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osg::Matrix Member List

This is the complete list of members for osg::Matrix, including all inherited members.

_matrixosg::TransformationMatrix< Real32 > [protected]
_valosg::Matrix [private]
add(const TransformationMatrix &matrix)osg::TransformationMatrix< Real32 >
addScaled(const TransformationMatrix &matrix, Real32s)osg::TransformationMatrix< Real32 >
det(void) const osg::TransformationMatrix< Real32 >
det2(const Real32a1, const Real32a2, const Real32b1, const Real32b2) const osg::TransformationMatrix< Real32 > [protected]
det3(void) const osg::TransformationMatrix< Real32 >
det3(const Real32a1, const Real32a2, const Real32a3, const Real32b1, const Real32b2, const Real32b3, const Real32c1, const Real32c2, const Real32c3) const osg::TransformationMatrix< Real32 > [protected]
equals(const TransformationMatrix &matrix, const ValueType tol) const osg::TransformationMatrix< Real32 >
exp(TransformationMatrix &result) const osg::TransformationMatrix< Real32 >
expOf(const TransformationMatrix &matrix)osg::TransformationMatrix< Real32 >
factor(TransformationMatrix &r, VectorType3f &s, TransformationMatrix &u, VectorType3f &t, TransformationMatrix &proj) const osg::TransformationMatrix< Real32 >
getTransform(VectorType3f &translation, QuaternionType &rotation, VectorType3f &scaleFactor, QuaternionType &scaleOrientation, const VectorType3f &center) const osg::TransformationMatrix< Real32 >
getTransform(VectorType3f &translation, QuaternionType &rotation, VectorType3f &scaleFactor, QuaternionType &scaleOrientation) const osg::TransformationMatrix< Real32 >
getValues(void)osg::TransformationMatrix< Real32 >
getValues(void) const osg::TransformationMatrix< Real32 >
identity(void)osg::TransformationMatrix< Real32 > [static]
inverse(TransformationMatrix &result) const osg::TransformationMatrix< Real32 >
inverse3(TransformationMatrix &result) const osg::TransformationMatrix< Real32 >
invert(void)osg::TransformationMatrix< Real32 >
invert3(void)osg::TransformationMatrix< Real32 >
invertFrom(const TransformationMatrix &matrix)osg::TransformationMatrix< Real32 >
invertFrom3(const TransformationMatrix &matrix)osg::TransformationMatrix< Real32 >
jacobi(Real32evalues[JacobiRank], VectorType3f evectors[JacobiRank], Int32 &rots)osg::TransformationMatrix< Real32 > [protected]
JacobiRankosg::TransformationMatrix< Real32 > [protected, static]
log(TransformationMatrix &result) const osg::TransformationMatrix< Real32 >
logOf(const TransformationMatrix &matrix)osg::TransformationMatrix< Real32 >
mult(const PointType3f &src, PointType3f &dst) const osg::TransformationMatrix< Real32 >
mult(PointType3f &vec) const osg::TransformationMatrix< Real32 >
mult(const VectorType3f &src, VectorType3f &dst) const osg::TransformationMatrix< Real32 >
mult(VectorType3f &vec) const osg::TransformationMatrix< Real32 >
mult(const TransformationMatrix &matrix)osg::TransformationMatrix< Real32 >
multFullMatrixPnt(const PointType3f &src, PointType3f &dst) const osg::TransformationMatrix< Real32 >
multFullMatrixPnt(PointType3f &pnt) const osg::TransformationMatrix< Real32 >
multLeft(const TransformationMatrix &matrix)osg::TransformationMatrix< Real32 >
multMatrixPnt(const PointType3f &src, PointType3f &dst) const osg::TransformationMatrix< Real32 >
multMatrixPnt(PointType3f &pnt) const osg::TransformationMatrix< Real32 >
multMatrixVec(const VectorType3f &src, VectorType3f &dst) const osg::TransformationMatrix< Real32 >
multMatrixVec(VectorType3f &vec) const osg::TransformationMatrix< Real32 >
multPntFullMatrix(const PointType3f &src, PointType3f &dst) const osg::TransformationMatrix< Real32 >
multPntFullMatrix(PointType3f &pnt) const osg::TransformationMatrix< Real32 >
multPntMatrix(const PointType3f &src, PointType3f &dst) const osg::TransformationMatrix< Real32 >
multPntMatrix(PointType3f &pnt) const osg::TransformationMatrix< Real32 >
multVecMatrix(const VectorType3f &src, VectorType3f &dst) const osg::TransformationMatrix< Real32 >
multVecMatrix(VectorType3f &vec) const osg::TransformationMatrix< Real32 >
negate(void)osg::TransformationMatrix< Real32 >
norm1(void) const osg::TransformationMatrix< Real32 >
norm2(void) const osg::TransformationMatrix< Real32 >
normInfinity(void) const osg::TransformationMatrix< Real32 >
operator!=(const TransformationMatrix &other) const osg::TransformationMatrix< Real32 >
operator=(const TransformationMatrix &source)osg::TransformationMatrix< Real32 >
operator==(const TransformationMatrix &other) const osg::TransformationMatrix< Real32 >
operator[](UInt32 uiIndex)osg::TransformationMatrix< Real32 >
operator[](UInt32 uiIndex) const osg::TransformationMatrix< Real32 >
PointType3f typedefosg::TransformationMatrix< Real32 >
QuaternionType typedefosg::TransformationMatrix< Real32 >
rowMulCol4(const TransformationMatrix &gRowMat, UInt32 iRow, const TransformationMatrix &gColMat, UInt32 iColumn) const osg::TransformationMatrix< Real32 > [protected]
scale(Real32s)osg::TransformationMatrix< Real32 >
setIdentity(void)osg::TransformationMatrix< Real32 >
setRotate(const QuaternionType &q)osg::TransformationMatrix< Real32 >
setScale(const Real32s)osg::TransformationMatrix< Real32 >
setScale(const Real32sx, const Real32sy, const Real32sz)osg::TransformationMatrix< Real32 >
setScale(const VectorType3f &s)osg::TransformationMatrix< Real32 >
setTransform(const VectorType3f &t)osg::TransformationMatrix< Real32 >
setTransform(const QuaternionType &r)osg::TransformationMatrix< Real32 >
setTransform(const VectorType3f &t, const QuaternionType &r)osg::TransformationMatrix< Real32 >
setTransform(const VectorType3f &t, const QuaternionType &r, const VectorType3f &s)osg::TransformationMatrix< Real32 >
setTransform(const VectorType3f &t, const QuaternionType &r, const VectorType3f &s, const QuaternionType &so)osg::TransformationMatrix< Real32 >
setTransform(const VectorType3f &translation, const QuaternionType &rotation, const VectorType3f &scaleFactor, const QuaternionType &scaleOrientation, const VectorType3f &center)osg::TransformationMatrix< Real32 >
setTranslate(const Real32tx, const Real32ty, const Real32tz)osg::TransformationMatrix< Real32 >
setTranslate(const VectorType3f &t)osg::TransformationMatrix< Real32 >
setTranslate(const PointType3f &t)osg::TransformationMatrix< Real32 >
setValue(const TransformationMatrix &mat)osg::TransformationMatrix< Real32 >
setValue(const VectorType3f &vector1, const VectorType3f &vector2, const VectorType3f &vector3)osg::TransformationMatrix< Real32 >
setValue(const VectorType3f &vector1, const VectorType3f &vector2, const VectorType3f &vector3, const VectorType3f &vector4)osg::TransformationMatrix< Real32 >
setValue(const Real32rVal00, const Real32rVal10, const Real32rVal20, const Real32rVal30, const Real32rVal01, const Real32rVal11, const Real32rVal21, const Real32rVal31, const Real32rVal02, const Real32rVal12, const Real32rVal22, const Real32rVal32, const Real32rVal03, const Real32rVal13, const Real32rVal23, const Real32rVal33)osg::TransformationMatrix< Real32 >
setValue(const Real32 *pMat, bool bTransposed=true)osg::TransformationMatrix< Real32 >
setValue(const VectorType *pMat)osg::TransformationMatrix< Real32 >
setValue(const VectorType3f *pMat)osg::TransformationMatrix< Real32 >
setValue(const Char8 *string, bool bTransposed=true)osg::TransformationMatrix< Real32 >
setValueTransposed(const Real32rVal00, const Real32rVal01, const Real32rVal02, const Real32rVal03, const Real32rVal10, const Real32rVal11, const Real32rVal12, const Real32rVal13, const Real32rVal20, const Real32rVal21, const Real32rVal22, const Real32rVal23, const Real32rVal30, const Real32rVal31, const Real32rVal32, const Real32rVal33)osg::TransformationMatrix< Real32 >
sqrt(TransformationMatrix &result) const osg::TransformationMatrix< Real32 >
sqrt(void)osg::TransformationMatrix< Real32 >
sqrtOf(const TransformationMatrix &matrix)osg::TransformationMatrix< Real32 >
TransformationMatrix(void)osg::TransformationMatrix< Real32 >
TransformationMatrix(const TransformationMatrix &source)osg::TransformationMatrix< Real32 >
TransformationMatrix(const VectorType3f &vector1, const VectorType3f &vector2, const VectorType3f &vector3)osg::TransformationMatrix< Real32 >
TransformationMatrix(const VectorType3f &vector1, const VectorType3f &vector2, const VectorType3f &vector3, const VectorType3f &vector4)osg::TransformationMatrix< Real32 >
TransformationMatrix(const Real32rVal00, const Real32rVal10, const Real32rVal20, const Real32rVal30, const Real32rVal01, const Real32rVal11, const Real32rVal21, const Real32rVal31, const Real32rVal02, const Real32rVal12, const Real32rVal22, const Real32rVal32, const Real32rVal03, const Real32rVal13, const Real32rVal23, const Real32rVal33)osg::TransformationMatrix< Real32 >
transpose(void)osg::TransformationMatrix< Real32 >
transposed(TransformationMatrix &result) const osg::TransformationMatrix< Real32 >
transposeFrom(const TransformationMatrix &matrix)osg::TransformationMatrix< Real32 >
ValueTypeosg::TransformationMatrix< Real32 >
VectorType typedefosg::TransformationMatrix< Real32 >
VectorType3f typedefosg::TransformationMatrix< Real32 >
~TransformationMatrix(void)osg::TransformationMatrix< Real32 >


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