00001 /*---------------------------------------------------------------------------*\ 00002 * OpenSG * 00003 * * 00004 * * 00005 * Copyright (C) 2000-2002 by the OpenSG Forum * 00006 * * 00007 * www.opensg.org * 00008 * * 00009 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de * 00010 * * 00011 \*---------------------------------------------------------------------------*/ 00012 /*---------------------------------------------------------------------------*\ 00013 * License * 00014 * * 00015 * This library is free software; you can redistribute it and/or modify it * 00016 * under the terms of the GNU Library General Public License as published * 00017 * by the Free Software Foundation, version 2. * 00018 * * 00019 * This library is distributed in the hope that it will be useful, but * 00020 * WITHOUT ANY WARRANTY; without even the implied warranty of * 00021 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * 00022 * Library General Public License for more details. * 00023 * * 00024 * You should have received a copy of the GNU Library General Public * 00025 * License along with this library; if not, write to the Free Software * 00026 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * 00027 * * 00028 \*---------------------------------------------------------------------------*/ 00029 /*---------------------------------------------------------------------------*\ 00030 * Changes * 00031 * * 00032 * * 00033 * * 00034 * * 00035 * * 00036 * * 00037 \*---------------------------------------------------------------------------*/ 00038 00039 #ifndef _OSGSHADERCHUNK_H_ 00040 #define _OSGSHADERCHUNK_H_ 00041 #ifdef __sgi 00042 #pragma once 00043 #endif 00044 00045 #include <OSGConfig.h> 00046 00047 #include <OSGShaderChunkBase.h> 00048 #include <OSGShaderParameterAccess.h> 00049 00050 OSG_BEGIN_NAMESPACE 00051 00056 class OSG_SYSTEMLIB_DLLMAPPING ShaderChunk : public ShaderChunkBase 00057 { 00058 private: 00059 00060 typedef ShaderChunkBase Inherited; 00061 00062 /*========================== PUBLIC =================================*/ 00063 public: 00064 00065 /*---------------------------------------------------------------------*/ 00069 virtual void changed(BitVector whichField, 00070 UInt32 origin ); 00071 00073 /*---------------------------------------------------------------------*/ 00077 virtual void dump( UInt32 uiIndent = 0, 00078 const BitVector bvFlags = 0) const; 00079 00081 /*---------------------------------------------------------------------*/ 00085 bool readVertexProgram (const char *file ); 00086 bool readVertexProgram (std::istream &stream); 00087 bool readFragmentProgram (const char *file ); 00088 bool readFragmentProgram (std::istream &stream); 00089 00091 /*========================= PROTECTED ===============================*/ 00092 protected: 00093 00094 // Variables should all be in ShaderChunkBase. 00095 00096 /*---------------------------------------------------------------------*/ 00100 ShaderChunk(void); 00101 ShaderChunk(const ShaderChunk &source); 00102 00104 /*---------------------------------------------------------------------*/ 00108 virtual ~ShaderChunk(void); 00109 00112 /*========================== PRIVATE ================================*/ 00113 private: 00114 00115 friend class FieldContainer; 00116 friend class ShaderChunkBase; 00117 00118 static void initMethod(void); 00119 00120 // prohibit default functions (move to 'public' if you need one) 00121 00122 void operator =(const ShaderChunk &source); 00123 }; 00124 00125 typedef ShaderChunk *ShaderChunkP; 00126 00127 OSG_END_NAMESPACE 00128 00129 #include <OSGShaderChunkBase.inl> 00130 #include <OSGShaderChunk.inl> 00131 00132 #define OSGSHADERCHUNK_HEADER_CVSID "@(#)$Id: OSGShaderChunk.h,v 1.3 2004/08/27 12:50:51 a-m-z Exp $" 00133 00134 #endif /* _OSGSHADERCHUNK_H_ */
1.4.3