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osg::Matrix Member List

This is the complete list of members for osg::Matrix, including all inherited members.
_matrixosg::TransformationMatrix< Real32 > [private]
_valosg::Matrix [private]
add(const TransformationMatrix &matrix)osg::TransformationMatrix< Real32 > [private]
addScaled(const TransformationMatrix &matrix, Real32 s)osg::TransformationMatrix< Real32 > [private]
det(void) constosg::TransformationMatrix< Real32 > [private]
det2(const Real32 a1, const Real32 a2, const Real32 b1, const Real32 b2) constosg::TransformationMatrix< Real32 > [private]
det3(void) constosg::TransformationMatrix< Real32 > [private]
det3(const Real32 a1, const Real32 a2, const Real32 a3, const Real32 b1, const Real32 b2, const Real32 b3, const Real32 c1, const Real32 c2, const Real32 c3) constosg::TransformationMatrix< Real32 > [private]
equals(const TransformationMatrix &matrix, const ValueType tol) constosg::TransformationMatrix< Real32 > [private]
exp(TransformationMatrix &result) constosg::TransformationMatrix< Real32 > [private]
expOf(const TransformationMatrix &matrix)osg::TransformationMatrix< Real32 > [private]
factor(TransformationMatrix &r, VectorType3f &s, TransformationMatrix &u, VectorType3f &t, TransformationMatrix &proj) constosg::TransformationMatrix< Real32 > [private]
getTransform(VectorType3f &translation, QuaternionType &rotation, VectorType3f &scaleFactor, QuaternionType &scaleOrientation, const VectorType3f &center) constosg::TransformationMatrix< Real32 > [private]
getTransform(VectorType3f &translation, QuaternionType &rotation, VectorType3f &scaleFactor, QuaternionType &scaleOrientation) constosg::TransformationMatrix< Real32 > [private]
getValues(void)osg::TransformationMatrix< Real32 > [private]
getValues(void) constosg::TransformationMatrix< Real32 > [private]
identity(void)osg::TransformationMatrix< Real32 > [private, static]
inverse(TransformationMatrix &result) constosg::TransformationMatrix< Real32 > [private]
inverse3(TransformationMatrix &result) constosg::TransformationMatrix< Real32 > [private]
invert(void)osg::TransformationMatrix< Real32 > [private]
invert3(void)osg::TransformationMatrix< Real32 > [private]
invertFrom(const TransformationMatrix &matrix)osg::TransformationMatrix< Real32 > [private]
invertFrom3(const TransformationMatrix &matrix)osg::TransformationMatrix< Real32 > [private]
jacobi(Real32 evalues[JacobiRank], VectorType3f evectors[JacobiRank], Int32 &rots)osg::TransformationMatrix< Real32 > [private]
JacobiRankosg::TransformationMatrix< Real32 > [private, static]
log(TransformationMatrix &result) constosg::TransformationMatrix< Real32 > [private]
logOf(const TransformationMatrix &matrix)osg::TransformationMatrix< Real32 > [private]
mult(const PointType3f &src, PointType3f &dst) constosg::TransformationMatrix< Real32 > [private]
mult(PointType3f &vec) constosg::TransformationMatrix< Real32 > [private]
mult(const VectorType3f &src, VectorType3f &dst) constosg::TransformationMatrix< Real32 > [private]
mult(VectorType3f &vec) constosg::TransformationMatrix< Real32 > [private]
mult(const TransformationMatrix &matrix)osg::TransformationMatrix< Real32 > [private]
multFullMatrixPnt(const PointType3f &src, PointType3f &dst) constosg::TransformationMatrix< Real32 > [private]
multFullMatrixPnt(PointType3f &pnt) constosg::TransformationMatrix< Real32 > [private]
multLeft(const TransformationMatrix &matrix)osg::TransformationMatrix< Real32 > [private]
multMatrixPnt(const PointType3f &src, PointType3f &dst) constosg::TransformationMatrix< Real32 > [private]
multMatrixPnt(PointType3f &pnt) constosg::TransformationMatrix< Real32 > [private]
multMatrixVec(const VectorType3f &src, VectorType3f &dst) constosg::TransformationMatrix< Real32 > [private]
multMatrixVec(VectorType3f &vec) constosg::TransformationMatrix< Real32 > [private]
multPntFullMatrix(const PointType3f &src, PointType3f &dst) constosg::TransformationMatrix< Real32 > [private]
multPntFullMatrix(PointType3f &pnt) constosg::TransformationMatrix< Real32 > [private]
multPntMatrix(const PointType3f &src, PointType3f &dst) constosg::TransformationMatrix< Real32 > [private]
multPntMatrix(PointType3f &pnt) constosg::TransformationMatrix< Real32 > [private]
multVecMatrix(const VectorType3f &src, VectorType3f &dst) constosg::TransformationMatrix< Real32 > [private]
multVecMatrix(VectorType3f &vec) constosg::TransformationMatrix< Real32 > [private]
negate(void)osg::TransformationMatrix< Real32 > [private]
norm1(void) constosg::TransformationMatrix< Real32 > [private]
norm2(void) constosg::TransformationMatrix< Real32 > [private]
normInfinity(void) constosg::TransformationMatrix< Real32 > [private]
operator!=(const TransformationMatrix &other) constosg::TransformationMatrix< Real32 > [private]
operator=(const TransformationMatrix &source)osg::TransformationMatrix< Real32 > [private]
operator==(const TransformationMatrix &other) constosg::TransformationMatrix< Real32 > [private]
operator[](UInt32 uiIndex)osg::TransformationMatrix< Real32 > [private]
operator[](UInt32 uiIndex) constosg::TransformationMatrix< Real32 > [private]
PointType3f typedefosg::TransformationMatrix< Real32 > [private]
QuaternionType typedefosg::TransformationMatrix< Real32 > [private]
rowMulCol4(const TransformationMatrix &gRowMat, UInt32 iRow, const TransformationMatrix &gColMat, UInt32 iColumn) constosg::TransformationMatrix< Real32 > [private]
scale(Real32 s)osg::TransformationMatrix< Real32 > [private]
setIdentity(void)osg::TransformationMatrix< Real32 > [private]
setRotate(const QuaternionType &q)osg::TransformationMatrix< Real32 > [private]
setScale(const Real32 s)osg::TransformationMatrix< Real32 > [private]
setScale(const Real32 sx, const Real32 sy, const Real32 sz)osg::TransformationMatrix< Real32 > [private]
setScale(const VectorType3f &s)osg::TransformationMatrix< Real32 > [private]
setTransform(const VectorType3f &t)osg::TransformationMatrix< Real32 > [private]
setTransform(const QuaternionType &r)osg::TransformationMatrix< Real32 > [private]
setTransform(const VectorType3f &t, const QuaternionType &r)osg::TransformationMatrix< Real32 > [private]
setTransform(const VectorType3f &t, const QuaternionType &r, const VectorType3f &s)osg::TransformationMatrix< Real32 > [private]
setTransform(const VectorType3f &t, const QuaternionType &r, const VectorType3f &s, const QuaternionType &so)osg::TransformationMatrix< Real32 > [private]
setTransform(const VectorType3f &translation, const QuaternionType &rotation, const VectorType3f &scaleFactor, const QuaternionType &scaleOrientation, const VectorType3f &center)osg::TransformationMatrix< Real32 > [private]
setTranslate(const Real32 tx, const Real32 ty, const Real32 tz)osg::TransformationMatrix< Real32 > [private]
setTranslate(const VectorType3f &t)osg::TransformationMatrix< Real32 > [private]
setTranslate(const PointType3f &t)osg::TransformationMatrix< Real32 > [private]
setValue(const TransformationMatrix &mat)osg::TransformationMatrix< Real32 > [private]
setValue(const VectorType3f &vector1, const VectorType3f &vector2, const VectorType3f &vector3)osg::TransformationMatrix< Real32 > [private]
setValue(const VectorType3f &vector1, const VectorType3f &vector2, const VectorType3f &vector3, const VectorType3f &vector4)osg::TransformationMatrix< Real32 > [private]
setValue(const Real32 rVal00, const Real32 rVal10, const Real32 rVal20, const Real32 rVal30, const Real32 rVal01, const Real32 rVal11, const Real32 rVal21, const Real32 rVal31, const Real32 rVal02, const Real32 rVal12, const Real32 rVal22, const Real32 rVal32, const Real32 rVal03, const Real32 rVal13, const Real32 rVal23, const Real32 rVal33)osg::TransformationMatrix< Real32 > [private]
setValue(const Real32 *pMat, bool bTransposed=true)osg::TransformationMatrix< Real32 > [private]
setValue(const VectorType *pMat)osg::TransformationMatrix< Real32 > [private]
setValue(const VectorType3f *pMat)osg::TransformationMatrix< Real32 > [private]
setValue(const Char8 *string, bool bTransposed=true)osg::TransformationMatrix< Real32 > [private]
setValueTransposed(const Real32 rVal00, const Real32 rVal01, const Real32 rVal02, const Real32 rVal03, const Real32 rVal10, const Real32 rVal11, const Real32 rVal12, const Real32 rVal13, const Real32 rVal20, const Real32 rVal21, const Real32 rVal22, const Real32 rVal23, const Real32 rVal30, const Real32 rVal31, const Real32 rVal32, const Real32 rVal33)osg::TransformationMatrix< Real32 > [private]
sqrt(TransformationMatrix &result) constosg::TransformationMatrix< Real32 > [private]
sqrt(void)osg::TransformationMatrix< Real32 > [private]
sqrtOf(const TransformationMatrix &matrix)osg::TransformationMatrix< Real32 > [private]
TransformationMatrix(void)osg::TransformationMatrix< Real32 > [private]
TransformationMatrix(const TransformationMatrix &source)osg::TransformationMatrix< Real32 > [private]
TransformationMatrix(const VectorType3f &vector1, const VectorType3f &vector2, const VectorType3f &vector3)osg::TransformationMatrix< Real32 > [private]
TransformationMatrix(const VectorType3f &vector1, const VectorType3f &vector2, const VectorType3f &vector3, const VectorType3f &vector4)osg::TransformationMatrix< Real32 > [private]
TransformationMatrix(const Real32 rVal00, const Real32 rVal10, const Real32 rVal20, const Real32 rVal30, const Real32 rVal01, const Real32 rVal11, const Real32 rVal21, const Real32 rVal31, const Real32 rVal02, const Real32 rVal12, const Real32 rVal22, const Real32 rVal32, const Real32 rVal03, const Real32 rVal13, const Real32 rVal23, const Real32 rVal33)osg::TransformationMatrix< Real32 > [private]
transpose(void)osg::TransformationMatrix< Real32 > [private]
transposed(TransformationMatrix &result) constosg::TransformationMatrix< Real32 > [private]
transposeFrom(const TransformationMatrix &matrix)osg::TransformationMatrix< Real32 > [private]
ValueType typedefosg::TransformationMatrix< Real32 > [private]
VectorType typedefosg::TransformationMatrix< Real32 > [private]
VectorType3f typedefosg::TransformationMatrix< Real32 > [private]
~TransformationMatrix(void)osg::TransformationMatrix< Real32 > [private]

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