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Latest Activities

To give you some hints what's currently going on we added a new activities list. If you have any questions please ask on the users mailinglist.

Added new much improved shadow viewport, supporting many different shadow techniques. Added support for JPEG2000 images. 27 Jul 2006
Improved win64 support. 20 Jul 2006
Fixed some msvc 8.0 compiler (stl) related crashs. 15 Jul 2006
Added new transparency mode to the ChunkMaterial class to have more control whether a material is transparent or not. 13 Jul 2006
New filter foreground for color and geometric display correction. 10 Jul 2006
Improved cluster, many bugfixes, faster sortlast. 29 Jun 2006
Added new ignore field for disabling chunks. 23 Jun 2006
Added new resolution fields to the image class to store for example dpi information. 12 May 2006
Added new cgfx material supporting cgfx 1.4. 05 Apr 2006
Added hdr image reader/writer. Initial version of Performer loader. 24 Mar 2006
Added isAlphaBinary() flag for Images to prevent sorting for alpha-masked images. 21 Mar 2006
Added support for multi pass material recursion. 27 Feb 2006
Added stream interface to the image class. 21 Feb 2006
Added small feature culling. 27 Jan 2006
Added sortlast composer cluster rendering. 26 Jan 2006
Added new RenderOptions attachment for syncing render action states in a cluster. Added a new improved method for dynamic cluster connections. 20 Jan 2006
Added blend image helper function. 19 Jan 2006
Added new LightModelChunk. 14 Dec 2005
Added a simple occlusion culling. 10 Dec 2005
Removed the 64 local light sources limit. 03 Dec 2005
Changed OpenGL object handling to use OpenGL allocation functions. 07 Nov 2005
Added read and write callback to the SceneFileHandler for adding file compression or encryption. 04 Nov 2005
Added new ImageScaler class. 21 Oct 2005
Added anisotropic texture filtering. 06 Oct 2005
Added orthographic camera support. Added ShaderQuads and ShaderStrips primitives support to the particle node. Added support for Cal3D characters. 25 Sep 2005
Released OpenSG 1.6.0. 26 Aug 2005
Added new OffCenterPerspectiveCamera. 18 Jul 2005
Added texture and texture size statistics. Changed MaterialGroup behaviour from closest to farthest. 11 Jul 2005
Added new VerifyGraphOp to detect corrupted geometries. Added added radial distortion to TextureBackground. 06 Jul 2005
Added cg state parameters to CGCGChunk. 01 Jul 2005
Added new image functions (see OSGImageFunctions.h) 28 Jun 2005
Added manipulators to move, rotate, scale objects. 26 Jun 2005
Added new TwoSidedLightingChunk. Added CGFXMaterial. 09 Jun 2005
Added new ColorMaskCunk and PolygonBackground. 06 Jun 2005
Added osghton* and osgntoh* functions to get rid of the winsock.h includes on windows. Added automatic plugin loading via OSG_PLUGIN_PATH, OSG_PLUGIN_PATTERN, OSG_LOAD_LIBS 02 Jun 2005
Improved wrl extrusion support. 01 Jun 2005
Added automatic RefPtr generation to fcdEdit. 30 May 2005
Added image type autodetection. 21 May 2005
Added a MFC example application to OpenSG/Examples. Added new DepthTestChunk. 11 May 2005
Added new cmd line tool runGraphOp for optimizing the scenegraph. 09 May 2005
Added new BalancedMultiWindow. 05 May 2005
New PLY file loader. 05 May 2005
Added new MaterialPool node for handling material libraries. 30 Apr 2005
Added new LightEnv node. 15 Apr 2005
Added MultiPassMaterial. 15 Apr 2005
Added new StateSortingGroup node to en/disable state sorting for subtrees. 06 Apr 2005
Added support for up to 64 local lights. 31 Mar 2005
Added new even faster stripper. 18 Mar 2005
Added new text code. Many thanks to Patrick Daehne and Andreas Fischle for the code. 08 Mar 2005
Added separate color/alpha blend functions to the blend chunk. 23 Feb 2005
Added inlined png support to the osb file format. 17 Feb 2005
Added new color and projection calibration to the cluster window. 15 Feb 2005
Added changelist compacting on push_back failure. 11 Feb 2005
Much improved activex plugin example. 10 Feb 2005
Added inlined osb proxy files support to the proxy group node. 02 Feb 2005
Added ARB_texture_rectangle support to the texture chunk. 18 Jan 2005
Improved scons build system (still experimental) 14 Jan 2005
Added visual studio 2005 support. 07 Jan 2005
Added new QT based FieldContainer editor. 03 Jan 2005
Added direct connection via ip address and port number to the cluster. 17 Dec 2004
Released OpenSG 1.4.0. 22 Nov 2004
Improved RenderAction with local light sources and material sorting via sort key (in OpenSG/Tutorials 19LocalLights.cpp and 20MaterialSort.cpp) 30 Sep 2004
Added dds image support. 26 Sep 2004
New Real16 type many thanks to Matthias Biedermann for this code. 23 Sep 2004
New FTGLText class, a simple wrapper around the FTGL font rendering library. 06 Sep 2004
Improved SHLChunk and CGChunk, added a new ShaderParameterChunk (see OpenSG/Source/Experimental/SHL/testSHLSharedParameters.cpp) 23 Aug 2004
Added experimental shadow viewport (see OpenSG/Source/Experimental/ShadowMapViewport) 06 Aug 2004
Added trimmed NURBS surface support. 04 Aug 2004
Improved textures supports up to 16 teximages and 8 texcoords (via texgen) 03 Aug 2004
Added OpenGL Shading Language Chunk (look in OpenSG/Source/Experimental/SHL) 17 Jun 2004
We are working on a much improved Starter Guide a html and pdf version is available here. 22 Apr 2004
Added a netscape and a activex render plugin to OpenSG/Examples. 01 Apr 2004
Improved experimental VRML loader (new nodes, PixelTexture support) 07 Mar 2004
Splitted the CGChunk into a vertex and fragment ProgramChunk. 29 Feb 2004
New dxf loader. 19 Feb 2004
New Fresnel Material. 01 Feb 2004
New Volume rendering code from OpenSGPlus. 31 Jan 2004
More reliable and faster network connections. 30 Jan 2004
Added new TextureBackground e.g. for a live video camera background (AR) 23 Jan 2004
Added non-char data types to the Image class (Thanks to Jan Meseth and Frank Klughardt for the patch) 20 Jan 2004
Added new experimental opensg binary reader/writer (osb). 10 Jan 2004
Added CoredNodePointer convenience class. 5 Nov 2003
Added makeCoredNode() and makeNodeFor() functions to simplify object construction. 25 Oct 2003
Added CPEditor class and CPEdit macro to simplify beginEditCP and endEditCP usage. 18 Oct 2003
New PolygonForeground. All it does is render a single Polygon using a given Material into the image. This can be used for a number of things like texture overlays, logos and others. 8 Oct 2003
TextureChunk now supports the SGIS_generate_mipmap extension for faster mipmap generation. 6 Oct 2003
New phong shading material. You need a graphicscard supporting vertex and fragment shader. Try SystemTest/testPhongMaterial. 2 Oct 2003
Added a stream based file interface. Includes a gzipped stream for reading and writing gzipped files. 26 Sep 2003
Contrib videograb. 12 Sep 2003
Added a Web server. Just start testWebInterface and open your browser with http://localhost:8888 10 Sep 2003
Example for dynamic cube reflection rendering try SystemTest/TestDynamicCubeReflectionRender.cpp. 31 Aug 2003
Contrib cgchunk. ProxyGroup node. 29 Aug 2003
New GraphOp class. 11 Jul 2003
Contrib Render widget for FOX window library. Contrib inventor loader. 7 Jul 2003
Added commonExtensions, ignoreExtensions and Constant registration to Window class. Texture shader support. 20 Jun 2003
Contrib mayaexport. 2 Jun 2003
The OpenSG 1.2 version has been released. 19 Mar 2003



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