroParallaxDistanceFieldId + 1, 00097 NextFieldId = OverlapFieldId + 1 00098 };
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Definition at line 72 of file OSGShearedStereoCameraDecorator.cpp. 00072 : 00073 Inherited() 00074 { 00075 }
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Definition at line 77 of file OSGShearedStereoCameraDecorator.cpp. 00077 : 00078 Inherited(source) 00079 { 00080 }
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Definition at line 82 of file OSGShearedStereoCameraDecorator.cpp.
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Reimplemented from osg::StereoCameraDecorator. Definition at line 92 of file OSGShearedStereoCameraDecorator.cpp. References osg::StereoCameraDecorator::changed(). 00093 { 00094 Inherited::changed(whichField, origin); 00095 }
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Reimplemented from osg::StereoCameraDecorator. Definition at line 97 of file OSGShearedStereoCameraDecorator.cpp. References SLOG. 00099 { 00100 SLOG << "Dump ShearedStereoCameraDecorator NI" << std::endl; 00101 }
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Reimplemented from osg::StereoCameraDecorator. Definition at line 88 of file OSGShearedStereoCameraDecorator.cpp.
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Reimplemented from osg::StereoCameraDecoratorBase. Definition at line 58 of file OSGShearedStereoCameraDecoratorBase.inl. References osg::ShearedStereoCameraDecoratorBase::_type. Referenced by osg::ShearedStereoCameraDecoratorBase::create(). 00059 { 00060 return _type; 00061 }
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Reimplemented from osg::StereoCameraDecoratorBase. Definition at line 65 of file OSGShearedStereoCameraDecoratorBase.inl. References osg::ShearedStereoCameraDecoratorBase::_type, and osg::TypeBase::getId(). 00066 { 00067 return _type.getId(); 00068 }
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Reimplemented from osg::StereoCameraDecoratorBase. Definition at line 117 of file OSGShearedStereoCameraDecoratorBase.cpp. References osg::ShearedStereoCameraDecoratorBase::_type. 00118 { 00119 return _type; 00120 }
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Reimplemented from osg::StereoCameraDecoratorBase. Definition at line 122 of file OSGShearedStereoCameraDecoratorBase.cpp. References osg::ShearedStereoCameraDecoratorBase::_type. 00123 { 00124 return _type; 00125 }
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