#include <OSGPolygonChunk.h>
Inheritance diagram for osg::PolygonChunk:

Public Types | |
| typedef PolygonChunkPtr | Ptr |
| enum | { CullFaceFieldId = Inherited::NextFieldId, FrontFaceFieldId = CullFaceFieldId + 1, FrontModeFieldId = FrontFaceFieldId + 1, BackModeFieldId = FrontModeFieldId + 1, SmoothFieldId = BackModeFieldId + 1, OffsetFactorFieldId = SmoothFieldId + 1, OffsetBiasFieldId = OffsetFactorFieldId + 1, OffsetPointFieldId = OffsetBiasFieldId + 1, OffsetLineFieldId = OffsetPointFieldId + 1, OffsetFillFieldId = OffsetLineFieldId + 1, StippleFieldId = OffsetFillFieldId + 1, NextFieldId = StippleFieldId + 1 } |
Public Member Functions | |
Chunk Class Access | |
| *virtual const StateChunkClass * | getClass (void) const |
Sync | |
| *virtual void | changed (BitVector whichField, UInt32 origin) |
Output | |
| *virtual void | dump (UInt32 uiIndent=0, const BitVector bvFlags=0) const |
State | |
| *virtual void | activate (DrawActionBase *action, UInt32 index=0) |
| virtual void | changeFrom (DrawActionBase *action, StateChunk *old, UInt32 index=0) |
| virtual void | deactivate (DrawActionBase *action, UInt32 index=0) |
Comparison | |
| *virtual Real32 | switchCost (StateChunk *chunk) |
| virtual bool | operator< (const StateChunk &other) const |
| virtual bool | operator== (const StateChunk &other) const |
| virtual bool | operator!= (const StateChunk &other) const |
FieldContainer Get | |
| *virtual FieldContainerType & | getType (void) |
| virtual const FieldContainerType & | getType (void) const |
| virtual UInt32 | getContainerSize (void) const |
Field Get | |
| *SFInt32 * | getSFCullFace (void) |
| Get the PolygonChunk::_sfCullFace field. | |
| SFInt32 * | getSFFrontFace (void) |
| Get the PolygonChunk::_sfFrontFace field. | |
| SFInt32 * | getSFFrontMode (void) |
| Get the PolygonChunk::_sfFrontMode field. | |
| SFInt32 * | getSFBackMode (void) |
| Get the PolygonChunk::_sfBackMode field. | |
| SFBool * | getSFSmooth (void) |
| Get the PolygonChunk::_sfSmooth field. | |
| SFReal32 * | getSFOffsetFactor (void) |
| Get the PolygonChunk::_sfOffsetFactor field. | |
| SFReal32 * | getSFOffsetBias (void) |
| Get the PolygonChunk::_sfOffsetBias field. | |
| SFBool * | getSFOffsetPoint (void) |
| Get the PolygonChunk::_sfOffsetPoint field. | |
| SFBool * | getSFOffsetLine (void) |
| Get the PolygonChunk::_sfOffsetLine field. | |
| SFBool * | getSFOffsetFill (void) |
| Get the PolygonChunk::_sfOffsetFill field. | |
| MFInt32 * | getMFStipple (void) |
| Get the PolygonChunk::_mfStipple field. | |
| Int32 & | getCullFace (void) |
| Get the value of the PolygonChunk::_sfCullFace field. | |
| const Int32 & | getCullFace (void) const |
| Get the value of the PolygonChunk::_sfCullFace field. | |
| Int32 & | getFrontFace (void) |
| Get the value of the PolygonChunk::_sfFrontFace field. | |
| const Int32 & | getFrontFace (void) const |
| Get the value of the PolygonChunk::_sfFrontFace field. | |
| Int32 & | getFrontMode (void) |
| Get the value of the PolygonChunk::_sfFrontMode field. | |
| const Int32 & | getFrontMode (void) const |
| Get the value of the PolygonChunk::_sfFrontMode field. | |
| Int32 & | getBackMode (void) |
| Get the value of the PolygonChunk::_sfBackMode field. | |
| const Int32 & | getBackMode (void) const |
| Get the value of the PolygonChunk::_sfBackMode field. | |
| bool & | getSmooth (void) |
| Get the value of the PolygonChunk::_sfSmooth field. | |
| const bool & | getSmooth (void) const |
| Get the value of the PolygonChunk::_sfSmooth field. | |
| Real32 & | getOffsetFactor (void) |
| Get the value of the PolygonChunk::_sfOffsetFactor field. | |
| const Real32 & | getOffsetFactor (void) const |
| Get the value of the PolygonChunk::_sfOffsetFactor field. | |
| Real32 & | getOffsetBias (void) |
| Get the value of the PolygonChunk::_sfOffsetBias field. | |
| const Real32 & | getOffsetBias (void) const |
| Get the value of the PolygonChunk::_sfOffsetBias field. | |
| bool & | getOffsetPoint (void) |
| Get the value of the PolygonChunk::_sfOffsetPoint field. | |
| const bool & | getOffsetPoint (void) const |
| Get the value of the PolygonChunk::_sfOffsetPoint field. | |
| bool & | getOffsetLine (void) |
| Get the value of the PolygonChunk::_sfOffsetLine field. | |
| const bool & | getOffsetLine (void) const |
| Get the value of the PolygonChunk::_sfOffsetLine field. | |
| bool & | getOffsetFill (void) |
| Get the value of the PolygonChunk::_sfOffsetFill field. | |
| const bool & | getOffsetFill (void) const |
| Get the value of the PolygonChunk::_sfOffsetFill field. | |
| Int32 & | getStipple (const UInt32 index) |
| Get the value of the index element the PolygonChunk::_mfStipple field. | |
| MFInt32 & | getStipple (void) |
| Get the PolygonChunk::_mfStipple field. | |
| const MFInt32 & | getStipple (void) const |
| Get the PolygonChunk::_mfStipple field. | |
Field Set | |
| *void | setCullFace (const Int32 &value) |
| Set the value of the PolygonChunk::_sfCullFace field. | |
| void | setFrontFace (const Int32 &value) |
| Set the value of the PolygonChunk::_sfFrontFace field. | |
| void | setFrontMode (const Int32 &value) |
| Set the value of the PolygonChunk::_sfFrontMode field. | |
| void | setBackMode (const Int32 &value) |
| Set the value of the PolygonChunk::_sfBackMode field. | |
| void | setSmooth (const bool &value) |
| Set the value of the PolygonChunk::_sfSmooth field. | |
| void | setOffsetFactor (const Real32 &value) |
| Set the value of the PolygonChunk::_sfOffsetFactor field. | |
| void | setOffsetBias (const Real32 &value) |
| Set the value of the PolygonChunk::_sfOffsetBias field. | |
| void | setOffsetPoint (const bool &value) |
| Set the value of the PolygonChunk::_sfOffsetPoint field. | |
| void | setOffsetLine (const bool &value) |
| Set the value of the PolygonChunk::_sfOffsetLine field. | |
| void | setOffsetFill (const bool &value) |
| Set the value of the PolygonChunk::_sfOffsetFill field. | |
Binary Access | |
| *virtual UInt32 | getBinSize (const BitVector &whichField) |
| virtual void | copyToBin (BinaryDataHandler &pMem, const BitVector &whichField) |
| virtual void | copyFromBin (BinaryDataHandler &pMem, const BitVector &whichField) |
Copy | |
| *virtual FieldContainerPtr | shallowCopy (void) const |
Static Public Member Functions | |
Static Chunk Class Access | |
| *static UInt32 | getStaticClassId (void) |
| static const StateChunkClass * | getStaticClass (void) |
Class Get | |
| *static FieldContainerType & | getClassType (void) |
| access the type of the class | |
| static UInt32 | getClassTypeId (void) |
| access the numerical type of the class | |
Construction | |
| *static PolygonChunkPtr | create (void) |
| create a new instance of the class | |
| static PolygonChunkPtr | createEmpty (void) |
| create an empty new instance of the class, do not copy the prototype | |
Static Public Attributes | |
| static const osg::BitVector | CullFaceFieldMask |
| static const osg::BitVector | FrontFaceFieldMask |
| static const osg::BitVector | FrontModeFieldMask |
| static const osg::BitVector | BackModeFieldMask |
| static const osg::BitVector | SmoothFieldMask |
| static const osg::BitVector | OffsetFactorFieldMask |
| static const osg::BitVector | OffsetBiasFieldMask |
| static const osg::BitVector | OffsetPointFieldMask |
| static const osg::BitVector | OffsetLineFieldMask |
| static const osg::BitVector | OffsetFillFieldMask |
| static const osg::BitVector | StippleFieldMask |
| static const osg::BitVector | MTInfluenceMask |
| static const BitVector | InternalFieldMask = (1 << Attachment::InternalFieldId) |
| static const BitVector | ParentsFieldMask = (1 << Attachment::ParentsFieldId) |
| static const BitVector | NextFieldMask |
Protected Member Functions | |
Constructors | |
| * | PolygonChunk (void) |
| PolygonChunk (const PolygonChunk &source) | |
Destructors | |
| *virtual | ~PolygonChunk (void) |
Sync | |
| *void | executeSyncImpl (PolygonChunkBase *pOther, const BitVector &whichField) |
| virtual void | executeSync (FieldContainer &other, const BitVector &whichField) |
Protected Attributes | |
Fields | |
| *SFInt32 | _sfCullFace |
| SFInt32 | _sfFrontFace |
| SFInt32 | _sfFrontMode |
| SFInt32 | _sfBackMode |
| SFBool | _sfSmooth |
| SFReal32 | _sfOffsetFactor |
| SFReal32 | _sfOffsetBias |
| SFBool | _sfOffsetPoint |
| SFBool | _sfOffsetLine |
| SFBool | _sfOffsetFill |
| MFInt32 | _mfStipple |
Private Types | |
| typedef PolygonChunkBase | Inherited |
Private Member Functions | |
| void | operator= (const PolygonChunk &source) |
Static Private Member Functions | |
| static void | initMethod (void) |
Static Private Attributes | |
| static char | cvsid [] |
| static StateChunkClass | _class |
Friends | |
| class | FieldContainer |
| class | PolygonChunkBase |
The parameters of the following functions are wrapped here: glCullFace() (osg::PolygonChunk::_sfCullFace), glFrontFace() (osg::PolygonChunk::_sfFrontFace), glPolygonMode() (osg::PolygonChunk::_sfFrontMode, osg::PolygonChunk::_sfBackMode), glEnable(GL_POLYGON_SMOOTH) (osg::PolygonChunk::_sfSmooth), glPolygonOffset() (osg::PolygonChunk::_sfOffsetFactor, osg::PolygonChunk::_sfOffsetBias), glEnable(GL_POLYGON_OFFSET_POINT) (osg::PolygonChunk::_sfOffsetPoint), glEnable(GL_POLYGON_OFFSET_LINE) (osg::PolygonChunk::_sfOffsetLine), glEnable(GL_POLYGON_OFFSET_FILL) (osg::PolygonChunk::_sfOffsetFill), glStipplePattern() and glEnable(GL_POLYGON_STIPPLE) (osg::PolygonChunk::_sfStipple).
Definition at line 55 of file OSGPolygonChunk.h.
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Reimplemented from osg::PolygonChunkBase. Definition at line 138 of file OSGPolygonChunk.h. |
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Reimplemented from osg::StateChunkBase. Definition at line 100 of file OSGPolygonChunkBase.h. |
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Reimplemented from osg::Attachment. Definition at line 102 of file OSGPolygonChunkBase.h. 00103 { 00104 CullFaceFieldId = Inherited::NextFieldId, 00105 FrontFaceFieldId = CullFaceFieldId + 1, 00106 FrontModeFieldId = FrontFaceFieldId + 1, 00107 BackModeFieldId = FrontModeFieldId + 1, 00108 SmoothFieldId = BackModeFieldId + 1, 00109 OffsetFactorFieldId = SmoothFieldId + 1, 00110 OffsetBiasFieldId = OffsetFactorFieldId + 1, 00111 OffsetPointFieldId = OffsetBiasFieldId + 1, 00112 OffsetLineFieldId = OffsetPointFieldId + 1, 00113 OffsetFillFieldId = OffsetLineFieldId + 1, 00114 StippleFieldId = OffsetFillFieldId + 1, 00115 NextFieldId = StippleFieldId + 1 00116 };
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Definition at line 102 of file OSGPolygonChunk.cpp. 00102 : 00103 Inherited() 00104 { 00105 }
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Definition at line 107 of file OSGPolygonChunk.cpp. 00107 : 00108 Inherited(source) 00109 { 00110 }
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Definition at line 112 of file OSGPolygonChunk.cpp.
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Reimplemented from osg::StateChunk. Definition at line 118 of file OSGPolygonChunk.cpp. References _class. 00119 { 00120 return &_class; 00121 }
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Reimplemented from osg::StateChunk. Definition at line 47 of file OSGPolygonChunk.inl. References osg::StateChunkClass::getId(), and getStaticClass(). 00048 { 00049 return getStaticClass()->getId(); 00050 }
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Reimplemented from osg::StateChunk. Definition at line 53 of file OSGPolygonChunk.inl. References _class. Referenced by getStaticClassId(). 00054 { 00055 return &PolygonChunk::_class; 00056 }
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Reimplemented from osg::StateChunk. Definition at line 125 of file OSGPolygonChunk.cpp. References osg::StateChunk::changed(). 00126 { 00127 Inherited::changed(whichField, origin); 00128 }
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Reimplemented from osg::StateChunk. Definition at line 132 of file OSGPolygonChunk.cpp. References osg::StateChunk::dump(). 00134 { 00135 Inherited::dump(uiIndent, bvFlags); 00136 }
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Activate the chunk, i.e. set the OpenGl state covered by the chunk which is different from the default state to the given state. Reimplemented from osg::StateChunk. Definition at line 141 of file OSGPolygonChunk.cpp. References osg::PolygonChunkBase::_mfStipple, osg::PolygonChunkBase::_sfBackMode, osg::PolygonChunkBase::_sfCullFace, osg::PolygonChunkBase::_sfFrontFace, osg::PolygonChunkBase::_sfFrontMode, osg::PolygonChunkBase::_sfOffsetBias, osg::PolygonChunkBase::_sfOffsetFactor, osg::PolygonChunkBase::_sfOffsetFill, osg::PolygonChunkBase::_sfOffsetLine, osg::PolygonChunkBase::_sfOffsetPoint, osg::PolygonChunkBase::_sfSmooth, osg::SField< FieldTypeT, fieldNameSpace >::getValue(), and osg::MField< FieldTypeT, fieldNameSpace >::size(). 00142 { 00143 // cullFace 00144 00145 if(_sfCullFace.getValue() != GL_NONE) 00146 { 00147 glCullFace(_sfCullFace.getValue()); 00148 glEnable(GL_CULL_FACE); 00149 } 00150 00151 // frontFace 00152 00153 if(_sfFrontFace.getValue() != GL_CCW) 00154 glFrontFace(_sfFrontFace.getValue()); 00155 00156 // smooth 00157 00158 if(_sfSmooth.getValue()) 00159 glEnable(GL_POLYGON_SMOOTH); 00160 00161 // mode 00162 00163 if(_sfFrontMode.getValue() != GL_FILL) 00164 glPolygonMode(GL_FRONT, _sfFrontMode.getValue()); 00165 00166 if(_sfBackMode.getValue() != GL_FILL) 00167 glPolygonMode(GL_BACK, _sfBackMode.getValue()); 00168 00169 // offset 00170 00171 if(_sfOffsetFactor.getValue() != 0.f || _sfOffsetBias.getValue() != 0.f) 00172 glPolygonOffset(_sfOffsetFactor.getValue(), _sfOffsetBias.getValue()); 00173 00174 if(_sfOffsetPoint.getValue()) 00175 glEnable(GL_POLYGON_OFFSET_POINT); 00176 00177 if(_sfOffsetLine.getValue()) 00178 glEnable(GL_POLYGON_OFFSET_LINE); 00179 00180 if(_sfOffsetFill.getValue()) 00181 glEnable(GL_POLYGON_OFFSET_FILL); 00182 00183 // stipple 00184 00185 if(_mfStipple.size() == 32) 00186 { 00187 glPolygonStipple((const GLubyte *) &(_mfStipple[0])); 00188 glEnable(GL_POLYGON_STIPPLE); 00189 } 00190 }
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Change from an old chunk of the same type to this chunk. Note that in general no type checking is done, make sure to use this on a legal combination of chunks! Reimplemented from osg::StateChunk. Definition at line 193 of file OSGPolygonChunk.cpp. References osg::PolygonChunkBase::_mfStipple, osg::PolygonChunkBase::_sfBackMode, osg::PolygonChunkBase::_sfCullFace, osg::PolygonChunkBase::_sfFrontFace, osg::PolygonChunkBase::_sfFrontMode, osg::PolygonChunkBase::_sfOffsetBias, osg::PolygonChunkBase::_sfOffsetFactor, osg::PolygonChunkBase::_sfOffsetFill, osg::PolygonChunkBase::_sfOffsetLine, osg::PolygonChunkBase::_sfOffsetPoint, osg::PolygonChunkBase::_sfSmooth, osg::SField< FieldTypeT, fieldNameSpace >::getValue(), osg::MField< FieldTypeT, fieldNameSpace >::getValues(), and osg::MField< FieldTypeT, fieldNameSpace >::size(). 00194 { 00195 PolygonChunk const *old = dynamic_cast<PolygonChunk const*>(old_chunk); 00196 00197 // change from me to me? 00198 // this assumes I haven't changed in the meantime. is that a valid assumption? 00199 if(old == this) 00200 return; 00201 00202 // cullFace 00203 00204 if(_sfCullFace.getValue() != old->_sfCullFace.getValue()) 00205 { 00206 if(_sfCullFace.getValue() != GL_NONE) 00207 { 00208 glCullFace(_sfCullFace.getValue()); 00209 glEnable(GL_CULL_FACE); 00210 } 00211 else 00212 { 00213 glDisable(GL_CULL_FACE); 00214 } 00215 } 00216 00217 // frontFace 00218 00219 if(_sfFrontFace.getValue() != old->_sfFrontFace.getValue()) 00220 { 00221 glFrontFace(_sfFrontFace.getValue()); 00222 } 00223 00224 // smooth 00225 00226 if(_sfSmooth.getValue() != old->_sfSmooth.getValue()) 00227 { 00228 if(_sfSmooth.getValue()) 00229 { 00230 glEnable(GL_POLYGON_SMOOTH); 00231 } 00232 else 00233 { 00234 glDisable(GL_POLYGON_SMOOTH); 00235 } 00236 } 00237 00238 // mode 00239 00240 if(_sfFrontMode.getValue() != old->_sfFrontMode.getValue()) 00241 glPolygonMode(GL_FRONT, _sfFrontMode.getValue()); 00242 00243 if(_sfBackMode.getValue() != old->_sfBackMode.getValue()) 00244 glPolygonMode(GL_BACK, _sfBackMode.getValue()); 00245 00246 // offset 00247 00248 if(_sfOffsetFactor.getValue() != old->_sfOffsetFactor.getValue() || 00249 _sfOffsetBias.getValue() != old->_sfOffsetBias.getValue()) 00250 { 00251 glPolygonOffset(_sfOffsetFactor.getValue(), _sfOffsetBias.getValue()); 00252 } 00253 00254 if(_sfOffsetPoint.getValue() != old->_sfOffsetPoint.getValue()) 00255 { 00256 if(_sfOffsetPoint.getValue()) 00257 { 00258 glEnable(GL_POLYGON_OFFSET_POINT); 00259 } 00260 else 00261 { 00262 glDisable(GL_POLYGON_OFFSET_POINT); 00263 } 00264 } 00265 00266 if(_sfOffsetLine.getValue() != old->_sfOffsetLine.getValue()) 00267 { 00268 if(_sfOffsetLine.getValue()) 00269 { 00270 glEnable(GL_POLYGON_OFFSET_LINE); 00271 } 00272 else 00273 { 00274 glDisable(GL_POLYGON_OFFSET_LINE); 00275 } 00276 } 00277 00278 if(_sfOffsetFill.getValue() != old->_sfOffsetFill.getValue()) 00279 { 00280 if(_sfOffsetFill.getValue()) 00281 { 00282 glEnable(GL_POLYGON_OFFSET_FILL); 00283 } 00284 else 00285 { 00286 glDisable(GL_POLYGON_OFFSET_FILL); 00287 } 00288 } 00289 00290 // stipple 00291 00292 if(_mfStipple.getValues() != old->_mfStipple.getValues()) 00293 { 00294 if(_mfStipple.size() == 32) 00295 { 00296 glPolygonStipple((const GLubyte *) &(_mfStipple[0])); 00297 glEnable(GL_POLYGON_STIPPLE); 00298 } 00299 else glDisable(GL_POLYGON_STIPPLE); 00300 } 00301 00302 }
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Deactivate the chunk, i.e. set the OpenGl state covered by the chunk which is different from the default state to the default state. Reimplemented from osg::StateChunk. Definition at line 304 of file OSGPolygonChunk.cpp. References osg::PolygonChunkBase::_mfStipple, osg::PolygonChunkBase::_sfBackMode, osg::PolygonChunkBase::_sfCullFace, osg::PolygonChunkBase::_sfFrontFace, osg::PolygonChunkBase::_sfFrontMode, osg::PolygonChunkBase::_sfOffsetFill, osg::PolygonChunkBase::_sfOffsetLine, osg::PolygonChunkBase::_sfOffsetPoint, osg::PolygonChunkBase::_sfSmooth, osg::SField< FieldTypeT, fieldNameSpace >::getValue(), and osg::MField< FieldTypeT, fieldNameSpace >::size(). 00305 { 00306 00307 // cullFace 00308 00309 if(_sfCullFace.getValue() != GL_NONE) 00310 glDisable(GL_CULL_FACE); 00311 00312 // frontFace 00313 00314 if(_sfFrontFace.getValue() != GL_CCW) 00315 glFrontFace(GL_CCW); 00316 00317 // smooth 00318 00319 if(_sfSmooth.getValue()) 00320 glDisable(GL_POLYGON_SMOOTH); 00321 00322 // mode 00323 00324 if(_sfFrontMode.getValue() != GL_FILL) 00325 glPolygonMode(GL_FRONT, GL_FILL); 00326 00327 if(_sfBackMode.getValue() != GL_FILL) 00328 glPolygonMode(GL_BACK, GL_FILL); 00329 00330 // offset 00331 00332 if(_sfOffsetPoint.getValue()) 00333 glDisable(GL_POLYGON_OFFSET_POINT); 00334 00335 if(_sfOffsetLine.getValue()) 00336 glDisable(GL_POLYGON_OFFSET_LINE); 00337 00338 if(_sfOffsetFill.getValue()) 00339 glDisable(GL_POLYGON_OFFSET_FILL); 00340 00341 // stipple 00342 00343 if(_mfStipple.size() == 32) 00344 glDisable(GL_POLYGON_STIPPLE); 00345 00346 }
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Calculate how expensive it is to switch from one instance of the chunk class to another. In most cases not implemented yet, will return 0. Reimplemented from osg::StateChunk. Definition at line 351 of file OSGPolygonChunk.cpp.
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Calculate how expensive it is to switch from one instance of the chunk class to another. In most cases not implemented yet, will return 0. Reimplemented from osg::StateChunk. Definition at line 356 of file OSGPolygonChunk.cpp.
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Compare two chunks. In most cases not implemented yet, will return false. Reimplemented from osg::StateChunk. Definition at line 361 of file OSGPolygonChunk.cpp. References osg::PolygonChunkBase::getBackMode(), osg::PolygonChunkBase::getCullFace(), osg::PolygonChunkBase::getFrontFace(), osg::PolygonChunkBase::getFrontMode(), osg::PolygonChunkBase::getOffsetBias(), osg::PolygonChunkBase::getOffsetFactor(), osg::PolygonChunkBase::getOffsetFill(), osg::PolygonChunkBase::getOffsetLine(), osg::PolygonChunkBase::getOffsetPoint(), osg::PolygonChunkBase::getSmooth(), osg::PolygonChunkBase::getStipple(), and osg::MField< FieldTypeT, fieldNameSpace >::size(). 00362 { 00363 PolygonChunk const *tother = dynamic_cast<PolygonChunk const*>(&other); 00364 00365 if(!tother) 00366 return false; 00367 00368 if(tother == this) 00369 return true; 00370 00371 if(getCullFace() != tother->getCullFace() || 00372 getFrontFace() != tother->getFrontFace() || 00373 getSmooth() != tother->getSmooth() || 00374 getFrontMode() != tother->getFrontMode() || 00375 getBackMode() != tother->getBackMode() || 00376 getOffsetPoint() != tother->getOffsetPoint() || 00377 getOffsetLine() != tother->getOffsetLine() || 00378 getOffsetFill() != tother->getOffsetFill() || 00379 getOffsetFactor() != tother->getOffsetFactor() || 00380 getOffsetBias() != tother->getOffsetBias() || 00381 getStipple().size() != tother->getStipple().size() 00382 ) 00383 return false; 00384 00385 // would need to compare the whole stipple data 00386 // cheap trick: if != 0 take as different 00387 00388 if( getStipple().size() != 0 || 00389 tother->getStipple().size() != 0 00390 ) 00391 return false; 00392 00393 return true; 00394 }
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Calculate how expensive it is to switch from one instance of the chunk class to another. In most cases not implemented yet, will return 0. Reimplemented from osg::StateChunk. Definition at line 396 of file OSGPolygonChunk.cpp.
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Reimplemented from osg::StateChunk. Definition at line 87 of file OSGPolygonChunk.cpp.
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Reimplemented from osg::StateChunkBase. Definition at line 58 of file OSGPolygonChunkBase.inl. References osg::PolygonChunkBase::_type. Referenced by osg::PolygonChunkBase::create(). 00059 { 00060 return _type; 00061 }
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Reimplemented from osg::StateChunkBase. Definition at line 65 of file OSGPolygonChunkBase.inl. References osg::PolygonChunkBase::_type, and osg::TypeBase::getId(). 00066 { 00067 return _type.getId(); 00068 }
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Reimplemented from osg::StateChunkBase. Definition at line 224 of file OSGPolygonChunkBase.cpp. References osg::PolygonChunkBase::_type. 00225 { 00226 return _type; 00227 }
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