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00043 #include <stdlib.h>
00044 #include <stdio.h>
00045
00046 #include <OSGConfig.h>
00047 #include <OSGTriangleIterator.h>
00048 #include <OSGVector.h>
00049 #include <OSGGeometry.h>
00050
00051
00052 #include <OSGDVRVertex.h>
00053 #include <OSGDVRTriangle.h>
00054 #include <OSGDVRClipGeometry.h>
00055
00056 OSG_USING_NAMESPACE
00057
00062
00063
00064
00065 DVRClipGeometry::DVRClipGeometry(void) :
00066 Inherited()
00067 {
00068 initialized = false;
00069 maxActiveTrianglesCount = 4;
00070 activeTrianglesCount = 0;
00071 maxSeedVerticesCount = 4;
00072 seedVerticesCount = 0;
00073
00074 activeTriangles =
00075 (DVRTriangle **) malloc(maxActiveTrianglesCount *
00076 sizeof(DVRTriangle *) );
00077
00078 seedVertices =
00079 (DVRVertex **) malloc(maxSeedVerticesCount *
00080 sizeof(DVRVertex *) );
00081 }
00082
00083
00084 DVRClipGeometry::DVRClipGeometry(const DVRClipGeometry &source) :
00085 Inherited(source)
00086 {
00087 initialized = false;
00088 maxActiveTrianglesCount = 4;
00089 activeTrianglesCount = 0;
00090 maxSeedVerticesCount = 4;
00091 seedVerticesCount = 0;
00092
00093 activeTriangles =
00094 (DVRTriangle **) malloc(maxActiveTrianglesCount *
00095 sizeof(DVRTriangle *) );
00096
00097 seedVertices =
00098 (DVRVertex **) malloc(maxSeedVerticesCount *
00099 sizeof(DVRVertex *) );
00100 }
00101
00102
00103 DVRClipGeometry::~DVRClipGeometry(void)
00104 {
00105 if(activeTriangles)
00106 free(activeTriangles);
00107
00108 if(seedVertices)
00109 free(seedVertices);
00110 }
00111
00112
00113
00114
00115 void DVRClipGeometry::initMethod(void)
00116 {
00117 }
00118
00119
00120 void DVRClipGeometry::changed(BitVector whichField, UInt32 origin)
00121 {
00122 Inherited::changed(whichField, origin);
00123
00124 if ((whichField & GeometryNodeFieldMask))
00125 {
00126 initialized = false;
00127 }
00128 }
00129
00130
00131 void DVRClipGeometry::dump( UInt32 ,
00132 const BitVector ) const
00133 {
00134
00135
00136 SLOG << "Dump DVRClipGeometry NI" << std::endl;
00137 }
00138
00139
00140 Int32 DVRClipGeometry::insertVertex(Int32 idx)
00141 {
00142 for(UInt32 i = 0; i < _mfVertices.size(); i++)
00143 {
00144 if(_mfVertices[i].pos == geometry->getPositions()->getValue(idx))
00145 return i;
00146 }
00147
00148 DVRVertex newVertex;
00149
00150 newVertex.pos = geometry->getPositions()->getValue(idx);
00151
00152 _mfVertices.push_back(newVertex);
00153
00154 return _mfVertices.size() - 1;
00155 }
00156
00157
00158 bool DVRClipGeometry::buildTriangledGeometry(void)
00159 {
00160
00161 for(TriangleIterator triangleIt = geometry->beginTriangles();
00162 triangleIt != geometry->endTriangles ();
00163 ++triangleIt)
00164 {
00165 DVRTriangle newTriangle;
00166
00167 for(UInt32 i = 0; i < 3; i++)
00168 {
00169 Int32 vertexIndex = triangleIt.getPositionIndex(i);
00170
00171 vertexIndex = insertVertex(vertexIndex);
00172
00173 newTriangle.vertices[i] = vertexIndex;
00174
00175 _mfVertices[vertexIndex].adjacentTriangles.push_back(
00176 _mfTriangles.size());
00177
00178 newTriangle.cutPnt [i] = 0.0;
00179 newTriangle.cutPoint[i] = 0.0;
00180 }
00181
00182
00183 newTriangle.normal =
00184 (_mfVertices[newTriangle.vertices[0]].pos -
00185 _mfVertices[newTriangle.vertices[1]].pos).cross(
00186 _mfVertices[newTriangle.vertices[0]].pos -
00187 _mfVertices[newTriangle.vertices[2]].pos);
00188
00189 newTriangle.normal.normalize();
00190
00191 if(newTriangle.normal.dot(triangleIt.getNormal(0)) < 0.0)
00192 newTriangle.normal.negate();
00193
00194 _mfTriangles.push_back(newTriangle);
00195 }
00196
00197
00198 for(UInt32 i = 0; i < _mfTriangles.size(); i++)
00199 {
00200 Int32 *vertices = _mfTriangles[i].vertices;
00201
00202 for(UInt32 l = 0; l < 3; l++)
00203 {
00204 const DVRVertex &v0 = _mfVertices[vertices[l]];
00205 const DVRVertex &v1 = _mfVertices[vertices[(l + 1) % 3]];
00206
00207 for(UInt32 j = 0; j < v0.adjacentTriangles.size(); j++)
00208 {
00209 for(UInt32 k = 0; k < v1.adjacentTriangles.size(); k++)
00210 {
00211 if(v0.adjacentTriangles[j] == v1.adjacentTriangles[k] &&
00212 v0.adjacentTriangles[j] != i &&
00213 v1.adjacentTriangles[k] != i )
00214 {
00215 if(_mfTriangles[i].neighbours[l] != -1)
00216 {
00217 SLOG << "Error: Could not build clip geometry"
00218 << std::endl
00219 << " one triangle edge shared by more "
00220 << "than two triangles"
00221 << std::endl;
00222
00223 return false;
00224 }
00225
00226 _mfTriangles[i].neighbours[l] =
00227 v1.adjacentTriangles[k];
00228 }
00229 }
00230 }
00231 }
00232 }
00233
00234
00235 UInt32 checkCount = 0;
00236
00237 for(UInt32 i = 0; i < _mfTriangles.size(); i++)
00238 {
00239 for(UInt32 j = 0; j < 3; j++)
00240 {
00241 if(_mfTriangles[i].neighbours[j] == -1)
00242 {
00243 checkCount++;
00244 }
00245 }
00246 }
00247
00248 if(checkCount > 0)
00249 {
00250 SLOG << "Error: Could not build clip geometry"
00251 << std::endl
00252 << checkCount
00253 << "open edges found!"
00254 << std::endl;
00255
00256 return false;
00257 }
00258
00259 return true;
00260 }
00261
00262 bool DVRClipGeometry::isCut(DVRTriangle *tri,
00263 Real32 dist2RefPlane,
00264 DVRVertex *switchedVertices[3])
00265 {
00266 bool v[3] = {false, false, false};
00267
00268 bool vertexSwitched;
00269 int countSwitchedVertices = 0;
00270
00271 switchedVertices[0] = NULL;
00272 switchedVertices[1] = NULL;
00273 switchedVertices[2] = NULL;
00274
00275
00276
00277
00278 for(UInt32 i = 0; i < 3; i++)
00279 {
00280 v[i] = _mfVertices[tri->vertices[i]].isBehindPlane(dist2RefPlane,
00281 vertexSwitched);
00282 if(vertexSwitched)
00283 {
00284 vertexSwitched = false;
00285
00286 switchedVertices[countSwitchedVertices] =
00287 &_mfVertices[tri->vertices[i]];
00288
00289 countSwitchedVertices++;
00290 }
00291 }
00292
00293 bool cut = false;
00294
00295
00296 for(UInt32 i = 0; i < 3; i++)
00297 {
00298 if(v[i] ^ v[(i + 1) % 3])
00299 {
00300 tri->edgeCut[i] = true;
00301 cut = true;
00302 }
00303 else
00304 {
00305 tri->edgeCut[i] = false;
00306 }
00307 }
00308
00309 return cut;
00310 }
00311
00312
00313
00314 void DVRClipGeometry::initialize(const Matrix &volumeToWorld)
00315 {
00316 if(!initialized)
00317 {
00318 _mfVertices.clear ();
00319 _mfTriangles.clear();
00320
00321 if(getGeometryNode() != NullFC)
00322 {
00323 if(getGeometryNode()->getCore() != NullFC)
00324 {
00325 geometry = GeometryPtr::dcast(getGeometryNode()->getCore());
00326
00327 if(geometry != NullFC)
00328 initialized = buildTriangledGeometry();
00329 }
00330 }
00331 }
00332
00333 if(!initialized)
00334 return;
00335
00336 Matrix old = toVolumeSpace;
00337
00338 toVolumeSpace = volumeToWorld;
00339 toVolumeSpace.invert();
00340
00341 NodePtr beacon = getBeacon();
00342
00343 if(beacon != NullFC)
00344 {
00345 toVolumeSpace.mult(beacon->getToWorld());
00346 }
00347 else if(getGeometryNode() != NullFC)
00348 {
00349 toVolumeSpace.mult(getGeometryNode()->getToWorld());
00350 }
00351
00352 Matrix toVolumeSpaceInvT;
00353
00354 toVolumeSpace .inverse(toVolumeSpaceInvT);
00355 toVolumeSpaceInvT.transpose();
00356
00357 UInt32 numVertices = _mfVertices.size();
00358
00359
00360 for(UInt32 i = 0; i < numVertices; i++)
00361 {
00362 toVolumeSpace.multMatrixPnt(_mfVertices[i].pos,
00363 _mfVertices[i].transformedPos);
00364 }
00365
00366 UInt32 numTriangles = _mfTriangles.size();
00367
00368
00369 for(UInt32 i = 0; i < numTriangles; i++)
00370 {
00371 toVolumeSpaceInvT.multMatrixVec(_mfTriangles[i].normal,
00372 _mfTriangles[i].transformedNormal);
00373
00374 _mfTriangles[i].transformedNormal.normalize();
00375 }
00376 }
00377
00378
00379 void DVRClipGeometry::resetLocalData(void)
00380 {
00381 UInt32 numVertices = _mfVertices.size();
00382
00383 for(UInt32 i = 0; i < numVertices; i++)
00384 {
00385 DVRVertex &vertex = _mfVertices[i];
00386
00387 vertex.behindPlane = false;
00388 }
00389
00390 UInt32 numTriangles = _mfTriangles.size();
00391
00392
00393 for(UInt32 i = 0; i < numTriangles; i++)
00394 {
00395 _mfTriangles[i].visited = false;
00396 _mfTriangles[i].inContour = false;
00397
00398 for (UInt32 j = 0; j < 3; j++)
00399 _mfTriangles[i].edgeCut[j] = false;
00400 }
00401 }
00402
00403 void DVRClipGeometry::setReferencePlane(const Plane &referencePlane)
00404 {
00405 UInt32 numVertices = _mfVertices.size();
00406
00407 for(UInt32 i = 0; i < numVertices; i++)
00408 _mfVertices[i].calculatePlaneDistanceTransformed(referencePlane);
00409 }
00410
00411 void DVRClipGeometry::computeSeedVertices(void)
00412 {
00413 if(!initialized)
00414 return;
00415
00416
00417 seedVerticesCount = 0;
00418 activeTrianglesCount = 0;
00419
00420 UInt32 numVertices = _mfVertices.size();
00421
00422
00423 for(UInt32 i = 0; i < numVertices; i++)
00424 {
00425 if(isLocalMinimum(_mfVertices[i]))
00426 {
00427 if(maxSeedVerticesCount <= seedVerticesCount)
00428 {
00429 maxSeedVerticesCount *= 2;
00430
00431 seedVertices =
00432 (DVRVertex **)realloc(seedVertices,
00433 maxSeedVerticesCount *
00434 sizeof(DVRVertex *) );
00435 }
00436
00437 seedVertices[seedVerticesCount++] = &_mfVertices[i];
00438 }
00439 }
00440 }
00441
00442 void DVRClipGeometry::linkContour( DVRTriangle *startTriangle,
00443 Real32 dist2RefPlane,
00444 const Vec3f &viewDir,
00445 bool positiveWinding)
00446 {
00447 FDEBUG(("DVRClipGeometry - linkcontour dist = %f\n", dist2RefPlane));
00448
00449 bool closed = false;
00450
00451
00452
00453 Pnt3f vertex[2];
00454 bool firstEdge;
00455 int first = 0, second = 0;
00456
00457 if(startTriangle->edgeCut[0] && startTriangle->edgeCut[1])
00458 {
00459 vertex[0] = interpolate(startTriangle, 1, 0, dist2RefPlane);
00460 vertex[1] = interpolate(startTriangle, 1, 2, dist2RefPlane);
00461
00462 first = 0; second = 1;
00463 }
00464 else if (startTriangle->edgeCut[1] && startTriangle->edgeCut[2])
00465 {
00466 vertex[0] = interpolate(startTriangle, 2, 1, dist2RefPlane);
00467 vertex[1] = interpolate(startTriangle, 2, 0, dist2RefPlane);
00468
00469 first = 1; second = 2;
00470 }
00471 else if (startTriangle->edgeCut[0] && startTriangle->edgeCut[2])
00472 {
00473 vertex[0] = interpolate(startTriangle, 0, 1, dist2RefPlane);
00474 vertex[1] = interpolate(startTriangle, 0, 2, dist2RefPlane);
00475
00476 first = 0; second = 2;
00477 }
00478
00479
00480
00481
00482
00483
00484
00485
00486
00487 Vec3f tmp = vertex[1] - vertex[0];
00488
00489 tmp = tmp.cross(startTriangle->transformedNormal);
00490
00491 if(tmp.dot(viewDir) <= 0.0)
00492 {
00493 firstEdge = false;
00494 }else
00495 {
00496 firstEdge = true;
00497 }
00498
00499 if(!positiveWinding)
00500 firstEdge = !firstEdge;
00501
00502 DVRTriangle *current = startTriangle;
00503
00504 current->inContour = true;
00505
00506 if(firstEdge)
00507 {
00508 current->cutPnt = vertex[0];
00509 current->cutPoint[0] = vertex[0][0];
00510 current->cutPoint[1] = vertex[0][1];
00511 current->cutPoint[2] = vertex[0][2];
00512
00513 current->contourNeighbour = &_mfTriangles[current->neighbours[first]];
00514
00515
00516
00517
00518
00519
00520
00521 current = current->contourNeighbour;
00522 }
00523 else
00524 {
00525 current->cutPnt = vertex[1];
00526 current->cutPoint[0] = vertex[1][0];
00527 current->cutPoint[1] = vertex[1][1];
00528 current->cutPoint[2] = vertex[1][2];
00529
00530 current->contourNeighbour = &_mfTriangles[current->neighbours[second]];
00531
00532
00533
00534
00535
00536
00537 current = current->contourNeighbour;
00538 }
00539
00540
00541 while(!closed)
00542 {
00543 closed = true;
00544 current->inContour = true;
00545
00546 for(UInt32 i = 0; i < 3; i++)
00547 {
00548
00549
00550 if( current->edgeCut[i] &&
00551 !_mfTriangles[current->neighbours[i]].inContour)
00552 {
00553
00554 current->cutPnt = interpolate(current,
00555 i,
00556 (i + 1) % 3,
00557 dist2RefPlane);
00558
00559 current->cutPoint[0] = current->cutPnt[0];
00560 current->cutPoint[1] = current->cutPnt[1];
00561 current->cutPoint[2] = current->cutPnt[2];
00562
00563 current->contourNeighbour =
00564 &_mfTriangles[current->neighbours[i]];
00565
00566
00567
00568
00569
00570
00571
00572 current = current->contourNeighbour;
00573 closed = false;
00574
00575 break;
00576 }
00577 }
00578 }
00579
00580 for(UInt32 i = 0; i < 3; i++)
00581 {
00582 if(&_mfTriangles[current->neighbours[i]] == startTriangle)
00583 {
00584 current->cutPnt = interpolate(current,
00585 i,
00586 (i + 1) % 3,
00587 dist2RefPlane);
00588
00589 current->cutPoint[0] = current->cutPnt[0];
00590 current->cutPoint[1] = current->cutPnt[1];
00591 current->cutPoint[2] = current->cutPnt[2];
00592
00593
00594
00595 current->contourNeighbour = startTriangle;
00596
00597
00598
00599
00600
00601 break;
00602 }
00603 }
00604
00605
00606
00607
00608
00609
00610
00611
00612 }
00613
00614 void DVRClipGeometry::buildContours( Real32 dist2RefPlane,
00615 bool positiveWinding,
00616 const Vec3f &sliceNormal )
00617 {
00618 contours.clear();
00619
00620 for(UInt32 i = 0; i < activeTrianglesCount; i++)
00621 {
00622 DVRTriangle* currentTriangle = activeTriangles[i];
00623
00624
00625 if(!currentTriangle->inContour)
00626 {
00627 contours.push_back(currentTriangle);
00628
00629 linkContour(currentTriangle,
00630 dist2RefPlane,
00631 sliceNormal,
00632 positiveWinding);
00633 }
00634 }
00635 }
00636
00637 const DVRTriangleList &DVRClipGeometry::getContours(
00638 Real32 dist2RefPlane,
00639 bool positiveWinding,
00640 const Vec3f &sliceNormal )
00641 {
00642 if(!initialized)
00643 return contours;
00644
00645
00646
00647 updateActiveTriangles(dist2RefPlane, sliceNormal);
00648
00649
00650 buildContours(dist2RefPlane, positiveWinding, sliceNormal);
00651
00652 return contours;
00653 }
00654
00655 void DVRClipGeometry::addNewActiveTriangles(DVRVertex *vertex,
00656 Real32 dist2RefPlane)
00657 {
00658
00659 DVRVertex *switchedVertices[3];
00660
00661 std::vector<Int32> &adjacentTriangles = vertex->adjacentTriangles;
00662
00663 UInt32 numAdjacenTriangles = adjacentTriangles.size();
00664
00665 for(UInt32 j = 0; j < numAdjacenTriangles; j++)
00666 {
00667 DVRTriangle *triangle = &_mfTriangles[adjacentTriangles[j]];
00668
00669 if(!triangle->visited)
00670 {
00671
00672 if(isCut(triangle,dist2RefPlane, switchedVertices))
00673 {
00674 triangle->visited = true;
00675 triangle->inContour = false;
00676
00677 addActiveTriangle(triangle);
00678 }
00679 else
00680 {
00681
00682
00683
00684 triangle->visited = true;
00685 triangle->inContour = false;
00686 }
00687
00688
00689 for(UInt32 i = 0; i < 3; i++)
00690 {
00691 if(switchedVertices[i])
00692 {
00693 addNewActiveTriangles(switchedVertices[i],
00694 dist2RefPlane );
00695 }
00696 }
00697 }
00698 }
00699 }
00700
00701 void DVRClipGeometry::updateActiveTriangles( Real32 dist2RefPlane,
00702 const Vec3f & )
00703 {
00704
00705
00706 DVRVertex *switchedVertices[3];
00707
00708 for(Int32 triIt = activeTrianglesCount-1; triIt >= 0; triIt--)
00709 {
00710 DVRTriangle *tri = activeTriangles[triIt];
00711
00712 tri->inContour = false;
00713 tri->contourNeighbour = NULL;
00714
00715
00716
00717
00718
00719 if(!(isCut(tri,dist2RefPlane, switchedVertices)))
00720 {
00721
00722 activeTrianglesCount--;
00723 activeTriangles[triIt] = activeTriangles[activeTrianglesCount];
00724 }
00725
00726
00727
00728
00729 for(UInt32 i = 0; i < 3; i++)
00730 {
00731 if(switchedVertices[i])
00732 addNewActiveTriangles(switchedVertices[i], dist2RefPlane);
00733 }
00734 }
00735
00736
00737
00738
00739 for(Int32 vertIt = seedVerticesCount-1; vertIt >= 0; vertIt--)
00740 {
00741 DVRVertex *sv = seedVertices[vertIt];
00742
00743
00744 if (sv->isBehindPlane(dist2RefPlane))
00745 {
00746
00747 addNewActiveTriangles(sv,dist2RefPlane);
00748
00749
00750
00751 seedVertices[vertIt] = seedVertices[--seedVerticesCount];
00752 }
00753 }
00754 }
00755
00756
00757 void DVRClipGeometry::addActiveTriangle(DVRTriangle *tri)
00758 {
00759 if(maxActiveTrianglesCount <= activeTrianglesCount)
00760 {
00761 FDEBUG(("realloc active tri list\n"));
00762
00763
00764 maxActiveTrianglesCount *= 2;
00765 activeTriangles =
00766 (DVRTriangle **) realloc(activeTriangles,
00767 sizeof(DVRTriangle *) *
00768 maxActiveTrianglesCount);
00769 }
00770
00771 activeTriangles[activeTrianglesCount] = tri;
00772
00773 activeTrianglesCount++;
00774 }
00775
00776 bool DVRClipGeometry::setNumAddPerVertexAttr(
00777 UInt32 additionalPerVertexAttributes)
00778 {
00779 UInt32 numTriangles = _mfTriangles.size();
00780
00781
00782 for(UInt32 i = 0; i < numTriangles; i++)
00783 {
00784 if(!_mfTriangles[i].setNumAddPerVertexAttr(
00785 additionalPerVertexAttributes))
00786 {
00787 return false;
00788 }
00789 }
00790
00791 return true;
00792 }
00793
00794
00795
00796
00797
00798
00799
00800
00801
00802
00803
00804
00805
00806
00807
00808
00809
00810 #ifdef OSG_SGI_CC
00811 #pragma set woff 1174
00812 #endif
00813
00814 #ifdef OSG_LINUX_ICC
00815 #pragma warning( disable : 177 )
00816 #endif
00817
00818 namespace
00819 {
00820 static Char8 cvsid_cpp [] = "@(#)$Id: $";
00821 static Char8 cvsid_hpp [] = OSGDVRCLIPGEOMETRYBASE_HEADER_CVSID;
00822 static Char8 cvsid_inl [] = OSGDVRCLIPGEOMETRYBASE_INLINE_CVSID;
00823
00824 static Char8 cvsid_fields_hpp[] = OSGDVRCLIPGEOMETRYFIELDS_HEADER_CVSID;
00825 }
00826
00827 #ifdef __sgi
00828 #pragma reset woff 1174
00829 #endif
00830