00001 /*---------------------------------------------------------------------------*\ 00002 * OpenSG * 00003 * * 00004 * * 00005 * Copyright (C) 2000-2002 by the OpenSG Forum * 00006 * * 00007 * www.opensg.org * 00008 * * 00009 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de * 00010 * * 00011 \*---------------------------------------------------------------------------*/ 00012 /*---------------------------------------------------------------------------*\ 00013 * License * 00014 * * 00015 * This library is free software; you can redistribute it and/or modify it * 00016 * under the terms of the GNU Library General Public License as published * 00017 * by the Free Software Foundation, version 2. * 00018 * * 00019 * This library is distributed in the hope that it will be useful, but * 00020 * WITHOUT ANY WARRANTY; without even the implied warranty of * 00021 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * 00022 * Library General Public License for more details. * 00023 * * 00024 * You should have received a copy of the GNU Library General Public * 00025 * License along with this library; if not, write to the Free Software * 00026 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * 00027 * * 00028 \*---------------------------------------------------------------------------*/ 00029 /*---------------------------------------------------------------------------*\ 00030 * Changes * 00031 * * 00032 * * 00033 * * 00034 * * 00035 * * 00036 * * 00037 \*---------------------------------------------------------------------------*/ 00038 00039 #ifndef _OSGFRESNELMATERIAL_H_ 00040 #define _OSGFRESNELMATERIAL_H_ 00041 #ifdef __sgi 00042 #pragma once 00043 #endif 00044 00045 #include <OSGConfig.h> 00046 #include <OSGMaterialChunk.h> 00047 #include <OSGTextureChunk.h> 00048 #include <OSGTexGenChunk.h> 00049 #include <OSGBlendChunk.h> 00050 #include <OSGImage.h> 00051 00052 #include <OSGFresnelMaterialBase.h> 00053 00054 OSG_BEGIN_NAMESPACE 00055 00060 class OSG_SYSTEMLIB_DLLMAPPING FresnelMaterial : public FresnelMaterialBase 00061 { 00062 private: 00063 00064 typedef FresnelMaterialBase Inherited; 00065 00066 /*========================== PUBLIC =================================*/ 00067 public: 00068 00069 /*---------------------------------------------------------------------*/ 00073 virtual void changed(BitVector whichField, 00074 UInt32 origin ); 00075 00077 /*---------------------------------------------------------------------*/ 00081 virtual void dump( UInt32 uiIndent = 0, 00082 const BitVector bvFlags = 0) const; 00083 00084 virtual StatePtr makeState (void); 00085 virtual void rebuildState (void); 00086 virtual bool isTransparent (void) const; 00087 00089 /*---------------------------------------------------------------------*/ 00093 void setImage (ImagePtr &pImage); 00094 00095 00097 /*========================= PROTECTED ===============================*/ 00098 protected: 00099 00100 // Variables should all be in FresnelMaterialBase. 00101 00102 /*---------------------------------------------------------------------*/ 00106 FresnelMaterial(void); 00107 FresnelMaterial(const FresnelMaterial &source); 00108 00110 /*---------------------------------------------------------------------*/ 00114 virtual ~FresnelMaterial(void); 00115 00118 /*========================== PRIVATE ================================*/ 00119 private: 00120 00121 void prepareLocalChunks(void); 00122 void updateFresnel(void); 00123 00124 friend class FieldContainer; 00125 friend class FresnelMaterialBase; 00126 00127 static void initMethod(void); 00128 00129 MaterialChunkPtr _materialChunk; 00130 TextureChunkPtr _textureChunk; 00131 TexGenChunkPtr _texGenChunk; 00132 BlendChunkPtr _blendChunk; 00133 ImagePtr _img; 00134 00135 // prohibit default functions (move to 'public' if you need one) 00136 void operator =(const FresnelMaterial &source); 00137 }; 00138 00139 typedef FresnelMaterial *FresnelMaterialP; 00140 00141 OSG_END_NAMESPACE 00142 00143 #include <OSGFresnelMaterialBase.inl> 00144 #include <OSGFresnelMaterial.inl> 00145 00146 #define OSGFRESNELMATERIAL_HEADER_CVSID "@(#)$Id: OSGFresnelMaterial.h,v 1.2 2004/02/05 21:49:58 a-m-z Exp $" 00147 00148 #endif /* _OSGFRESNELMATERIAL_H_ */
1.4.3