| _itStateRefCount | osg::DepthFirstStateAction::NodeStackEntry | [private] |
| _passCount | osg::DepthFirstStateAction::NodeStackEntry | [private] |
| _pNode | osg::DepthFirstStateAction::NodeStackEntry | [private] |
| getNode(void) const | osg::DepthFirstStateAction::NodeStackEntry | [inline] |
| getPassCount(void) const | osg::DepthFirstStateAction::NodeStackEntry | [inline] |
| getStateRefCount(void) const | osg::DepthFirstStateAction::NodeStackEntry | [inline] |
| NodeStackEntry(void) | osg::DepthFirstStateAction::NodeStackEntry | [inline] |
| NodeStackEntry(const NodeStackEntry &source) | osg::DepthFirstStateAction::NodeStackEntry | [inline] |
| NodeStackEntry(const NodePtr &pNode, const StateRefCountStoreIt &itStateRefCount, Int32 passCount) | osg::DepthFirstStateAction::NodeStackEntry | [inline] |
| setPassCount(Int32 passCount) | osg::DepthFirstStateAction::NodeStackEntry | [inline] |
| setStateRefCount(const StateRefCountStoreIt &itStateRefCount) | osg::DepthFirstStateAction::NodeStackEntry | [inline] |
1.4.3