|
Public Types |
| typedef CubeTextureChunkPtr | Ptr |
| enum | {
PosZImageFieldId = Inherited::NextFieldId,
PosXImageFieldId = PosZImageFieldId + 1,
NegXImageFieldId = PosXImageFieldId + 1,
PosYImageFieldId = NegXImageFieldId + 1,
NegYImageFieldId = PosYImageFieldId + 1,
IsReflectionMapFieldId = NegYImageFieldId + 1,
NextFieldId = IsReflectionMapFieldId + 1
} |
Public Member Functions |
|
| *virtual const StateChunkClass * | getClass (void) const |
|
| *virtual void | changed (BitVector whichField, UInt32 origin) |
|
| *virtual void | dump (UInt32 uiIndent=0, const BitVector bvFlags=0) const |
|
| *virtual void | activate (DrawActionBase *action, UInt32 index=0) |
| virtual void | changeFrom (DrawActionBase *action, StateChunk *old, UInt32 index=0) |
| virtual void | deactivate (DrawActionBase *action, UInt32 index=0) |
|
| *virtual Real32 | switchCost (StateChunk *chunk) |
| virtual bool | operator< (const StateChunk &other) const |
| virtual bool | operator== (const StateChunk &other) const |
| virtual bool | operator!= (const StateChunk &other) const |
|
| *void | setPosZImage (ImagePtr &value) |
| void | setPosXImage (ImagePtr &value) |
| void | setNegXImage (ImagePtr &value) |
| void | setPosYImage (ImagePtr &value) |
| void | setNegYImage (ImagePtr &value) |
|
| *virtual FieldContainerType & | getType (void) |
| virtual const FieldContainerType & | getType (void) const |
| virtual UInt32 | getContainerSize (void) const |
|
| *SFImagePtr * | getSFPosZImage (void) |
| | Get the CubeTextureChunk::_sfPosZImage field.
|
| SFImagePtr * | getSFPosXImage (void) |
| | Get the CubeTextureChunk::_sfPosXImage field.
|
| SFImagePtr * | getSFNegXImage (void) |
| | Get the CubeTextureChunk::_sfNegXImage field.
|
| SFImagePtr * | getSFPosYImage (void) |
| | Get the CubeTextureChunk::_sfPosYImage field.
|
| SFImagePtr * | getSFNegYImage (void) |
| | Get the CubeTextureChunk::_sfNegYImage field.
|
| SFBool * | getSFIsReflectionMap (void) |
| | Get the CubeTextureChunk::_sfIsReflectionMap field.
|
| ImagePtr & | getPosZImage (void) |
| | Get the value of the CubeTextureChunk::_sfPosZImage field.
|
| const ImagePtr & | getPosZImage (void) const |
| | Get the value of the CubeTextureChunk::_sfPosZImage field.
|
| ImagePtr & | getPosXImage (void) |
| | Get the value of the CubeTextureChunk::_sfPosXImage field.
|
| const ImagePtr & | getPosXImage (void) const |
| | Get the value of the CubeTextureChunk::_sfPosXImage field.
|
| ImagePtr & | getNegXImage (void) |
| | Get the value of the CubeTextureChunk::_sfNegXImage field.
|
| const ImagePtr & | getNegXImage (void) const |
| | Get the value of the CubeTextureChunk::_sfNegXImage field.
|
| ImagePtr & | getPosYImage (void) |
| | Get the value of the CubeTextureChunk::_sfPosYImage field.
|
| const ImagePtr & | getPosYImage (void) const |
| | Get the value of the CubeTextureChunk::_sfPosYImage field.
|
| ImagePtr & | getNegYImage (void) |
| | Get the value of the CubeTextureChunk::_sfNegYImage field.
|
| const ImagePtr & | getNegYImage (void) const |
| | Get the value of the CubeTextureChunk::_sfNegYImage field.
|
| bool & | getIsReflectionMap (void) |
| | Get the value of the CubeTextureChunk::_sfIsReflectionMap field.
|
| const bool & | getIsReflectionMap (void) const |
| | Get the value of the CubeTextureChunk::_sfIsReflectionMap field.
|
|
| *void | setPosZImage (const ImagePtr &value) |
| | Set the value of the CubeTextureChunk::_sfPosZImage field.
|
| void | setPosXImage (const ImagePtr &value) |
| | Set the value of the CubeTextureChunk::_sfPosXImage field.
|
| void | setNegXImage (const ImagePtr &value) |
| | Set the value of the CubeTextureChunk::_sfNegXImage field.
|
| void | setPosYImage (const ImagePtr &value) |
| | Set the value of the CubeTextureChunk::_sfPosYImage field.
|
| void | setNegYImage (const ImagePtr &value) |
| | Set the value of the CubeTextureChunk::_sfNegYImage field.
|
| void | setIsReflectionMap (const bool &value) |
| | Set the value of the CubeTextureChunk::_sfIsReflectionMap field.
|
|
| *virtual UInt32 | getBinSize (const BitVector &whichField) |
| virtual void | copyToBin (BinaryDataHandler &pMem, const BitVector &whichField) |
| virtual void | copyFromBin (BinaryDataHandler &pMem, const BitVector &whichField) |
|
| *virtual FieldContainerPtr | shallowCopy (void) const |
|
| virtual bool | isTransparent (void) const |
|
| *void | imageContentChanged (Int32 minx=-1, Int32 maxx=-1, Int32 miny=-1, Int32 maxy=-1, Int32 minz=-1, Int32 maxz=-1) |
| void | setImage (ImagePtr &pImage) |
| void | setShaderOffsetMatrix (Real32 m11, Real32 m12, Real32 m21, Real32 m22) |
|
| *void | setImage (const ImagePtr &value) |
| | Set the value of the TextureChunk::_sfImage field.
|
| void | setInternalFormat (const GLenum &value) |
| | Set the value of the TextureChunk::_sfInternalFormat field.
|
| void | setExternalFormat (const GLenum &value) |
| | Set the value of the TextureChunk::_sfExternalFormat field.
|
| void | setScale (const bool &value) |
| | Set the value of the TextureChunk::_sfScale field.
|
| void | setFrame (const UInt32 &value) |
| | Set the value of the TextureChunk::_sfFrame field.
|
| void | setMinFilter (const GLenum &value) |
| | Set the value of the TextureChunk::_sfMinFilter field.
|
| void | setMagFilter (const GLenum &value) |
| | Set the value of the TextureChunk::_sfMagFilter field.
|
| void | setWrapS (const GLenum &value) |
| | Set the value of the TextureChunk::_sfWrapS field.
|
| void | setWrapT (const GLenum &value) |
| | Set the value of the TextureChunk::_sfWrapT field.
|
| void | setWrapR (const GLenum &value) |
| | Set the value of the TextureChunk::_sfWrapR field.
|
| void | setEnvMode (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvMode field.
|
| void | setEnvColor (const Color4f &value) |
| | Set the value of the TextureChunk::_sfEnvColor field.
|
| void | setEnvCombineRGB (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvCombineRGB field.
|
| void | setEnvCombineAlpha (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvCombineAlpha field.
|
| void | setEnvScaleRGB (const Real32 &value) |
| | Set the value of the TextureChunk::_sfEnvScaleRGB field.
|
| void | setEnvScaleAlpha (const Real32 &value) |
| | Set the value of the TextureChunk::_sfEnvScaleAlpha field.
|
| void | setEnvSource0RGB (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvSource0RGB field.
|
| void | setEnvSource1RGB (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvSource1RGB field.
|
| void | setEnvSource2RGB (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvSource2RGB field.
|
| void | setEnvSource0Alpha (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvSource0Alpha field.
|
| void | setEnvSource1Alpha (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvSource1Alpha field.
|
| void | setEnvSource2Alpha (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvSource2Alpha field.
|
| void | setEnvOperand0RGB (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvOperand0RGB field.
|
| void | setEnvOperand1RGB (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvOperand1RGB field.
|
| void | setEnvOperand2RGB (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvOperand2RGB field.
|
| void | setEnvOperand0Alpha (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvOperand0Alpha field.
|
| void | setEnvOperand1Alpha (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvOperand1Alpha field.
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| void | setEnvOperand2Alpha (const GLenum &value) |
| | Set the value of the TextureChunk::_sfEnvOperand2Alpha field.
|
| void | setGLId (const GLenum &value) |
| | Set the value of the TextureChunk::_sfGLId field.
|
| void | setPointSprite (const bool &value) |
| | Set the value of the TextureChunk::_sfPointSprite field.
|
| void | setPriority (const Real32 &value) |
| | Set the value of the TextureChunk::_sfPriority field.
|
| void | setShaderOperation (const GLenum &value) |
| | Set the value of the TextureChunk::_sfShaderOperation field.
|
| void | setShaderInput (const GLenum &value) |
| | Set the value of the TextureChunk::_sfShaderInput field.
|
| void | setShaderOffsetScale (const Real32 &value) |
| | Set the value of the TextureChunk::_sfShaderOffsetScale field.
|
| void | setShaderOffsetBias (const Real32 &value) |
| | Set the value of the TextureChunk::_sfShaderOffsetBias field.
|
| void | setShaderRGBADotProduct (const GLenum &value) |
| | Set the value of the TextureChunk::_sfShaderRGBADotProduct field.
|
| void | setShaderCullModes (const UInt8 &value) |
| | Set the value of the TextureChunk::_sfShaderCullModes field.
|
| void | setShaderConstEye (const Vec3f &value) |
| | Set the value of the TextureChunk::_sfShaderConstEye field.
|
| void | setLodBias (const Real32 &value) |
| | Set the value of the TextureChunk::_sfLodBias field.
|
| void | setTarget (const GLenum &value) |
| | Set the value of the TextureChunk::_sfTarget field.
|
| void | setDirtyLeft (const Int32 &value) |
| | Set the value of the TextureChunk::_sfDirtyLeft field.
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| void | setDirtyMinX (const Int32 &value) |
| | Set the value of the TextureChunk::_sfDirtyMinX field.
|
| void | setDirtyMaxX (const Int32 &value) |
| | Set the value of the TextureChunk::_sfDirtyMaxX field.
|
| void | setDirtyMinY (const Int32 &value) |
| | Set the value of the TextureChunk::_sfDirtyMinY field.
|
| void | setDirtyMaxY (const Int32 &value) |
| | Set the value of the TextureChunk::_sfDirtyMaxY field.
|
| void | setDirtyMinZ (const Int32 &value) |
| | Set the value of the TextureChunk::_sfDirtyMinZ field.
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| void | setDirtyMaxZ (const Int32 &value) |
| | Set the value of the TextureChunk::_sfDirtyMaxZ field.
|
|
| *SFImagePtr * | getSFImage (void) |
| | Get the TextureChunk::_sfImage field.
|
| SFGLenum * | getSFInternalFormat (void) |
| | Get the TextureChunk::_sfInternalFormat field.
|
| SFGLenum * | getSFExternalFormat (void) |
| | Get the TextureChunk::_sfExternalFormat field.
|
| SFBool * | getSFScale (void) |
| | Get the TextureChunk::_sfScale field.
|
| SFUInt32 * | getSFFrame (void) |
| | Get the TextureChunk::_sfFrame field.
|
| SFGLenum * | getSFMinFilter (void) |
| | Get the TextureChunk::_sfMinFilter field.
|
| SFGLenum * | getSFMagFilter (void) |
| | Get the TextureChunk::_sfMagFilter field.
|
| SFGLenum * | getSFWrapS (void) |
| | Get the TextureChunk::_sfWrapS field.
|
| SFGLenum * | getSFWrapT (void) |
| | Get the TextureChunk::_sfWrapT field.
|
| SFGLenum * | getSFWrapR (void) |
| | Get the TextureChunk::_sfWrapR field.
|
| SFGLenum * | getSFEnvMode (void) |
| | Get the TextureChunk::_sfEnvMode field.
|
| SFColor4f * | getSFEnvColor (void) |
| | Get the TextureChunk::_sfEnvColor field.
|
| SFGLenum * | getSFEnvCombineRGB (void) |
| | Get the TextureChunk::_sfEnvCombineRGB field.
|
| SFGLenum * | getSFEnvCombineAlpha (void) |
| | Get the TextureChunk::_sfEnvCombineAlpha field.
|
| SFReal32 * | getSFEnvScaleRGB (void) |
| | Get the TextureChunk::_sfEnvScaleRGB field.
|
| SFReal32 * | getSFEnvScaleAlpha (void) |
| | Get the TextureChunk::_sfEnvScaleAlpha field.
|
| SFGLenum * | getSFEnvSource0RGB (void) |
| | Get the TextureChunk::_sfEnvSource0RGB field.
|
| SFGLenum * | getSFEnvSource1RGB (void) |
| | Get the TextureChunk::_sfEnvSource1RGB field.
|
| SFGLenum * | getSFEnvSource2RGB (void) |
| | Get the TextureChunk::_sfEnvSource2RGB field.
|
| SFGLenum * | getSFEnvSource0Alpha (void) |
| | Get the TextureChunk::_sfEnvSource0Alpha field.
|
| SFGLenum * | getSFEnvSource1Alpha (void) |
| | Get the TextureChunk::_sfEnvSource1Alpha field.
|
| SFGLenum * | getSFEnvSource2Alpha (void) |
| | Get the TextureChunk::_sfEnvSource2Alpha field.
|
| SFGLenum * | getSFEnvOperand0RGB (void) |
| | Get the TextureChunk::_sfEnvOperand0RGB field.
|
| SFGLenum * | getSFEnvOperand1RGB (void) |
| | Get the TextureChunk::_sfEnvOperand1RGB field.
|
| SFGLenum * | getSFEnvOperand2RGB (void) |
| | Get the TextureChunk::_sfEnvOperand2RGB field.
|
| SFGLenum * | getSFEnvOperand0Alpha (void) |
| | Get the TextureChunk::_sfEnvOperand0Alpha field.
|
| SFGLenum * | getSFEnvOperand1Alpha (void) |
| | Get the TextureChunk::_sfEnvOperand1Alpha field.
|
| SFGLenum * | getSFEnvOperand2Alpha (void) |
| | Get the TextureChunk::_sfEnvOperand2Alpha field.
|
| SFGLenum * | getSFGLId (void) |
| | Get the TextureChunk::_sfGLId field.
|
| SFBool * | getSFPointSprite (void) |
| | Get the TextureChunk::_sfPointSprite field.
|
| SFReal32 * | getSFPriority (void) |
| | Get the TextureChunk::_sfPriority field.
|
| SFGLenum * | getSFShaderOperation (void) |
| | Get the TextureChunk::_sfShaderOperation field.
|
| SFGLenum * | getSFShaderInput (void) |
| | Get the TextureChunk::_sfShaderInput field.
|
| MFReal32 * | getMFShaderOffsetMatrix (void) |
| | Get the TextureChunk::_mfShaderOffsetMatrix field.
|
| SFReal32 * | getSFShaderOffsetScale (void) |
| | Get the TextureChunk::_sfShaderOffsetScale field.
|
| SFReal32 * | getSFShaderOffsetBias (void) |
| | Get the TextureChunk::_sfShaderOffsetBias field.
|
| SFGLenum * | getSFShaderRGBADotProduct (void) |
| | Get the TextureChunk::_sfShaderRGBADotProduct field.
|
| SFUInt8 * | getSFShaderCullModes (void) |
| | Get the TextureChunk::_sfShaderCullModes field.
|
| SFVec3f * | getSFShaderConstEye (void) |
| | Get the TextureChunk::_sfShaderConstEye field.
|
| SFReal32 * | getSFLodBias (void) |
| | Get the TextureChunk::_sfLodBias field.
|
| SFGLenum * | getSFTarget (void) |
| | Get the TextureChunk::_sfTarget field.
|
| SFInt32 * | getSFDirtyLeft (void) |
| | Get the TextureChunk::_sfDirtyLeft field.
|
| SFInt32 * | getSFDirtyMinX (void) |
| | Get the TextureChunk::_sfDirtyMinX field.
|
| SFInt32 * | getSFDirtyMaxX (void) |
| | Get the TextureChunk::_sfDirtyMaxX field.
|
| SFInt32 * | getSFDirtyMinY (void) |
| | Get the TextureChunk::_sfDirtyMinY field.
|
| SFInt32 * | getSFDirtyMaxY (void) |
| | Get the TextureChunk::_sfDirtyMaxY field.
|
| SFInt32 * | getSFDirtyMinZ (void) |
| | Get the TextureChunk::_sfDirtyMinZ field.
|
| SFInt32 * | getSFDirtyMaxZ (void) |
| | Get the TextureChunk::_sfDirtyMaxZ field.
|
| ImagePtr & | getImage (void) |
| | Get the value of the TextureChunk::_sfImage field.
|
| const ImagePtr & | getImage (void) const |
| | Get the value of the TextureChunk::_sfImage field.
|
| GLenum & | getInternalFormat (void) |
| | Get the value of the TextureChunk::_sfInternalFormat field.
|
| const GLenum & | getInternalFormat (void) const |
| | Get the value of the TextureChunk::_sfInternalFormat field.
|
| GLenum & | getExternalFormat (void) |
| | Get the value of the TextureChunk::_sfExternalFormat field.
|
| const GLenum & | getExternalFormat (void) const |
| | Get the value of the TextureChunk::_sfExternalFormat field.
|
| bool & | getScale (void) |
| | Get the value of the TextureChunk::_sfScale field.
|
| const bool & | getScale (void) const |
| | Get the value of the TextureChunk::_sfScale field.
|
| UInt32 & | getFrame (void) |
| | Get the value of the TextureChunk::_sfFrame field.
|
| const UInt32 & | getFrame (void) const |
| | Get the value of the TextureChunk::_sfFrame field.
|
| GLenum & | getMinFilter (void) |
| | Get the value of the TextureChunk::_sfMinFilter field.
|
| const GLenum & | getMinFilter (void) const |
| | Get the value of the TextureChunk::_sfMinFilter field.
|
| GLenum & | getMagFilter (void) |
| | Get the value of the TextureChunk::_sfMagFilter field.
|
| const GLenum & | getMagFilter (void) const |
| | Get the value of the TextureChunk::_sfMagFilter field.
|
| GLenum & | getWrapS (void) |
| | Get the value of the TextureChunk::_sfWrapS field.
|
| const GLenum & | getWrapS (void) const |
| | Get the value of the TextureChunk::_sfWrapS field.
|
| GLenum & | getWrapT (void) |
| | Get the value of the TextureChunk::_sfWrapT field.
|
| const GLenum & | getWrapT (void) const |
| | Get the value of the TextureChunk::_sfWrapT field.
|
| GLenum & | getWrapR (void) |
| | Get the value of the TextureChunk::_sfWrapR field.
|
| const GLenum & | getWrapR (void) const |
| | Get the value of the TextureChunk::_sfWrapR field.
|
| GLenum & | getEnvMode (void) |
| | Get the value of the TextureChunk::_sfEnvMode field.
|
| const GLenum & | getEnvMode (void) const |
| | Get the value of the TextureChunk::_sfEnvMode field.
|
| Color4f & | getEnvColor (void) |
| | Get the value of the TextureChunk::_sfEnvColor field.
|
| const Color4f & | getEnvColor (void) const |
| | Get the value of the TextureChunk::_sfEnvColor field.
|
| GLenum & | getEnvCombineRGB (void) |
| | Get the value of the TextureChunk::_sfEnvCombineRGB field.
|
| const GLenum & | getEnvCombineRGB (void) const |
| | Get the value of the TextureChunk::_sfEnvCombineRGB field.
|
| GLenum & | getEnvCombineAlpha (void) |
| | Get the value of the TextureChunk::_sfEnvCombineAlpha field.
|
| const GLenum & | getEnvCombineAlpha (void) const |
| | Get the value of the TextureChunk::_sfEnvCombineAlpha field.
|
| Real32 & | getEnvScaleRGB (void) |
| | Get the value of the TextureChunk::_sfEnvScaleRGB field.
|
| const Real32 & | getEnvScaleRGB (void) const |
| | Get the value of the TextureChunk::_sfEnvScaleRGB field.
|
| Real32 & | getEnvScaleAlpha (void) |
| | Get the value of the TextureChunk::_sfEnvScaleAlpha field.
|
| const Real32 & | getEnvScaleAlpha (void) const |
| | Get the value of the TextureChunk::_sfEnvScaleAlpha field.
|
| GLenum & | getEnvSource0RGB (void) |
| | Get the value of the TextureChunk::_sfEnvSource0RGB field.
|
| const GLenum & | getEnvSource0RGB (void) const |
| | Get the value of the TextureChunk::_sfEnvSource0RGB field.
|
| GLenum & | getEnvSource1RGB (void) |
| | Get the value of the TextureChunk::_sfEnvSource1RGB field.
|
| const GLenum & | getEnvSource1RGB (void) const |
| | Get the value of the TextureChunk::_sfEnvSource1RGB field.
|
| GLenum & | getEnvSource2RGB (void) |
| | Get the value of the TextureChunk::_sfEnvSource2RGB field.
|
| const GLenum & | getEnvSource2RGB (void) const |
| | Get the value of the TextureChunk::_sfEnvSource2RGB field.
|
| GLenum & | getEnvSource0Alpha (void) |
| | Get the value of the TextureChunk::_sfEnvSource0Alpha field.
|
| const GLenum & | getEnvSource0Alpha (void) const |
| | Get the value of the TextureChunk::_sfEnvSource0Alpha field.
|
| GLenum & | getEnvSource1Alpha (void) |
| | Get the value of the TextureChunk::_sfEnvSource1Alpha field.
|
| const GLenum & | getEnvSource1Alpha (void) const |
| | Get the value of the TextureChunk::_sfEnvSource1Alpha field.
|
| GLenum & | getEnvSource2Alpha (void) |
| | Get the value of the TextureChunk::_sfEnvSource2Alpha field.
|
| const GLenum & | getEnvSource2Alpha (void) const |
| | Get the value of the TextureChunk::_sfEnvSource2Alpha field.
|
| GLenum & | getEnvOperand0RGB (void) |
| | Get the value of the TextureChunk::_sfEnvOperand0RGB field.
|
| const GLenum & | getEnvOperand0RGB (void) const |
| | Get the value of the TextureChunk::_sfEnvOperand0RGB field.
|
| GLenum & | getEnvOperand1RGB (void) |
| | Get the value of the TextureChunk::_sfEnvOperand1RGB field.
|
| const GLenum & | getEnvOperand1RGB (void) const |
| | Get the value of the TextureChunk::_sfEnvOperand1RGB field.
|
| GLenum & | getEnvOperand2RGB (void) |
| | Get the value of the TextureChunk::_sfEnvOperand2RGB field.
|
| const GLenum & | getEnvOperand2RGB (void) const |
| | Get the value of the TextureChunk::_sfEnvOperand2RGB field.
|
| GLenum & | getEnvOperand0Alpha (void) |
| | Get the value of the TextureChunk::_sfEnvOperand0Alpha field.
|
| const GLenum & | getEnvOperand0Alpha (void) const |
| | Get the value of the TextureChunk::_sfEnvOperand0Alpha field.
|
| GLenum & | getEnvOperand1Alpha (void) |
| | Get the value of the TextureChunk::_sfEnvOperand1Alpha field.
|
| const GLenum & | getEnvOperand1Alpha (void) const |
| | Get the value of the TextureChunk::_sfEnvOperand1Alpha field.
|
| GLenum & | getEnvOperand2Alpha (void) |
| | Get the value of the TextureChunk::_sfEnvOperand2Alpha field.
|
| const GLenum & | getEnvOperand2Alpha (void) const |
| | Get the value of the TextureChunk::_sfEnvOperand2Alpha field.
|
| GLenum & | getGLId (void) |
| | Get the value of the TextureChunk::_sfGLId field.
|
| const GLenum & | getGLId (void) const |
| | Get the value of the TextureChunk::_sfGLId field.
|
| bool & | getPointSprite (void) |
| | Get the value of the TextureChunk::_sfPointSprite field.
|
| const bool & | getPointSprite (void) const |
| | Get the value of the TextureChunk::_sfPointSprite field.
|
| Real32 & | getPriority (void) |
| | Get the value of the TextureChunk::_sfPriority field.
|
| const Real32 & | getPriority (void) const |
| | Get the value of the TextureChunk::_sfPriority field.
|
| GLenum & | getShaderOperation (void) |
| | Get the value of the TextureChunk::_sfShaderOperation field.
|
| const GLenum & | getShaderOperation (void) const |
| | Get the value of the TextureChunk::_sfShaderOperation field.
|
| GLenum & | getShaderInput (void) |
| | Get the value of the TextureChunk::_sfShaderInput field.
|
| const GLenum & | getShaderInput (void) const |
| | Get the value of the TextureChunk::_sfShaderInput field.
|
| Real32 & | getShaderOffsetScale (void) |
| | Get the value of the TextureChunk::_sfShaderOffsetScale field.
|
| const Real32 & | getShaderOffsetScale (void) const |
| | Get the value of the TextureChunk::_sfShaderOffsetScale field.
|
| Real32 & | getShaderOffsetBias (void) |
| | Get the value of the TextureChunk::_sfShaderOffsetBias field.
|
| const Real32 & | getShaderOffsetBias (void) const |
| | Get the value of the TextureChunk::_sfShaderOffsetBias field.
|
| GLenum & | getShaderRGBADotProduct (void) |
| | Get the value of the TextureChunk::_sfShaderRGBADotProduct field.
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| const GLenum & | getShaderRGBADotProduct (void) const |
| | Get the value of the TextureChunk::_sfShaderRGBADotProduct field.
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| UInt8 & | getShaderCullModes (void) |
| | Get the value of the TextureChunk::_sfShaderCullModes field.
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| const UInt8 & | getShaderCullModes (void) const |
| | Get the value of the TextureChunk::_sfShaderCullModes field.
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| Vec3f & | getShaderConstEye (void) |
| | Get the value of the |