| _dir | osg::Line | [private] |
| _pos | osg::Line | [private] |
| distance(const Pnt3f &point) const | osg::Line | |
| getClosestPoint(const Pnt3f &point) const | osg::Line | |
| getClosestPoints(const Line &line2, Pnt3f &ptOnThis, Pnt3f &ptOnLine2) const | osg::Line | |
| getDirection(void) const | osg::Line | [inline] |
| getPosition(void) const | osg::Line | [inline] |
| intersect(const SphereVolume &sphere) const | osg::Line | |
| intersect(const SphereVolume &sphere, Real32 &enter, Real32 &exit) const | osg::Line | |
| intersect(const CylinderVolume &cyl) const | osg::Line | |
| intersect(const CylinderVolume &cyl, Real32 &enter, Real32 &exit) const | osg::Line | |
| intersect(const FrustumVolume &frustum) const | osg::Line | |
| intersect(const FrustumVolume &frustum, Real32 &enter, Real32 &exit) const | osg::Line | |
| intersect(const BoxVolume &box, Real32 &enter, Real32 &exit) const | osg::Line | |
| intersect(Real32 angle, const BoxVolume &box) const | osg::Line | |
| intersect(Real32 angle, const Vec3f &point) const | osg::Line | |
| intersect(Real32 angle, const Vec3f &v0, const Vec3f &v1, Vec3f &pt) const | osg::Line | |
| intersect(const Pnt3f &v0, const Pnt3f &v1, const Pnt3f &v2, Real32 &t, Vec3f *normal=NULL) const | osg::Line | |
| Line(void) | osg::Line | |
| Line(const Line &obj) | osg::Line | |
| Line(const Pnt3f &p0, const Pnt3f &p1) | osg::Line | |
| Line(const Pnt3f &pos, const Vec3f &dir) | osg::Line | |
| setValue(const Pnt3f &p0, const Pnt3f &p1) | osg::Line | |
| setValue(const Pnt3f &pos, const Vec3f &dir) | osg::Line | |