00001 /*---------------------------------------------------------------------------*\ 00002 * OpenSG * 00003 * * 00004 * * 00005 * Copyright (C) 2000-2002 by the OpenSG Forum * 00006 * * 00007 * www.opensg.org * 00008 * * 00009 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de * 00010 * * 00011 \*---------------------------------------------------------------------------*/ 00012 /*---------------------------------------------------------------------------*\ 00013 * License * 00014 * * 00015 * This library is free software; you can redistribute it and/or modify it * 00016 * under the terms of the GNU Library General Public License as published * 00017 * by the Free Software Foundation, version 2. * 00018 * * 00019 * This library is distributed in the hope that it will be useful, but * 00020 * WITHOUT ANY WARRANTY; without even the implied warranty of * 00021 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * 00022 * Library General Public License for more details. * 00023 * * 00024 * You should have received a copy of the GNU Library General Public * 00025 * License along with this library; if not, write to the Free Software * 00026 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * 00027 * * 00028 \*---------------------------------------------------------------------------*/ 00029 /*---------------------------------------------------------------------------*\ 00030 * Changes * 00031 * * 00032 * * 00033 * * 00034 * * 00035 * * 00036 * * 00037 \*---------------------------------------------------------------------------*/ 00038 00039 #ifndef _OSGSHADERPARAMETERACCESS_H_ 00040 #define _OSGSHADERPARAMETERACCESS_H_ 00041 #ifdef __sgi 00042 #pragma once 00043 #endif 00044 00045 #include <map> 00046 #include <string> 00047 00048 #include <OSGConfig.h> 00049 00050 #include <OSGShaderParameter.h> 00051 00052 OSG_BEGIN_NAMESPACE 00053 00058 class OSG_SYSTEMLIB_DLLMAPPING ShaderParameterAccess 00059 { 00060 /*========================== PUBLIC =================================*/ 00061 public: 00062 00063 /*---------------------------------------------------------------------*/ 00067 ShaderParameterAccess(MFShaderParameterPtr ¶meters); 00068 ~ShaderParameterAccess(void); 00069 00071 /*---------------------------------------------------------------------*/ 00075 template<class ParameterType, class ValueType> 00076 bool setParameter(const char *name, const ValueType &value); 00077 template<class ParameterType, class ValueType> 00078 bool getParameter(const char *name, ValueType &value); 00079 bool subParameter(const char *name); 00080 00082 /*========================= PROTECTED ===============================*/ 00083 protected: 00084 00085 /*========================== PRIVATE ================================*/ 00086 private: 00087 00088 // prohibit default functions (move to 'public' if you need one) 00089 void operator =(const ShaderParameterAccess &source); 00090 void updateMap(void); 00091 00092 MFShaderParameterPtr &_parameters; 00093 00094 typedef std::map<std::string, UInt32> parameterMap; 00095 typedef parameterMap::iterator parameterIt; 00096 parameterMap _parametermap; 00097 UInt32 _mapsize; 00098 }; 00099 00100 OSG_END_NAMESPACE 00101 00102 #include <OSGShaderParameterAccess.inl> 00103 00104 #define OSGSHADERPARAMETERACCESS_HEADER_CVSID "@(#)$Id: OSGShaderParameterAccess.h,v 1.4 2004/07/02 22:19:10 a-m-z Exp $" 00105 00106 #endif /* _OSGSHADERPARAMETERACCESS_H_ */
1.4.3