| adjacentTriangles | osg::DVRVertex | |
| behindPlane | osg::DVRVertex | |
| calculatePlaneDistance(const Plane &plane) | osg::DVRVertex | |
| calculatePlaneDistance(const Plane &plane, const Matrix &transform) | osg::DVRVertex | |
| calculatePlaneDistanceTransformed(const Plane &plane) | osg::DVRVertex | |
| dump(void) const | osg::DVRVertex | |
| DVRVertex(void) | osg::DVRVertex | |
| DVRVertex(const DVRVertex &vertex) | osg::DVRVertex | |
| isBehindPlane(float dist2RefPlane, bool &switched) | osg::DVRVertex | |
| isBehindPlane(float dist2RefPlane) | osg::DVRVertex | |
| isCloser(float distance) | osg::DVRVertex | |
| pos | osg::DVRVertex | |
| refPlaneDistance | osg::DVRVertex | |
| transformedPos | osg::DVRVertex | |
| ~DVRVertex(void) | osg::DVRVertex |
1.4.3