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00040 #ifndef _OSGWINDOW_H_
00041 #define _OSGWINDOW_H_
00042 #ifdef __sgi
00043 #pragma once
00044 #endif
00045
00046 #include <OSGConfig.h>
00047
00048 #include <list>
00049 #include <utility>
00050
00051 #ifdef OSG_STL_HAS_HASH_MAP
00052 #ifdef OSG_HASH_MAP_AS_EXT
00053 #include <ext/hash_map>
00054 #else
00055 #include <hash_map>
00056 #endif
00057 #else
00058 #include <map>
00059 #endif
00060
00061 #include <OSGTypedFunctors.h>
00062
00063 #include <OSGWindowBase.h>
00064
00065 OSG_BEGIN_NAMESPACE
00066
00067 class DrawAction;
00068 class RenderActionBase;
00069
00073 class OSG_SYSTEMLIB_DLLMAPPING Window : public WindowBase
00074 {
00075
00076 public:
00077
00078 enum GLObjectStatusE
00079 {
00080 notused = 1,
00081 initialize,
00082 reinitialize,
00083 initialized,
00084 needrefresh,
00085 destroy,
00086 finaldestroy
00087 };
00088
00089 enum { invalidExtensionID = 0x7fffffff, invalidFunctionID = 0x7fffffff };
00090
00091
00092 enum { statusShift = 3, statusMask = 7 };
00093
00094 static const Real32 unknownConstant;
00095
00096 typedef ArgsCollector<UInt32> GLObjectFunctorArgs;
00097
00098 typedef TypedVoidFunctor2Base<PtrCallArg<Window> ,
00099 GLObjectFunctorArgs> GLObjectFunctor;
00100
00101 typedef void (*GLExtensionFunction)(void);
00102
00103
00107 static const char *getClassname(void) { return "Window"; };
00108
00110
00114 virtual void changed(BitVector whichField,
00115 UInt32 origin );
00116
00118
00122 void addPort (const ViewportPtr &portP);
00123 void insertPort ( UInt32 portIndex,
00124 const ViewportPtr &portP);
00125
00126 void replacePort ( UInt32 portIndex,
00127 const ViewportPtr &portP);
00128 void replacePortBy(const ViewportPtr &portP,
00129 const ViewportPtr &newPortP);
00130
00131 void subPort (const ViewportPtr &portP);
00132 void subPort ( UInt32 portIndex);
00133
00134
00136
00140 static UInt32 registerExtension ( const Char8 *s );
00141 static void ignoreExtensions ( const Char8 *s );
00142
00143 static UInt32 registerFunction ( const Char8 *s, Int32 ext = -1 );
00144
00145 static void registerConstant ( GLenum val );
00146
00148
00152 static
00153 inline void setGLLibraryName (const Char8 *s );
00154
00155 static
00156 inline Int32 getExtensionId (const Char8 *s );
00157 inline bool hasExtension ( UInt32 id );
00158 bool hasExtension (const Char8 *s );
00159 static
00160 inline bool hasCommonExtension( UInt32 id );
00161 void *getFunction ( UInt32 id );
00162 void *getFunctionNoCheck( UInt32 id );
00163 void dumpExtensions ( void );
00164 GLExtensionFunction getFunctionByName (const Char8 *s );
00165 inline Real32 getConstantValue ( GLenum val );
00166 const Vec2f &getConstantValuev ( GLenum val );
00167
00168 static
00169 inline const std::vector<std::string> &getRegisteredExtensions(void);
00170 inline const std::vector<std::string> &getRegisteredFunctions (void);
00171 inline const std::vector<std::string> &getExtensions (void);
00172 inline const std::vector<std::string> &getIgnoredExtensions (void);
00173
00175
00179 static UInt32 registerGLObject (GLObjectFunctor functor,
00180 UInt32 num = 1);
00181
00183
00187 void validateGLObject (UInt32 id);
00188 void validateAllGLObjects(void);
00189 GLObjectStatusE getGLObjectStatus (UInt32 id);
00190 inline void setGLObjectId (UInt32 id, UInt32 id2);
00191 inline UInt32 getGLObjectId (UInt32 id);
00192
00193 static void refreshGLObject (UInt32 id);
00194 static void reinitializeGLObject(UInt32 id);
00195 static void destroyGLObject (UInt32 id, UInt32 num = 1);
00196 static inline void unpackIdStatus (UInt32 idstatus, UInt32 &id,
00197 GLObjectStatusE &status);
00198
00200
00204 bool isResizePending( void );
00205
00206 virtual void resize (int width, int height);
00207 virtual void resizeGL (void);
00208
00209 void setSize (UInt16 width, UInt16 height);
00210
00212
00216 virtual void frameInit (void);
00217 virtual void frameExit (void);
00218
00219 virtual void draw ( DrawAction *action = NULL );
00220 virtual void drawAllViewports ( DrawAction *action = NULL );
00221
00222 virtual void render (RenderActionBase *action = NULL);
00223 virtual void renderAllViewports(RenderActionBase *action = NULL);
00224
00226
00230 virtual void init ( void ) = 0;
00231 virtual void activate ( void ) = 0;
00232 virtual void deactivate ( void ) = 0;
00233 virtual void swap ( void ) = 0;
00234
00236
00240 virtual void dump( UInt32 uiIndent = 0,
00241 const BitVector bvFlags = 0) const;
00242
00245
00246 protected:
00247
00251 Window(void);
00252 Window(const Window &source);
00253
00255
00259 virtual ~Window(void);
00260
00262
00266 virtual void setupGL(void);
00267
00269
00273 static void initRegisterGLObject (UInt32 id, UInt32 num);
00274
00275 static inline UInt32 packIdStatus (UInt32 id,
00276 GLObjectStatusE status);
00277
00278 void doInitRegisterGLObject(UInt32 id, UInt32 num);
00279
00282
00286 class GLObject;
00287
00288 friend class GLObject;
00289
00290 class GLObject {
00291
00292 public:
00293 GLObject(GLObjectFunctor funct);
00294
00295 GLObjectFunctor& getFunctor(void );
00296 void setFunctor(GLObjectFunctor funct);
00297
00298 UInt32 getLastValidate(void );
00299 void setLastValidate(UInt32 val);
00300
00301 UInt32 getRefCounter(void);
00302 UInt32 incRefCounter(void);
00303 UInt32 decRefCounter(void);
00304
00305 protected:
00306 GLObjectFunctor _functor;
00307 volatile UInt32 _refCounter;
00308 UInt32 _lastValidate;
00309 };
00310
00312
00316 #ifdef OSG_STL_HAS_HASH_MAP
00317 typedef
00318 OSG_STDEXTENSION_NAMESPACE::hash_map<
00319 GLenum,
00320 Vec2f> ConstHash;
00321 #else
00322 typedef
00323 std::map< GLenum, Vec2f > ConstHash;
00324 #endif
00325
00327
00328 private:
00329
00330 typedef WindowBase Inherited;
00331
00332 friend class FieldContainer;
00333 friend class WindowBase;
00334
00335 static std::vector<WindowPtr> _allWindows;
00336 static UInt32 _currentWindowId;
00337
00338 static void initMethod(void);
00339
00340 void onCreate (const Window *source = NULL);
00341 void onCreateAspect(const Window *aspect0,
00342 const Window *source = NULL);
00343
00344 void onDestroy(void);
00345
00346 static void staticAcquire(void);
00347 static void staticRelease(void);
00348
00349
00353 static Lock *_GLObjectLock;
00354 static Lock *_staticWindowLock;
00355 static std::vector<GLObject *> _glObjects;
00356 static const Char8 *_glLibraryName;
00357
00358 static std::vector<std::string> _registeredExtensions;
00359 static std::vector<std::string> _ignoredExtensions;
00360 static std::vector<bool > _commonExtensions;
00361 static std::vector<std::string> _registeredFunctions;
00362 static std::vector<Int32 > _registeredFunctionExts;
00363
00364 static std::vector<GLenum > _registeredConstants;
00365
00366 typedef std::pair<UInt32,UInt32> DestroyEntry;
00367 std::list<DestroyEntry > _glObjectDestroyList;
00368
00371
00375 std::vector<UInt32 > _lastValidate;
00376 std::vector<UInt32 > _ids;
00377
00378 std::vector<std::string> _extensions;
00379 std::vector<bool > _availExtensions;
00380 std::vector<void *> _extFunctions;
00381 ConstHash _availConstants;
00382 UInt32 _numAvailConstants;
00383
00386 UInt32 _windowId;
00387
00388
00389
00390 Window& operator =(const Window &source);
00391 };
00392
00393
00394
00395
00396
00397 typedef Window *WindowP;
00398
00399 OSG_END_NAMESPACE
00400
00401 #include <OSGWindowBase.inl>
00402 #include <OSGWindow.inl>
00403
00404 #define OSGWINDOW_HEADER_CVSID "@(#)$Id:$"
00405
00406 #endif