00001 00007 #ifndef _OSGTWOSIDEDLIGHTINGCHUNK_H_ 00008 #define _OSGTWOSIDEDLIGHTINGCHUNK_H_ 00009 #ifdef __sgi 00010 # pragma once 00011 #endif 00012 00013 //---------------------------------------------------------------------------- 00014 // Includes 00015 //---------------------------------------------------------------------------- 00016 00017 #include <OSGConfig.h> 00018 00019 #include <OSGTwoSidedLightingChunkBase.h> 00020 00021 //---------------------------------------------------------------------------- 00022 // namespaces 00023 //---------------------------------------------------------------------------- 00024 00025 OSG_BEGIN_NAMESPACE 00026 00030 class OSG_SYSTEMLIB_DLLMAPPING TwoSidedLightingChunk : public TwoSidedLightingChunkBase 00031 { 00032 /*========================== PUBLIC =================================*/ 00033 public: 00034 00035 /*---------------------------------------------------------------------*/ 00039 virtual const StateChunkClass * getClass (void) const; 00040 00042 /*---------------------------------------------------------------------*/ 00046 inline static UInt32 getStaticClassId (void); 00047 inline static const StateChunkClass * getStaticClass (void); 00048 00050 /*---------------------------------------------------------------------*/ 00054 virtual void changed(BitVector whichField, 00055 UInt32 origin ); 00056 00058 /*---------------------------------------------------------------------*/ 00062 virtual void activate ( DrawActionBase * action, UInt32 index = 0 ); 00063 00064 virtual void changeFrom ( DrawActionBase * action, StateChunk * old, 00065 UInt32 index = 0 ); 00066 00067 virtual void deactivate ( DrawActionBase * action, UInt32 index = 0 ); 00068 00070 /*---------------------------------------------------------------------*/ 00074 virtual Real32 switchCost ( StateChunk * chunk ); 00075 00076 virtual bool operator < (const StateChunk &other) const; 00077 00078 virtual bool operator == (const StateChunk &other) const; 00079 virtual bool operator != (const StateChunk &other) const; 00080 00082 /*---------------------------------------------------------------------*/ 00086 virtual void dump( UInt32 uiIndent = 0, 00087 const BitVector bvFlags = 0) const; 00088 00090 /*========================= PROTECTED ===============================*/ 00091 protected: 00092 00093 // Variables should all be in CubeTextureTransformChunkBase. 00094 00095 /*---------------------------------------------------------------------*/ 00099 TwoSidedLightingChunk(void); 00100 TwoSidedLightingChunk(const TwoSidedLightingChunk &source); 00101 00103 /*---------------------------------------------------------------------*/ 00107 virtual ~TwoSidedLightingChunk(void); 00108 00111 /*========================== PRIVATE ================================*/ 00112 private: 00113 00114 friend class FieldContainer; 00115 friend class TwoSidedLightingChunkBase; 00116 00117 typedef TwoSidedLightingChunkBase Inherited; 00118 00119 static void initMethod(void); 00120 00121 // class. Used for indexing in State 00122 static StateChunkClass _class; 00123 00124 // prohibit default functions (move to 'public' if you need one) 00125 00126 void operator =(const TwoSidedLightingChunk &source); 00127 00128 GLboolean _state; 00129 }; 00130 00131 typedef TwoSidedLightingChunk *TwoSidedLightingChunkP; 00132 00133 OSG_END_NAMESPACE 00134 00135 #include <OSGTwoSidedLightingChunkBase.inl> 00136 #include <OSGTwoSidedLightingChunk.inl> 00137 00138 #define OSGTWOSIDEDLIGHTINGCHUNK_HEADER_CVSID "@(#)$Id: OSGTwoSidedLightingChunk.h,v 1.1 2005/06/09 08:39:27 a-m-z Exp $" 00139 00140 #endif /* _OSGTWOSIDEDLIGHTINGCHUNK_H_ */
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