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osg::ShaderChunk Member List

This is the complete list of members for osg::ShaderChunk, including all inherited members.

_mfParametersosg::ShaderParameterChunkBase [protected]
_parameter_accessosg::ShaderParameterChunk [protected]
_parentsosg::Attachment [protected]
_sfFragmentProgramosg::ShaderChunkBase [protected]
_sfInternalosg::Attachment [protected]
_sfVertexProgramosg::ShaderChunkBase [protected]
_sharesosg::FieldContainer [protected]
activate(DrawActionBase *action, UInt32 index=0)osg::StateChunk [virtual]
addParent(FieldContainerPtr parent)osg::Attachment
Attachment(void)osg::Attachment [protected]
Attachment(const Attachment &obj)osg::Attachment [protected]
beginEditX(const BitVector &whichField, FieldTypeT &field)osg::FieldContainer [inline, protected]
changed(BitVector whichField, UInt32 origin)osg::ShaderChunk [virtual]
changeFrom(DrawActionBase *action, StateChunk *old, UInt32 index=0)osg::StateChunk [virtual]
copyFromBin(BinaryDataHandler &pMem, const BitVector &whichField)osg::ShaderChunkBase [virtual]
copyToBin(BinaryDataHandler &pMem, const BitVector &whichField)osg::ShaderChunkBase [virtual]
create(void)osg::Attachment [static]
createEmpty(void)osg::Attachment [static]
deactivate(DrawActionBase *action, UInt32 index=0)osg::StateChunk [virtual]
dump(UInt32 uiIndent=0, const BitVector bvFlags=0) const osg::ShaderChunk [virtual]
endEditX(const BitVector &whichField, FieldTypeT &field)osg::FieldContainer [inline, protected]
executeSync(FieldContainer &other, const BitVector &whichField)osg::ShaderChunkBase [protected, virtual]
executeSyncImpl(ShaderChunkBase *pOther, const BitVector &whichField)osg::ShaderChunkBase [protected]
osg::ShaderParameterChunk::executeSyncImpl(ShaderParameterChunkBase *pOther, const BitVector &whichField)osg::ShaderParameterChunkBase [protected]
osg::StateChunk::executeSyncImpl(StateChunkBase *pOther, const BitVector &whichField)osg::StateChunkBase [protected]
osg::Attachment::executeSyncImpl(Attachment *pOther, const BitVector &whichField)osg::Attachment [protected]
osg::FieldContainer::executeSyncImpl(FieldContainer *pOther, const BitVector &whichField)osg::FieldContainer [inline, protected]
FieldContainer classosg::ShaderChunk [friend]
osg::FieldContainer::FieldContainer(void)osg::FieldContainer [inline, protected]
osg::FieldContainer::FieldContainer(const FieldContainer &obj)osg::FieldContainer [inline, protected]
findParent(FieldContainerPtr parent)osg::Attachment
FragmentProgramFieldId enum valueosg::ShaderChunkBase
FragmentProgramFieldMaskosg::ShaderChunkBase [static]
getBinSize(const BitVector &whichField)osg::ShaderChunkBase [virtual]
getClass(void) const osg::StateChunk [virtual]
getClassGroupId(void)osg::FieldContainer [inline, static]
getClassId(void) const osg::StateChunk [inline]
getClassType(void)osg::ShaderChunkBase [inline, static]
getClassTypeId(void)osg::ShaderChunkBase [inline, static]
getContainerSize(void) const osg::ShaderChunkBase [virtual]
getField(UInt32 fieldId)osg::FieldContainer [inline]
getField(const Char8 *fieldName)osg::FieldContainer [inline]
getFragmentProgram(void)osg::ShaderChunkBase [inline]
getFragmentProgram(void) const osg::ShaderChunkBase [inline]
getGroupId(void) const osg::FieldContainer [inline]
getInternal(void)osg::Attachment
getInternal(void) const osg::Attachment
getMFParameters(void)osg::ShaderParameterChunkBase [inline]
getMFParents(void)osg::Attachment
getParameters(const UInt32 index)osg::ShaderParameterChunkBase [inline]
getParameters(void)osg::ShaderParameterChunkBase [inline]
getParameters(void) const osg::ShaderParameterChunkBase [inline]
getParents(void)osg::Attachment
getParents(void) const osg::Attachment
getSFFragmentProgram(void)osg::ShaderChunkBase [inline]
getSFInternal(void)osg::Attachment
getSFVertexProgram(void)osg::ShaderChunkBase [inline]
getStaticClass(void)osg::StateChunk [inline, static]
getStaticClassId(void)osg::StateChunk [inline, static]
getType(void)osg::ShaderChunkBase [virtual]
getType(void) const osg::ShaderChunkBase [virtual]
getTypeId(void) const osg::FieldContainer [inline]
getTypeName(void) const osg::FieldContainer [inline]
getUniformParameter(const char *name, bool &value)osg::ShaderParameterChunk
getUniformParameter(const char *name, Int32 &value)osg::ShaderParameterChunk
getUniformParameter(const char *name, Real32 &value)osg::ShaderParameterChunk
getUniformParameter(const char *name, Vec2f &value)osg::ShaderParameterChunk
getUniformParameter(const char *name, Vec3f &value)osg::ShaderParameterChunk
getUniformParameter(const char *name, Vec4f &value)osg::ShaderParameterChunk
getUniformParameter(const char *name, Matrix &value)osg::ShaderParameterChunk
getVertexProgram(void)osg::ShaderChunkBase [inline]
getVertexProgram(void) const osg::ShaderChunkBase [inline]
Inherited typedefosg::ShaderChunk [private]
initMethod(void)osg::ShaderChunk [private, static]
InternalFieldId enum valueosg::Attachment
InternalFieldMaskosg::Attachment [static]
isNodeCoreosg::FieldContainer [static]
isTransparent(void) const osg::StateChunk [virtual]
MTInfluenceMaskosg::ShaderChunkBase [static]
newPtr(ObjectPtrT &result, const typename ObjectPtrT::StoredObjectType *prototypeP)osg::FieldContainer [inline, protected, static]
newPtr(ObjectPtrT &result)osg::FieldContainer [inline, protected, static]
NextFieldId enum valueosg::ShaderChunkBase
NextFieldMaskosg::FieldContainer [static]
onCreate(const ShaderParameterChunk *source=NULL)osg::ShaderParameterChunk [protected]
osg::ShaderParameterChunkBase::onCreate(const FieldContainer *source=NULL)osg::FieldContainer [inline, protected]
onCreateAspect(const FieldContainer *aspect0, const FieldContainer *source=NULL)osg::FieldContainer [inline, protected]
onDestroy(void)osg::ShaderParameterChunk [protected, virtual]
operator!=(const StateChunk &other) const osg::StateChunk [virtual]
operator<(const StateChunk &other) const osg::StateChunk [virtual]
operator=(const ShaderChunk &source)osg::ShaderChunk [private]
operator==(const StateChunk &other) const osg::StateChunk [virtual]
ParametersFieldId enum valueosg::ShaderParameterChunkBase
ParametersFieldMaskosg::ShaderParameterChunkBase [static]
ParentsFieldId enum valueosg::Attachment
ParentsFieldMaskosg::Attachment [static]
Ptr typedefosg::ShaderChunkBase
readFragmentProgram(const char *file)osg::ShaderChunk
readFragmentProgram(std::istream &stream)osg::ShaderChunk
readVertexProgram(const char *file)osg::ShaderChunk
readVertexProgram(std::istream &stream)osg::ShaderChunk
setFragmentProgram(const std::string &value)osg::ShaderChunkBase [inline]
setInternal(bool bVal)osg::Attachment
setUniformParameter(const char *name, bool value)osg::ShaderParameterChunk
setUniformParameter(const char *name, Int32 value)osg::ShaderParameterChunk
setUniformParameter(const char *name, Real32 value)osg::ShaderParameterChunk
setUniformParameter(const char *name, const Vec2f &value)osg::ShaderParameterChunk
setUniformParameter(const char *name, const Vec3f &value)osg::ShaderParameterChunk
setUniformParameter(const char *name, const Vec4f &value)osg::ShaderParameterChunk
setUniformParameter(const char *name, const Matrix &value)osg::ShaderParameterChunk
setVertexProgram(const std::string &value)osg::ShaderChunkBase [inline]
ShaderChunk(void)osg::ShaderChunk [protected]
ShaderChunk(const ShaderChunk &source)osg::ShaderChunk [protected]
ShaderChunkBase classosg::ShaderChunk [friend]
osg::ShaderChunkBase::ShaderChunkBase(void)osg::ShaderChunkBase [protected]
osg::ShaderChunkBase::ShaderChunkBase(const ShaderChunkBase &source)osg::ShaderChunkBase [protected]
ShaderParameterChunk(void)osg::ShaderParameterChunk [protected]
ShaderParameterChunk(const ShaderParameterChunk &source)osg::ShaderParameterChunk [protected]
osg::ShaderParameterChunkBase::ShaderParameterChunkBase(void)osg::ShaderParameterChunkBase [protected]
osg::ShaderParameterChunkBase::ShaderParameterChunkBase(const ShaderParameterChunkBase &source)osg::ShaderParameterChunkBase [protected]
shallowCopy(void) const osg::Attachment [virtual]
StateChunk(void)osg::StateChunk [protected]
StateChunk(const StateChunk &source)osg::StateChunk [protected]
osg::StateChunkBase::StateChunkBase(void)osg::StateChunkBase [protected]
osg::StateChunkBase::StateChunkBase(const StateChunkBase &source)osg::StateChunkBase [protected]
subParent(FieldContainerPtr parent)osg::Attachment
subUniformParameter(const char *name)osg::ShaderParameterChunk
switchCost(StateChunk *chunk)osg::StateChunk [virtual]
VertexProgramFieldId enum valueosg::ShaderChunkBase
VertexProgramFieldMaskosg::ShaderChunkBase [static]
~Attachment(void)osg::Attachment [protected, virtual]
~FieldContainer(void)osg::FieldContainer [inline, protected, virtual]
~ShaderChunk(void)osg::ShaderChunk [protected, virtual]
~ShaderChunkBase(void)osg::ShaderChunkBase [protected, virtual]
~ShaderParameterChunk(void)osg::ShaderParameterChunk [protected, virtual]
~ShaderParameterChunkBase(void)osg::ShaderParameterChunkBase [protected, virtual]
~StateChunk(void)osg::StateChunk [protected, virtual]
~StateChunkBase(void)osg::StateChunkBase [protected, virtual]


Generated on Thu Aug 25 04:28:25 2005 for OpenSG by  doxygen 1.4.3