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OSGSimpleMaterial.cpp

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00001  /*---------------------------------------------------------------------------*\
00002  *                                OpenSG                                     *
00003  *                                                                           *
00004  *                                                                           *
00005  *             Copyright (C) 2000-2002 by the OpenSG Forum                   *
00006  *                                                                           *
00007  *                            www.opensg.org                                 *
00008  *                                                                           *
00009  *   contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de          *
00010  *                                                                           *
00011 \*---------------------------------------------------------------------------*/
00012 /*---------------------------------------------------------------------------*\
00013  *                                License                                    *
00014  *                                                                           *
00015  * This library is free software; you can redistribute it and/or modify it   *
00016  * under the terms of the GNU Library General Public License as published    *
00017  * by the Free Software Foundation, version 2.                               *
00018  *                                                                           *
00019  * This library is distributed in the hope that it will be useful, but       *
00020  * WITHOUT ANY WARRANTY; without even the implied warranty of                *
00021  * MERCHANTABILITY or FITNESS forA PARTICULAR PURPOSE.  See the GNU         *
00022  * Library General Public License formore details.                          *
00023  *                                                                           *
00024  * You should have received a copy of the GNU Library General Public         *
00025  * License along with this library; if not, write to the Free Software       *
00026  * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.                 *
00027  *                                                                           *
00028 \*---------------------------------------------------------------------------*/
00029 /*---------------------------------------------------------------------------*\
00030  *                                Changes                                    *
00031  *                                                                           *
00032  *                                                                           *
00033  *                                                                           *
00034  *                                                                           *
00035  *                                                                           *
00036  *                                                                           *
00037 \*---------------------------------------------------------------------------*/
00038 
00039 //---------------------------------------------------------------------------
00040 //  Includes
00041 //---------------------------------------------------------------------------
00042 
00043 #include <stdlib.h>
00044 #include <stdio.h>
00045 
00046 #include "OSGConfig.h"
00047 
00048 #include <OSGGL.h>
00049 
00050 #include <OSGAction.h>
00051 #include <OSGDrawAction.h>
00052 #include <OSGGeometry.h>
00053 
00054 #include <OSGStateChunk.h>
00055 #include <OSGState.h>
00056 #include <OSGMaterialChunk.h>
00057 
00058 #include "OSGSimpleMaterial.h"
00059 
00060 OSG_USING_NAMESPACE
00061 
00062 
00063 /***************************************************************************\
00064  *                            Description                                  *
00065 \***************************************************************************/
00066 
00083 /***************************************************************************\
00084  *                           Class methods                                 *
00085 \***************************************************************************/
00086 
00087 /*-------------------------------------------------------------------------*\
00088  -  protected                                                              -
00089 \*-------------------------------------------------------------------------*/
00090 
00091 /* Create the chunks needed by this Material, one for the material properties,
00092    one for the optional transparency blending.
00093 */
00094 
00095 void SimpleMaterial::prepareLocalChunks(void)
00096 {
00097     if(_materialChunk == NullFC)
00098     {
00099         _materialChunk = MaterialChunk::create();
00100 
00101         addRefCP(_materialChunk);
00102     }
00103 
00104     if(_blendChunk == NullFC)
00105     {
00106         _blendChunk    = BlendChunk   ::create();
00107 
00108         beginEditCP(_blendChunk);
00109         {
00110             _blendChunk->setSrcFactor (GL_SRC_ALPHA);
00111             _blendChunk->setDestFactor(GL_ONE_MINUS_SRC_ALPHA);
00112         }
00113         endEditCP  (_blendChunk);
00114 
00115         addRefCP   (_blendChunk);
00116     }
00117 }
00118 
00119 /*-------------------------------------------------------------------------*\
00120  -  private                                                                -
00121 \*-------------------------------------------------------------------------*/
00122 
00123 void SimpleMaterial::initMethod (void)
00124 {
00125 }
00126 
00127 /***************************************************************************\
00128  *                           Instance methods                              *
00129 \***************************************************************************/
00130 
00131 /*-------------------------------------------------------------------------*\
00132  -  private                                                                 -
00133 \*-------------------------------------------------------------------------*/
00134 
00135 /*------------- constructors & destructors --------------------------------*/
00136 
00137 SimpleMaterial::SimpleMaterial(void) :
00138     Inherited(),
00139     _materialChunk(NullFC),
00140     _blendChunk   (NullFC)
00141 {
00142 }
00143 
00144 SimpleMaterial::SimpleMaterial(const SimpleMaterial &source) :
00145      Inherited    (source               ),
00146     _materialChunk(source._materialChunk),
00147     _blendChunk   (source._blendChunk   )
00148 {
00149 }
00150 
00151 SimpleMaterial::~SimpleMaterial(void)
00152 {
00153     subRefCP(_materialChunk);
00154     subRefCP(_blendChunk   );    
00155 }
00156 
00157 void SimpleMaterial::changed(BitVector whichField, UInt32 origin)
00158 {
00159     Inherited::changed(whichField, origin);
00160 }
00161 
00162 /*-------------------------- your_category---------------------------------*/
00163 
00164 StatePtr SimpleMaterial::makeState(void)
00165 {
00166     StatePtr state = State::create();
00167 
00168     Color3f v3;
00169     Color4f v4;
00170     float alpha = 1.f - getTransparency();
00171 
00172     prepareLocalChunks();
00173 
00174     beginEditCP(_materialChunk);
00175     {
00176          v3 = getAmbient(); 
00177          v4.setValuesRGBA(v3[0], v3[1], v3[2], alpha);
00178         _materialChunk->setAmbient(v4);
00179 
00180          v3 = getDiffuse(); 
00181          v4.setValuesRGBA(v3[0], v3[1], v3[2], alpha);
00182         _materialChunk->setDiffuse(v4);
00183 
00184          v3 = getSpecular(); 
00185          v4.setValuesRGBA(v3[0], v3[1], v3[2], alpha);
00186         _materialChunk->setSpecular(v4);
00187 
00188         _materialChunk->setShininess(getShininess());
00189 
00190          v3 = getEmission(); 
00191          v4.setValuesRGBA(v3[0], v3[1], v3[2], alpha);
00192         _materialChunk->setEmission(v4);
00193         
00194         _materialChunk->setLit(getLit());
00195         _materialChunk->setColorMaterial(getColorMaterial());
00196     }
00197     endEditCP  (_materialChunk);
00198 
00199     state->addChunk(_materialChunk);
00200 
00201     if(isTransparent())
00202     {
00203         state->addChunk(_blendChunk);
00204     }
00205 
00206     for(MFStateChunkPtr::iterator i  = _mfChunks.begin();
00207                                   i != _mfChunks.end(); 
00208                                 ++i)
00209     {
00210         state->addChunk(*i);
00211     }
00212 
00213     return state;
00214 }
00215 
00216 void SimpleMaterial::rebuildState(void)
00217 {
00218     Color3f v3;
00219     Color4f v4;
00220     Real32  alpha = 1.f - getTransparency();
00221 
00222     if(_pState != NullFC)
00223     {
00224         _pState->clearChunks();
00225     }
00226     else
00227     {
00228         _pState = State::create();
00229 
00230         addRefCP(_pState);
00231     }
00232 
00233     prepareLocalChunks();
00234 
00235     beginEditCP(_materialChunk);
00236     {
00237         v3 = getAmbient();
00238         v4.setValuesRGBA(v3[0], v3[1], v3[2], alpha);
00239 
00240         _materialChunk->setAmbient(v4);
00241 
00242         v3 = getDiffuse();
00243         v4.setValuesRGBA(v3[0], v3[1], v3[2], alpha);
00244         
00245         _materialChunk->setDiffuse(v4);
00246         
00247         v3 = getSpecular();
00248         v4.setValuesRGBA(v3[0], v3[1], v3[2], alpha);
00249         
00250         _materialChunk->setSpecular(v4);
00251         
00252         _materialChunk->setShininess(getShininess());
00253         
00254         v3 = getEmission();
00255         v4.setValuesRGBA(v3[0], v3[1], v3[2], alpha);
00256         
00257         _materialChunk->setEmission(v4);
00258         
00259         _materialChunk->setLit(getLit());
00260         _materialChunk->setColorMaterial(getColorMaterial());
00261     }
00262     endEditCP  (_materialChunk);
00263 
00264     _pState->addChunk(_materialChunk);
00265 
00266     if(isTransparent())
00267     {
00268         _pState->addChunk(_blendChunk);
00269     }
00270 
00271     MFStateChunkPtr::iterator it        = _mfChunks.begin();
00272     MFStateChunkPtr::iterator chunksEnd = _mfChunks.end();
00273 
00274     for(; it != chunksEnd; ++it)
00275     {
00276         _pState->addChunk(*it);
00277     }
00278 }
00279 
00280 bool SimpleMaterial::isTransparent(void) const
00281 {
00282     return ((getTransparency() > Eps) || (Inherited::isTransparent()));
00283 }
00284 
00285 /*------------------------------- dump ----------------------------------*/
00286 
00287 void SimpleMaterial::dump(      UInt32    uiIndent,
00288                           const BitVector OSG_CHECK_ARG(bvFlags )) const
00289 {
00290 
00291     SimpleMaterialPtr thisP(*this);
00292 
00293     thisP.dump(uiIndent, FCDumpFlags::RefCount);
00294 
00295     indentLog(uiIndent, PLOG);
00296     PLOG << "SimpleMaterial at " << this << std::endl;
00297 
00298     indentLog(uiIndent, PLOG);
00299     PLOG << "\tambient: " << getAmbient() << std::endl;
00300 
00301     indentLog(uiIndent, PLOG);
00302     PLOG << "\tdiffuse: " << getDiffuse()  << std::endl;
00303 
00304     indentLog(uiIndent, PLOG);
00305     PLOG << "\tspecular: " << getSpecular()  << std::endl;
00306 
00307     indentLog(uiIndent, PLOG);
00308     PLOG << "\tshininess: " << getShininess()  << std::endl;
00309 
00310     indentLog(uiIndent, PLOG);
00311     PLOG << "\temission: " << getEmission()  << std::endl;
00312 
00313     indentLog(uiIndent, PLOG);
00314     PLOG << "\ttransparency: " << getTransparency()  << std::endl;
00315 
00316     indentLog(uiIndent, PLOG);
00317     PLOG << "\tlit: " << getLit() << std::endl;
00318 
00319     indentLog(uiIndent, PLOG);
00320     PLOG << "\tChunks: " << std::endl;
00321 
00322     for(MFStateChunkPtr::const_iterator i = _mfChunks.begin();
00323             i != _mfChunks.end(); i++)
00324     {
00325         indentLog(uiIndent, PLOG);
00326         PLOG << "\t" << *i << std::endl;
00327     }
00328 
00329     indentLog(uiIndent, PLOG);
00330     PLOG << "SimpleMaterial end " << this << std::endl;
00331 }
00332 
00333 /*------------------------------------------------------------------------*/
00334 /*                              cvs id's                                  */
00335 
00336 #ifdef OSG_SGI_CC
00337 #pragma set woff 1174
00338 #endif
00339 
00340 #ifdef OSG_LINUX_ICC
00341 #pragma warning(disable : 177)
00342 #endif
00343 
00344 namespace
00345 {
00346     static Char8 cvsid_cpp       [] = "@(#)$Id:$";
00347     static Char8 cvsid_hpp       [] = OSGSIMPLEMATERIAL_HEADER_CVSID;
00348     static Char8 cvsid_inl       [] = OSGSIMPLEMATERIAL_INLINE_CVSID;
00349 
00350     static Char8 cvsid_fields_hpp[] = OSGSIMPLEMATERIALFIELDS_HEADER_CVSID;
00351 }
00352 
00353 #ifdef __sgi
00354 #pragma reset woff 1174
00355 #endif
00356 

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