| ActorBase(void) | osg::ActorBase | [protected] |
| addEvent(NewActionBase *pAction, UInt32 actorId) | osg::ActorBase | [protected, virtual] |
| addHelper(NewActionBase *pAction) | osg::BasicActorBase | [protected, virtual] |
| BasicActorBase(void) | osg::BasicActorBase | [protected] |
| beginEditState(void) | osg::ActorBase | [inline] |
| createInitialState(void)=0 | osg::ActorBase | [pure virtual] |
| createStateClone(void)=0 | osg::ActorBase | [pure virtual] |
| deleteInitialState(void)=0 | osg::ActorBase | [pure virtual] |
| destroyStateClone(ActorBaseState *pStateClone)=0 | osg::ActorBase | [pure virtual] |
| endEditState(void) | osg::ActorBase | [inline] |
| enterNode(FunctorArgumentType &funcArg)=0 | osg::BasicActorBase | [pure virtual] |
| osg::ActorBase::enterNode(FunctorArgumentType &funcArg)=0 | osg::ActorBase | [pure virtual] |
| findHelper(const NewActionBase *pAction) | osg::BasicActorBase | [protected, virtual] |
| Functor typedef | osg::ActorBase | |
| FunctorArgumentType typedef | osg::ActorBase | |
| getAction(void) const | osg::ActorBase | [inline] |
| getAction(void) | osg::ActorBase | [inline] |
| getActorId(void) const | osg::ActorBase | [inline] |
| getChild(UInt32 childIndex) const | osg::ActorBase | [inline] |
| getChildActive(UInt32 childIndex) const | osg::ActorBase | [inline] |
| getChildPriority(UInt32 childIndex) const | osg::ActorBase | [inline] |
| getChildrenListEnabled(void) const | osg::ActorBase | [inline] |
| getEnterNodeFlag(void) const | osg::ActorBase | [inline] |
| getExtraChild(UInt32 childIndex) const | osg::ActorBase | [inline] |
| getExtraChildActive(UInt32 childIndex) const | osg::ActorBase | [inline] |
| getExtraChildPriority(UInt32 childIndex) const | osg::ActorBase | [inline] |
| getLeaveNodeFlag(void) const | osg::ActorBase | [inline] |
| getNode(void) const | osg::ActorBase | [inline] |
| getNumChildren(void) const | osg::ActorBase | [inline] |
| getNumExtraChildren(void) const | osg::ActorBase | [inline] |
| getNumPasses(void) const | osg::ActorBase | [inline] |
| getState(void) const | osg::ActorBase | [inline] |
| getState(void) | osg::ActorBase | [inline] |
| Inherited | osg::BasicActorBase | [protected] |
| leaveNode(FunctorArgumentType &funcArg)=0 | osg::BasicActorBase | [pure virtual] |
| osg::ActorBase::leaveNode(FunctorArgumentType &funcArg)=0 | osg::ActorBase | [pure virtual] |
| PriorityType typedef | osg::ActorBase | |
| PriorityTypeTraits typedef | osg::ActorBase | |
| ResultE | osg::ActorBase | |
| setChildActive(UInt32 childIndex, bool active) | osg::ActorBase | [inline] |
| setChildPriority(UInt32 childIndex, PriorityType prio) | osg::ActorBase | [inline] |
| setChildrenListEnabled(bool enabled) | osg::ActorBase | [inline] |
| setEnterNodeFlag(bool enter) | osg::ActorBase | [inline] |
| setExtraChildActive(UInt32 childIndex, bool active) | osg::ActorBase | [inline] |
| setExtraChildPriority(UInt32 childIndex, PriorityType prio) | osg::ActorBase | [inline] |
| setLeaveNodeFlag(bool leave) | osg::ActorBase | [inline] |
| setState(ActorBaseState *pState) | osg::ActorBase | [inline] |
| start(void)=0 | osg::BasicActorBase | [pure virtual] |
| StateType typedef | osg::BasicActorBase | [protected] |
| stop(void)=0 | osg::BasicActorBase | [pure virtual] |
| subEvent(NewActionBase *pAction, UInt32 actorId) | osg::ActorBase | [protected, virtual] |
| subHelper(NewActionBase *pAction) | osg::BasicActorBase | [protected, virtual] |
| ~ActorBase(void)=0 | osg::ActorBase | [pure virtual] |
| ~BasicActorBase(void) | osg::BasicActorBase | [virtual] |